mirror of
https://github.com/loot/libloot.git
synced 2026-07-27 14:16:01 -07:00
Rework handling of esplugin errors
The error scenario represented by PluginNotLoadedError is distinguished from all other esplugin errors by LOOT, so it's worth handling separately.
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@@ -1,46 +0,0 @@
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/* LOOT
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A load order optimisation tool for Oblivion, Skyrim, Fallout 3 and
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Fallout: New Vegas.
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Copyright (C) 2012-2016 WrinklyNinja
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This file is part of LOOT.
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LOOT is free software: you can redistribute
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it and/or modify it under the terms of the GNU General Public License
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as published by the Free Software Foundation, either version 3 of
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the License, or (at your option) any later version.
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LOOT is distributed in the hope that it will
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be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with LOOT. If not, see
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<https://www.gnu.org/licenses/>.
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*/
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#include "loot/exception/error_categories.h"
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#include <string>
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namespace loot {
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namespace detail {
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class esplugin_category : public std::error_category {
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const char* name() const noexcept override { return "esplugin"; }
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std::string message(int) const override { return "esplugin error"; }
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bool equivalent(const std::error_code& code, int) const noexcept override {
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return code.category().name() == name();
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}
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};
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}
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LOOT_API const std::error_category& esplugin_category() {
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static detail::esplugin_category instance;
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return instance;
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}
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}
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@@ -3,7 +3,7 @@
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#include <charconv>
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#include "loot/exception/cyclic_interaction_error.h"
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#include "loot/exception/error_categories.h"
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#include "loot/exception/plugin_not_loaded_error.h"
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#include "loot/exception/undefined_group_error.h"
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#include "loot/vertex.h"
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@@ -15,7 +15,8 @@ using loot::Vertex;
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constexpr std::string_view CYCLIC_ERROR_PREFIX = "CyclicInteractionError: "sv;
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constexpr std::string_view UNDEFINED_GROUP_ERROR_PREFIX =
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"UndefinedGroupError: "sv;
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constexpr std::string_view ESPLUGIN_ERROR_PREFIX = "EspluginError: "sv;
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constexpr std::string_view PLUGIN_NOT_LOADED_ERROR_PREFIX =
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"PluginNotLoadedError: "sv;
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constexpr std::string_view INVALID_ARGUMENT_PREFIX = "InvalidArgument: "sv;
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bool startsWith(std::string_view str, std::string_view prefix) {
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@@ -112,20 +113,6 @@ std::string getErrorSuffix(std::string_view what) {
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return std::string(what.substr(sepPos + 2));
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}
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std::pair<int, std::string> parseSystemError(std::string_view whatSuffix) {
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const auto sepPos = whatSuffix.find(": ");
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int code;
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const auto result =
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std::from_chars(whatSuffix.data(), whatSuffix.data() + sepPos, code);
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if (result.ec != std::errc{}) {
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std::string err = "Could not parse error code from string: ";
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err += whatSuffix;
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throw std::runtime_error(err);
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}
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return std::make_pair(code, std::string(whatSuffix.substr(sepPos + 2)));
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}
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}
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namespace loot {
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@@ -136,12 +123,10 @@ std::exception_ptr mapError(const ::rust::Error& error) {
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} else if (startsWith(error.what(), UNDEFINED_GROUP_ERROR_PREFIX)) {
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return std::make_exception_ptr(
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UndefinedGroupError(getErrorSuffix(error.what())));
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} else if (startsWith(error.what(), ESPLUGIN_ERROR_PREFIX)) {
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const auto [code, details] = parseSystemError(
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std::string_view(error.what()).substr(ESPLUGIN_ERROR_PREFIX.size()));
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} else if (startsWith(error.what(), PLUGIN_NOT_LOADED_ERROR_PREFIX)) {
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return std::make_exception_ptr(
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std::system_error(code, esplugin_category(), details));
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PluginNotLoadedError("The plugin \"" + getErrorSuffix(error.what()) +
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"\" has not been loaded"));
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} else if (startsWith(error.what(), INVALID_ARGUMENT_PREFIX)) {
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return std::make_exception_ptr(
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std::invalid_argument(getErrorSuffix(error.what())));
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