diff --git a/src/backend/network.cpp b/src/backend/network.cpp index 39ded2a0..53959f6b 100644 --- a/src/backend/network.cpp +++ b/src/backend/network.cpp @@ -210,6 +210,8 @@ namespace loot { // temporarily, and move its contents back in afterwards, skipping any that then conflict. BOOST_LOG_TRIVIAL(trace) << "Repo path not empty, renaming folder."; fs::rename(repo_path, repo_path.string() + ".temp"); + // Recreate the game folder so that we don't inadvertently cause any other errors (everything past LOOT init assumes it exists). + fs::create_directory(repo_path); wasEmpty = false; }