This converts some of the visually simpler cases that have been split
over multiple lines. I only did the ones that are easy to verify the
resulting diff by having just that final GFP_KERNEL argument on the next
line.
Somebody should probably do a proper coccinelle script for this, but for
me the trivial script actually resulted in an assertion failure in the
middle of the script. I probably had made it a bit _too_ trivial.
So after fighting that far a while I decided to just do some of the
syntactically simpler cases with variations of the previous 'sed'
scripts.
The more syntactically complex multi-line cases would mostly really want
whitespace cleanup anyway.
Signed-off-by: Linus Torvalds <torvalds@linux-foundation.org>
This is the exact same thing as the 'alloc_obj()' version, only much
smaller because there are a lot fewer users of the *alloc_flex()
interface.
As with alloc_obj() version, this was done entirely with mindless brute
force, using the same script, except using 'flex' in the pattern rather
than 'objs*'.
Signed-off-by: Linus Torvalds <torvalds@linux-foundation.org>
This was done entirely with mindless brute force, using
git grep -l '\<k[vmz]*alloc_objs*(.*, GFP_KERNEL)' |
xargs sed -i 's/\(alloc_objs*(.*\), GFP_KERNEL)/\1)/'
to convert the new alloc_obj() users that had a simple GFP_KERNEL
argument to just drop that argument.
Note that due to the extreme simplicity of the scripting, any slightly
more complex cases spread over multiple lines would not be triggered:
they definitely exist, but this covers the vast bulk of the cases, and
the resulting diff is also then easier to check automatically.
For the same reason the 'flex' versions will be done as a separate
conversion.
Signed-off-by: Linus Torvalds <torvalds@linux-foundation.org>
This is the result of running the Coccinelle script from
scripts/coccinelle/api/kmalloc_objs.cocci. The script is designed to
avoid scalar types (which need careful case-by-case checking), and
instead replace kmalloc-family calls that allocate struct or union
object instances:
Single allocations: kmalloc(sizeof(TYPE), ...)
are replaced with: kmalloc_obj(TYPE, ...)
Array allocations: kmalloc_array(COUNT, sizeof(TYPE), ...)
are replaced with: kmalloc_objs(TYPE, COUNT, ...)
Flex array allocations: kmalloc(struct_size(PTR, FAM, COUNT), ...)
are replaced with: kmalloc_flex(*PTR, FAM, COUNT, ...)
(where TYPE may also be *VAR)
The resulting allocations no longer return "void *", instead returning
"TYPE *".
Signed-off-by: Kees Cook <kees@kernel.org>
Currently if a user enqueue a work item using schedule_delayed_work() the
used wq is "system_wq" (per-cpu wq) while queue_delayed_work() use
WORK_CPU_UNBOUND (used when a cpu is not specified). The same applies to
schedule_work() that is using system_wq and queue_work(), that makes use
again of WORK_CPU_UNBOUND.
This lack of consistentcy cannot be addressed without refactoring the API.
alloc_workqueue() treats all queues as per-CPU by default, while unbound
workqueues must opt-in via WQ_UNBOUND.
This default is suboptimal: most workloads benefit from unbound queues,
allowing the scheduler to place worker threads where they’re needed and
reducing noise when CPUs are isolated.
This change adds a new WQ_PERCPU flag to explicitly request
alloc_workqueue() to be per-cpu when WQ_UNBOUND has not been specified.
With the introduction of the WQ_PERCPU flag (equivalent to !WQ_UNBOUND),
any alloc_workqueue() caller that doesn’t explicitly specify WQ_UNBOUND
must now use WQ_PERCPU.
Once migration is complete, WQ_UNBOUND can be removed and unbound will
become the implicit default.
Suggested-by: Tejun Heo <tj@kernel.org>
Signed-off-by: Marco Crivellari <marco.crivellari@suse.com>
Link: https://patch.msgid.link/20251101163121.78400-3-marco.crivellari@suse.com
Signed-off-by: Leon Romanovsky <leon@kernel.org>
When a GSI MAD packet is sent on the QP, it will potentially be
retried CMA_MAX_CM_RETRIES times with a timeout value of:
4.096usec * 2 ^ CMA_CM_RESPONSE_TIMEOUT
The above equates to ~64 seconds using the default CMA values.
The cm_id_priv's refcount will be incremented for this period.
