Update libloot to v0.15.0

This commit is contained in:
Oliver Hamlet
2019-11-06 18:58:02 +00:00
parent b52cd9bd6b
commit 263322a75c
5 changed files with 7 additions and 18 deletions
+4 -6
View File
@@ -18,13 +18,11 @@ from loot_api import PluginCleanliness
from loot_api import create_game_handle
from loot_api import is_compatible
from loot_api import set_logging_callback
from loot_api import initialise_locale
def logging_callback(level, message):
pass
set_logging_callback(logging_callback)
initialise_locale()
class GameFixture(unittest.TestCase):
game_path = os.path.join(u'.', u'Oblivion')
@@ -48,14 +46,14 @@ class GameFixture(unittest.TestCase):
class TestLootApi(GameFixture):
def test_is_compatible(self):
self.assertFalse(is_compatible(0, 9, 0))
self.assertTrue(is_compatible(0, 14, 0))
self.assertTrue(is_compatible(0, 15, 0))
def test_version(self):
self.assertEqual(Version.major, 0)
self.assertEqual(Version.minor, 14)
self.assertEqual(Version.patch, 7)
self.assertEqual(Version.minor, 15)
self.assertEqual(Version.patch, 0)
self.assertNotEqual(Version.revision, u'')
self.assertEqual(Version.string(), "0.14.7")
self.assertEqual(Version.string(), "0.15.0")
def test_wrapper_version(self):
self.assertEqual(WrapperVersion.major, 4)