/* LOOT A load order optimisation tool for Oblivion, Skyrim, Fallout 3 and Fallout: New Vegas. Copyright (C) 2012-2016 WrinklyNinja This file is part of LOOT. LOOT is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. LOOT is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with LOOT. If not, see . */ #include "wrapper_version.h" namespace loot { const unsigned int WrapperVersion::major = 4; const unsigned int WrapperVersion::minor = 0; const unsigned int WrapperVersion::patch = 2; const std::string WrapperVersion::revision = "@GIT_COMMIT_STRING@"; std::string WrapperVersion::string() { return std::to_string(major) + '.' + std::to_string(minor) + '.' + std::to_string(patch); } }