Therefore, the timeout value waiting for a cm_id destruction must be
based on the effective timeout of MAD packets. To provide additional
leeway, we add 25% to this timeout and use that instead of the
constant 10 seconds timeout, which may result in false negatives.
Signed-off-by: Håkon Bugge <haakon.bugge@oracle.com>
Link: https://patch.msgid.link/20251021132738.4179604-1-haakon.bugge@oracle.com
Signed-off-by: Leon Romanovsky <leon@kernel.org>
Most responses (e.g., RTU) are not subject to flow control, as there is
no further response expected. However, REPs are both requests (waiting
for RTUs) and responses (being waited by REQs).
With agent-level flow control added to the MAD layer, REPs can get
delayed by outstanding REQs. This can cause a problem in a scenario
such as 2 hosts connecting to each other at the same time. Both hosts
fill the flow control outstanding slots with REQs. The corresponding
REPs are now blocked behind those REQs, and neither side can make
progress until REQs time out.
Add a separate MAD agent which is only used to send REPs. This agent
does not have a recv_handler as it doesn't process responses nor does it
register to receive requests. Disable flow control for agents w/o a
recv_handler, as they aren't waiting for responses. This allows the
newly added REP agent to send even when clients are slow to generate
RTU, which would be needed to unblock flow control outstanding slots.
Relax check in ib_post_send_mad to allow retries for this agent. REPs
will be retried by the MAD layer until CM layer receives a response
(e.g., RTU) on the normal agent and cancels them.
Suggested-by: Sean Hefty <shefty@nvidia.com>
Reviewed-by: Maher Sanalla <msanalla@nvidia.com>
Reviewed-by: Sean Hefty <shefty@nvidia.com>
Signed-off-by: Vlad Dumitrescu <vdumitrescu@nvidia.com>
Signed-off-by: Or Har-Toov <ohartoov@nvidia.com>
Link: https://patch.msgid.link/9ac12d0842b849e2c8537d6e291ee0af9f79855c.1751278420.git.leon@kernel.org
Signed-off-by: Leon Romanovsky <leon@kernel.org>
In workloads where there are many processes establishing connections using
RDMA CM in parallel (large scale MPI), there can be heavy contention for
mad_agent_lock in cm_alloc_msg.
This contention can occur while inside of a spin_lock_irq region, leading
to interrupts being disabled for extended durations on many
cores. Furthermore, it leads to the serialization of rdma_create_ah calls,
which has negative performance impacts for NICs which are capable of
processing multiple address handle creations in parallel.
The end result is the machine becoming unresponsive, hung task warnings,
netdev TX timeouts, etc.
Since the lock appears to be only for protection from cm_remove_one, it
can be changed to a rwlock to resolve these issues.
Reproducer:
Server:
for i in $(seq 1 512); do
ucmatose -c 32 -p $((i + 5000)) &
done
Client:
for i in $(seq 1 512); do
ucmatose -c 32 -p $((i + 5000)) -s 10.2.0.52 &
done
Fixes: 76039ac909 ("IB/cm: Protect cm_dev, cm_ports and mad_agent with kref and lock")
Link: https://patch.msgid.link/r/20250220175612.2763122-1-jmoroni@google.com
Signed-off-by: Jacob Moroni <jmoroni@google.com>
Acked-by: Eric Dumazet <edumazet@google.com>
Reviewed-by: Zhu Yanjun <yanjun.zhu@linux.dev>
Reviewed-by: Jason Gunthorpe <jgg@nvidia.com>
Signed-off-by: Jason Gunthorpe <jgg@nvidia.com>
A DREQ is sent in 2 situations:
1. When requested by the user.
This DREQ has to wait for a DREP, which will be routed to the user.
2. When the cm_id is destroyed.
This DREQ is generated by the CM to notify the peer that the
connection has been destroyed.
In the latter case, any DREP that is received will be discarded.
There's no need to hold a reference on the cm_id. Today, both
situations are covered by the same function: cm_send_dreq_locked().
When invoked in the cm_id destroy path, the cm_id reference would be
held until the DREQ completes, blocking the destruction. Because it
could take several seconds to minutes before the DREQ receives a DREP,
the destroy call posts a send for the DREQ then immediately cancels the
MAD. However, cancellation is not immediate in the MAD layer. There
could still be a delay before the MAD layer returns the DREQ to the CM.
