Rename "LOOT API" to "libloot"

To avoid confusion when talking about the library vs. its API. The GitHub
repository has not yet been renamed, so all references to it are
unchanged.
This commit is contained in:
Oliver Hamlet
2018-11-17 18:43:07 +00:00
parent 1e520aff54
commit 5bb20daa82
19 changed files with 82 additions and 78 deletions
+1 -1
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@@ -26,7 +26,7 @@ along with LOOT. If not, see
#define LOOT_EDGE_TYPE
/**
* The namespace used by the LOOT API.
* The namespace used by libloot.
*/
namespace loot {
/**
+1 -1
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@@ -26,7 +26,7 @@ along with LOOT. If not, see
#define LOOT_GAME_TYPE
/**
* The namespace used by the LOOT API.
* The namespace used by libloot.
*/
namespace loot {
/** @brief Codes used to create database handles for specific games. */
+1 -1
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@@ -26,7 +26,7 @@ along with LOOT. If not, see
#define LOOT_LOG_LEVEL
/**
* The namespace used by the LOOT API.
* The namespace used by libloot.
*/
namespace loot {
/**
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@@ -26,7 +26,7 @@ along with LOOT. If not, see
#define LOOT_MESSAGE_TYPE
/**
* The namespace used by the LOOT API.
* The namespace used by libloot.
*/
namespace loot {
/** @brief Codes used to indicate the type of a message. */
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@@ -32,7 +32,7 @@ along with LOOT. If not, see
namespace loot {
/**
* @brief A purely static class that provides information about the version of
* the LOOT API that is being run.
* libloot that is being run.
*/
class LootVersion {
public: