mirror of
https://github.com/loot/libloot-python.git
synced 2026-07-27 14:14:13 -07:00
Expose load_current_load_order_state() via GameInterface
This commit is contained in:
+15
-2
@@ -141,13 +141,26 @@ Functions
|
||||
Initialise the current global locale using the given ID. Wraps
|
||||
:cpp:func:`loot::InitialiseLocale`.
|
||||
|
||||
.. py:function:: loot_api.create_database(game : loot_api.GameType, [game_path : unicode = u'', [game_local_path : unicode = u'']]) -> loot_api.DatabaseInterface
|
||||
.. py:function:: loot_api.create_game_handle(game : loot_api.GameType, [game_path : unicode = u'', [game_local_path : unicode = u'']]) -> loot_api.GameInterface
|
||||
|
||||
Initialise a new database handle. Wraps :cpp:func:`loot::CreateDatabase`.
|
||||
Initialise a new game handle. Wraps :cpp:func:`loot::CreateGameHandle`.
|
||||
|
||||
Classes
|
||||
=======
|
||||
|
||||
.. py:class:: loot_api.GameInterface
|
||||
|
||||
Wraps :cpp:class:`loot::GameInterface`.
|
||||
|
||||
.. py:function:: loot_api.get_database() -> loot_api.DatabaseInterface
|
||||
|
||||
Get a database handle. Wraps :cpp:func:`loot::GetDatabase`.
|
||||
|
||||
.. py:function:: loot_api.load_current_load_order_state() -> NoneType
|
||||
|
||||
Load the current load order state, discarding any previously held state.
|
||||
Wraps :cpp:func:`loot::LoadCurrentLoadOrderState`.
|
||||
|
||||
.. py:class:: loot_api.DatabaseInterface
|
||||
|
||||
Wraps :cpp:class:`loot::DatabaseInterface`.
|
||||
|
||||
Reference in New Issue
Block a user