Moreover, the only guarantee is that the DREQ will be sent at most once.
Introduce a separate flow for sending a DREQ when destroying the cm_id.
The new flow will not hold a reference on the cm_id, allowing it to be
cleaned up immediately. The cancellation trick is no longer needed.
The MAD layer will send the DREQ exactly once.
Signed-off-by: Sean Hefty <shefty@nvidia.com>
Signed-off-by: Or Har-Toov <ohartoov@nvidia.com>
Signed-off-by: Vlad Dumitrescu <vdumitrescu@nvidia.com>
Link: https://patch.msgid.link/a288a098b8e0550305755fd4a7937431699317f4.1731495873.git.leon@kernel.org
Signed-off-by: Leon Romanovsky <leon@kernel.org>
Typically, when the CM sends a MAD it bumps a reference count
on the associated cm_id. There are some exceptions, such
as when the MAD is a direct response to a receive MAD. For
example, the CM may generate an MRA in response to a duplicate
REQ. But, in general, if a MAD may be sent as a result of
the user invoking an API call (e.g. ib_send_cm_rep(),
ib_send_cm_rtu(), etc.), a reference is taken on the cm_id.
This reference is necessary if the MAD requires a response.
The reference allows routing a response MAD back to the
cm_id, or, if no response is received, allows updating the
cm_id state to reflect the failure.
For MADs which do not generate a response from the
target, however, there's no need to hold a reference on the cm_id.
Such MADs will not be retried by the MAD layer and their
completions do not change the state of the cm_id.
There are 2 internal calls used to allocate MADs which take
a reference on the cm_id: cm_alloc_msg() and cm_alloc_priv_msg().
The latter calls the former. It turns out that all other places
where cm_alloc_msg() is called are for MADs that do not generate
a response from the target: sending an RTU, DREP, REJ, MRA, or
SIDR REP. In all of these cases, there's no need to hold a
reference on the cm_id.
The benefit of dropping unneeded references is that it allows
destruction of the cm_id to proceed immediately. Currently,
the cm_destroy_id() call blocks as long as there's a reference
held on the cm_id. Worse, is that cm_destroy_id() will send
MADs, which it then needs to complete. Sending the MADs is
beneficial, as they notify the peer that a connection is
being destroyed. However, since the MADs hold a reference
on the cm_id, they block destruction and cannot be retried.
Move cm_id referencing from cm_alloc_msg() to cm_alloc_priv_msg().
The latter should hold a reference on the cm_id in all cases but
one, which will be handled in a separate patch. cm_alloc_priv_msg()
is used when sending a REQ, REP, DREQ, and SIDR REQ, all of which
require a response.
Also, merge common code into cm_alloc_priv_msg() and combine the
freeing of all messages which do not need a response.
Signed-off-by: Sean Hefty <shefty@nvidia.com>
Signed-off-by: Or Har-Toov <ohartoov@nvidia.com>
Signed-off-by: Vlad Dumitrescu <vdumitrescu@nvidia.com>
Link: https://patch.msgid.link/1f0f96acace72790ecf89087fc765dead960189e.1731495873.git.leon@kernel.org
Signed-off-by: Leon Romanovsky <leon@kernel.org>
In several situations the CM may send a reply to a received MAD
without the reply being directly linked with a cm_id. For
example, it may send a REJ in response to a REQ which does not
match a listener. Or, it may send a DREP in response to a DREQ
if the cm_id has already been destroyed. This can happen if the
original DREP was lost and the DREQ was retried.
When such a response MAD completes, it updates a counter tracking
how many MADs were retried. However, not all response MADs issued
directly by the CM may be retries. The REJ mentioned in the example
above is such a case. To distinguish between responses which were
retries versus those that are not, the send_handler performs the
following check: is a retry if the response is not associated with
a cm_id and the response is not a REJ message.
Replace this indirect method of checking if a response is a retry
with an explicit check. Note that these retries are generated
directly by the CM, rather than retried by the MAD layer.
This change will be needed by later changes which would otherwise
break the indirect check.
