Calvin reported an odd NMI watchdog lockup which claims that the CPU locked
up in user space. He provided a reproducer, which sets up a timerfd based
timer and then rearms it in a loop with an absolute expiry time of 1ns.
As the expiry time is in the past, the timer ends up as the first expiring
timer in the per CPU hrtimer base and the clockevent device is programmed
with the minimum delta value. If the machine is fast enough, this ends up
in a endless loop of programming the delta value to the minimum value
defined by the clock event device, before the timer interrupt can fire,
which starves the interrupt and consequently triggers the lockup detector
because the hrtimer callback of the lockup mechanism is never invoked.
As a first step to prevent this, avoid reprogramming the clock event device
when:
- a forced minimum delta event is pending
- the new expiry delta is less then or equal to the minimum delta
Thanks to Calvin for providing the reproducer and to Borislav for testing
and providing data from his Zen5 machine.
The problem is not limited to Zen5, but depending on the underlying
clock event device (e.g. TSC deadline timer on Intel) and the CPU speed
not necessarily observable.
This change serves only as the last resort and further changes will be made
to prevent this scenario earlier in the call chain as far as possible.
[ tglx: Updated to restore the old behaviour vs. !force and delta <= 0 and
fixed up the tick-broadcast handlers as pointed out by Borislav ]
Fixes: d316c57ff6 ("[PATCH] clockevents: add core functionality")
Reported-by: Calvin Owens <calvin@wbinvd.org>
Signed-off-by: Thomas Gleixner <tglx@kernel.org>
Tested-by: Calvin Owens <calvin@wbinvd.org>
Tested-by: Borislav Petkov <bp@alien8.de>
Link: https://lore.kernel.org/lkml/acMe-QZUel-bBYUh@mozart.vkv.me/
Link: https://patch.msgid.link/20260407083247.562657657@kernel.org
The #endif comment says "BITS_PER_LONG >= 64", but the corresponding #if
guard is "BITS_PER_LONG < 64".
The comment was originally correct when the block had a three-way
#if/#else/#endif structure, where the #else branch provided a 64-bit inline
version. Commit 79bf2bb335 ("[PATCH] tick-management: dyntick / highres
functionality") removed the #else branch but did not update the #endif
comment, leaving it inconsistent with the remaining #if condition.
Fix the comment to match the preprocessor guard.
Signed-off-by: Zhan Xusheng <zhanxusheng@xiaomi.com>
Signed-off-by: Thomas Gleixner <tglx@kernel.org>
Link: https://patch.msgid.link/20260331074811.26147-1-zhanxusheng@xiaomi.com
When the hrtimer_interrupt needs to restart more than 3 times and still has
expired timers, the interrupt is considered hung. To give the system a
little time to recover, the hardware timer is programmed a little into the
future.
Prior to commit 2889243848 ("hrtimer: Re-arrange hrtimer_interrupt()"),
this was relative to the amount of time spend serving the interrupt with a
max of 100 msec.
However, in order to simplify, and because this condition 'should' not
happen, the timeout was unconditionally set to 100 msec.
'Obviously' there is a benchmark that hits this hard, by programming a
ton of very short timers :-/
Since reprogramming is decoupled from the interrupt handling, the actual
execution time is lost, however the code does track max_hang_time. Using
that, rather than the 100 ms max restores performance.
stress-ng --timeout 60 --times --verify --metrics --no-rand-seed --timermix 64
bogo ops/s
288924384856^1: 23715979.93
2889243848: 11550049.77
patched: 23361116.78
Additionally, Thomas noted that cpu_base->hang_detected should not be
cleared until the next interrupt, such that __hrtimer_reprogram() won't
undo the extra delay.
Fixes: 2889243848 ("hrtimer: Re-arrange hrtimer_interrupt()")
Reported-by: kernel test robot <oliver.sang@intel.com>
Signed-off-by: Peter Zijlstra (Intel) <peterz@infradead.org>
Signed-off-by: Thomas Gleixner <tglx@kernel.org>
Link: https://patch.msgid.link/20260311121500.GF652779@noisy.programming.kicks-ass.net
Closes: https://lore.kernel.org/oe-lkp/202603102229.74b9dee4-lkp@intel.com
When modifying the expiry of a armed timer it is first dequeued, then the
expiry value is updated and then it is queued again.
