Commit Graph
5 Commits
Author SHA1 Message Date
Oliver Hamlet b17b531073 Fix get_plugin_cleanliness never returning dirty 2019-03-25 09:01:29 +00:00
Oliver Hamlet 35475b292f Update to libloot v0.14.0
libloot is the renamed LOOT API. This adds a requirement on C++17,
and so MSVC 2017 on Windows.

pybind11 doesn't provide handling for std::filesystem::path, so wrapper
functions are used to perform the necessary one-way conversion without
having to expose the complexity on the Python side.
2018-12-12 19:33:21 +00:00
Oliver Hamlet 1275a11be7 Expose load_current_load_order_state() via GameInterface 2017-11-04 17:27:15 +00:00
Oliver Hamlet 7098671ad5 Update to LOOT API v0.12.0
Significant changes include:

- The logging interface has changed, a callback can now be set
  instead of an output file and verbosity, giving clients more
  control.
- DatabaseInterface::EvalLists() has been removed.
- SimpleMessage now has a condition field.
2017-11-04 12:14:26 +00:00
Oliver Hamlet a94fb19bde Update to LOOT API v0.11.0
This is a breaking change:
- LanguageCode has been removed
- The SimpleMessage Python class is now "SimpleMessage", from "Message"
- DatabaseInterface::sort_plugins() has been removed
- DatabaseInterface::get_plugin_messages() has been replaced with
DatabaseInterface::get_plugin_metadata() followed by
PluginMetadata::get_simple_messages()
- set_logging_verbosity(), set_log_file() and initialise_locale() have
been added

Not everything in the v0.11 API has been wrapped, to limit the potential
for future breaking changes.

The PluginTags struct and PluginCleanliness enum and their associated
functions have been re-implemented as part of the Python wrapper as they
were removed from the API due to no longer exposing any additional
functionality but are still useful.
2017-05-13 08:41:42 +01:00