Signed-off-by: Sean Hefty <shefty@nvidia.com>
Signed-off-by: Or Har-Toov <ohartoov@nvidia.com>
Signed-off-by: Vlad Dumitrescu <vdumitrescu@nvidia.com>
Link: https://patch.msgid.link/1ee6e2a68f8de1992b9da23aa1d7e3f9f25e0036.1731495873.git.leon@kernel.org
Signed-off-by: Leon Romanovsky <leon@kernel.org>
Add timeout to cm_destroy_id, so that userspace can trigger any data
collection that would help in analyzing the cause of delay in destroying
the cm_id.
New noinline function helps dtrace/ebpf programs to hook on to it.
Existing functionality isn't changed except triggering a probe-able new
function at every timeout interval.
We have seen cases where CM messages stuck with MAD layer (either due to
software bug or faulty HCA), leading to cm_id getting stuck in the
following call stack. This patch helps in resolving such issues faster.
kernel: ... INFO: task XXXX:56778 blocked for more than 120 seconds.
...
Call Trace:
__schedule+0x2bc/0x895
schedule+0x36/0x7c
schedule_timeout+0x1f6/0x31f
? __slab_free+0x19c/0x2ba
wait_for_completion+0x12b/0x18a
? wake_up_q+0x80/0x73
cm_destroy_id+0x345/0x610 [ib_cm]
ib_destroy_cm_id+0x10/0x20 [ib_cm]
rdma_destroy_id+0xa8/0x300 [rdma_cm]
ucma_destroy_id+0x13e/0x190 [rdma_ucm]
ucma_write+0xe0/0x160 [rdma_ucm]
__vfs_write+0x3a/0x16d
vfs_write+0xb2/0x1a1
? syscall_trace_enter+0x1ce/0x2b8
SyS_write+0x5c/0xd3
do_syscall_64+0x79/0x1b9
entry_SYSCALL_64_after_hwframe+0x16d/0x0
Signed-off-by: Manjunath Patil <manjunath.b.patil@oracle.com>
Link: https://lore.kernel.org/r/20240309063323.458102-1-manjunath.b.patil@oracle.com
Signed-off-by: Leon Romanovsky <leon@kernel.org>
Trace icm_send_rej event before the cm state is reset to idle, so that
correct cm state will be logged. For example when an incoming request is
rejected, the old trace log was:
icm_send_rej: local_id=961102742 remote_id=3829151631 state=IDLE reason=REJ_CONSUMER_DEFINED
With this patch:
icm_send_rej: local_id=312971016 remote_id=3778819983 state=MRA_REQ_SENT reason=REJ_CONSUMER_DEFINED
Fixes: 8dc105befe ("RDMA/cm: Add tracepoints to track MAD send operations")
Signed-off-by: Mark Zhang <markzhang@nvidia.com>
Link: https://lore.kernel.org/r/20230330072351.481200-1-markzhang@nvidia.com
Signed-off-by: Leon Romanovsky <leon@kernel.org>
Similar to RDMA and Atomic qp attributes enabled by default in CM, enable
FLUSH attribute for supported device. That makes applications that are
built with rdma_create_ep, rdma_accept APIs have FLUSH qp attribute
natively so that user is able to request FLUSH operation simpler.
Note that, a FLUSH operation requires FLUSH are supported by both
device(HCA) and memory region(MR) and QP at the same time, so it's safe
to enable FLUSH qp attribute by default here.
FLUSH attribute can be disable by modify_qp() interface.
Link: https://lore.kernel.org/r/20221206130201.30986-10-lizhijian@fujitsu.com
Signed-off-by: Li Zhijian <lizhijian@fujitsu.com>
Signed-off-by: Jason Gunthorpe <jgg@nvidia.com>
In inter-subnet cases, when inbound/outbound PRs are available,
outbound_PR.dlid is used as the requestor's datapath DLID and
inbound_PR.dlid is used as the responder's DLID. The inbound_PR.dlid
is passed to responder side with the "ConnectReq.Primary_Local_Port_LID"
field. With this solution the PERMISSIVE_LID is no longer used in
Primary Local LID field.
Signed-off-by: Mark Zhang <markzhang@nvidia.com>
Reviewed-by: Mark Bloch <mbloch@nvidia.com>
Link: https://lore.kernel.org/r/b3f6cac685bce9dde37c610be82e2c19d9e51d9e.1662631201.git.leonro@nvidia.com
Signed-off-by: Leon Romanovsky <leon@kernel.org>