This can be avoided when the new expiry value is within the range of the
previous and the next timer as that does not change the position in the RB
tree.
The linked timerqueue allows to peak ahead to the neighbours and check
whether the new expiry time is within the range of the previous and next
timer. If so just modify the timer in place and spare the enqueue and
requeue effort, which might end up rotating the RB tree twice for nothing.
This speeds up the handling of frequently rearmed hrtimers, like the hrtick
scheduler timer significantly.
Signed-off-by: Thomas Gleixner <tglx@kernel.org>
Signed-off-by: Peter Zijlstra (Intel) <peterz@infradead.org>
Link: https://patch.msgid.link/20260224163431.873359816@kernel.org
To prepare for optimizing the rearming of enqueued timers, switch to the
linked timerqueue. That allows to check whether the new expiry time changes
the position of the timer in the RB tree or not, by checking the new expiry
time against the previous and the next timers expiry.
Signed-off-by: Thomas Gleixner <tglx@kernel.org>
Signed-off-by: Peter Zijlstra (Intel) <peterz@infradead.org>
Link: https://patch.msgid.link/20260224163431.806643179@kernel.org
The per clock base cached expiry time allows to do a more efficient
evaluation of the next expiry on a CPU.
Separate the reprogramming evaluation from the NOHZ idle evaluation which
needs to exclude the NOHZ timer to keep the reprogramming path lean and
clean.
Signed-off-by: Thomas Gleixner <tglx@kernel.org>
Signed-off-by: Peter Zijlstra (Intel) <peterz@infradead.org>
Link: https://patch.msgid.link/20260224163431.468186893@kernel.org
Evaluating the next expiry time of all clock bases is cache line expensive
as the expiry time of the first expiring timer is not cached in the base
and requires to access the timer itself, which is definitely in a different
cache line.
It's way more efficient to keep track of the expiry time on enqueue and
dequeue operations as the relevant data is already in the cache at that
point.
Signed-off-by: Thomas Gleixner <tglx@kernel.org>
Signed-off-by: Peter Zijlstra (Intel) <peterz@infradead.org>
Link: https://patch.msgid.link/20260224163431.404839710@kernel.org
Most times there is no change between hrtimer_interrupt() deferring the rearm
and the invocation of hrtimer_rearm_deferred(). In those cases it's a pointless
exercise to re-evaluate the next expiring timer.
Cache the required data and use it if nothing changed.
Signed-off-by: Thomas Gleixner <tglx@kernel.org>
Signed-off-by: Peter Zijlstra (Intel) <peterz@infradead.org>
Link: https://patch.msgid.link/20260224163431.338569372@kernel.org
Currently hrtimer_interrupt() runs expired timers, which can re-arm
themselves, after which it computes the next expiration time and
re-programs the hardware.
However, things like HRTICK, a highres timer driving preemption, cannot
re-arm itself at the point of running, since the next task has not been
determined yet. The schedule() in the interrupt return path will switch to
the next task, which then causes a new hrtimer to be programmed.
This then results in reprogramming the hardware at least twice, once after
running the timers, and once upon selecting the new task.
Notably, *both* events happen in the interrupt.
By pushing the hrtimer reprogram all the way into the interrupt return
path, it runs after schedule() picks the new task and the double reprogram
can be avoided.
Signed-off-by: Peter Zijlstra (Intel) <peterz@infradead.org>
Signed-off-by: Thomas Gleixner <tglx@kernel.org>
Signed-off-by: Peter Zijlstra (Intel) <peterz@infradead.org>
Link: https://patch.msgid.link/20260224163431.273488269@kernel.org
The upcoming deferred rearming scheme has the same effect as the deferred
rearming when the hrtimer interrupt is executing. So it can reuse the
in_hrtirq flag, but when it gets deferred beyond the hrtimer interrupt
path, then the name does not make sense anymore.
