/*  LOOT

    A load order optimisation tool for Oblivion, Skyrim, Fallout 3 and
    Fallout: New Vegas.

    Copyright (C) 2012-2015    WrinklyNinja

    This file is part of LOOT.

    LOOT is free software: you can redistribute
    it and/or modify it under the terms of the GNU General Public License
    as published by the Free Software Foundation, either version 3 of
    the License, or (at your option) any later version.

    LOOT is distributed in the hope that it will
    be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of
    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
    GNU General Public License for more details.

    You should have received a copy of the GNU General Public License
    along with LOOT.  If not, see
    <http://www.gnu.org/licenses/>.
    */
#ifndef __LOOT_METADATA_CONDITIONAL_METADATA__
#define __LOOT_METADATA_CONDITIONAL_METADATA__

#include <string>

namespace loot {
    class Game;

    class ConditionalMetadata {
    public:
        ConditionalMetadata();
        ConditionalMetadata(const std::string& condition);

        bool IsConditional() const;
        bool EvalCondition(Game& game) const;
        void ParseCondition() const;  // Throws error on parsing failure.

        std::string Condition() const;
    private:
        std::string _condition;
    };
}
#endif