Rename it to deferred_rearm upfront to keep the actual functional change
separate from the mechanical rename churn.
Signed-off-by: Thomas Gleixner <tglx@kernel.org>
Signed-off-by: Peter Zijlstra (Intel) <peterz@infradead.org>
Link: https://patch.msgid.link/20260224163430.935623347@kernel.org
Rework hrtimer_interrupt() such that reprogramming is split out into an
independent function at the end of the interrupt.
This prepares for reprogramming getting delayed beyond the end of
hrtimer_interrupt().
Notably, this changes the hang handling to always wait 100ms instead of
trying to keep it proportional to the actual delay. This simplifies the
state, also this really shouldn't be happening.
Signed-off-by: Peter Zijlstra (Intel) <peterz@infradead.org>
Signed-off-by: Thomas Gleixner <tglx@kernel.org>
Signed-off-by: Peter Zijlstra (Intel) <peterz@infradead.org>
Link: https://patch.msgid.link/20260224163430.870639266@kernel.org
As the base switch can be avoided completely when the base stays the same
the remove/enqueue handling can be more streamlined.
Split it out into a separate function which handles both in one go which is
way more efficient and makes the code simpler to follow.
Signed-off-by: Thomas Gleixner <tglx@kernel.org>
Signed-off-by: Peter Zijlstra (Intel) <peterz@infradead.org>
Link: https://patch.msgid.link/20260224163430.737600486@kernel.org
The decision to keep a timer which is associated to the local CPU on that
CPU does not take NOHZ information into account. As a result there are a
lot of hrtimer base switch invocations which end up not switching the base
and stay on the local CPU. That's just work for nothing and can be further
improved.
If the local CPU is part of the NOISE housekeeping mask, then check:
1) Whether the local CPU has the tick running, which means it is
either not idle or already expecting a timer soon.
2) Whether the tick is stopped and need_resched() is set, which
means the CPU is about to exit idle.
This reduces the amount of hrtimer base switch attempts, which end up on
the local CPU anyway, significantly and prepares for further optimizations.
Signed-off-by: Thomas Gleixner <tglx@kernel.org>
Signed-off-by: Peter Zijlstra (Intel) <peterz@infradead.org>
Link: https://patch.msgid.link/20260224163430.673473029@kernel.org
The decision whether to keep timers on the local CPU or on the CPU they are
associated to is suboptimal and causes the expensive switch_hrtimer_base()
mechanism to be invoked more than necessary. This is especially true for
pinned timers.
Rewrite the decision logic so that the current base is kept if:
1) The callback is running on the base
2) The timer is associated to the local CPU and the first expiring timer as
that allows to optimize for reprogramming avoidance
3) The timer is associated to the local CPU and pinned
4) The timer is associated to the local CPU and timer migration is
disabled.
Only #2 was covered by the original code, but especially #3 makes a
difference for high frequency rearming timers like the scheduler hrtick
timer. If timer migration is disabled, then #4 avoids most of the base
switches.
Signed-off-by: Thomas Gleixner <tglx@kernel.org>
Signed-off-by: Peter Zijlstra (Intel) <peterz@infradead.org>
Link: https://patch.msgid.link/20260224163430.607935269@kernel.org
All 'u8' flags are true booleans, so make it entirely clear that these can
only contain true or false.
This is especially true for hrtimer::state, which has a historical leftover
of using the state with bitwise operations. That was used in the early
hrtimer implementation with several bits, but then converted to a boolean
state. But that conversion missed to replace the bit OR and bit check
operations all over the place, which creates suboptimal code. As of today
'state' is a misnomer because it's only purpose is to reflect whether the
timer is enqueued into the RB-tree or not. Rename it to 'is_queued' and
make all operations on it boolean.
This reduces text size from 8926 to 8732 bytes.
Signed-off-by: Thomas Gleixner <tglx@kernel.org>
Signed-off-by: Peter Zijlstra (Intel) <peterz@infradead.org>
Link: https://patch.msgid.link/20260224163430.542427240@kernel.org