43 Commits
Author SHA1 Message Date
Mainak SenandThierry Reding c7d393267c gpu: host1x: Fix race in syncpt alloc/free
Fix race condition between host1x_syncpt_alloc()
and host1x_syncpt_put() by using kref_put_mutex()
instead of kref_put() + manual mutex locking.

This ensures no thread can acquire the
syncpt_mutex after the refcount drops to zero
but before syncpt_release acquires it.
This prevents races where syncpoints could
be allocated while still being cleaned up
from a previous release.

Remove explicit mutex locking in syncpt_release
as kref_put_mutex() handles this atomically.

Signed-off-by: Mainak Sen <msen@nvidia.com>
Fixes: f5ba33fb96 ("gpu: host1x: Reserve VBLANK syncpoints at initialization")
Signed-off-by: Mikko Perttunen <mperttunen@nvidia.com>
Signed-off-by: Thierry Reding <treding@nvidia.com>
Link: https://lore.kernel.org/r/20250707-host1x-syncpt-race-fix-v1-1-28b0776e70bc@nvidia.com
2025-09-11 18:56:32 +02:00
Mikko PerttunenandThierry Reding c1aaee9438 gpu: host1x: Don't rely on dma_fence_wait_timeout return value
dma_fence_wait_timeout (along with a host of other jiffies-based
timeouting functions) returns zero both in case of timeout and when
the wait completes during the last jiffy before timeout. As such,
we can't rely on it to distinguish between success and timeout.

To prevent confusing callers by returning -EAGAIN before the timeout
period has elapsed, check if the fence got signaled again after
the wait.

Signed-off-by: Mikko Perttunen <mperttunen@nvidia.com>
Signed-off-by: Thierry Reding <treding@nvidia.com>
2023-04-04 14:24:24 +02:00
Mikko PerttunenandThierry Reding d5179020f5 gpu: host1x: External timeout/cancellation for fences
Currently all fences have a 30 second timeout to ensure they are
cleaned up if the fence never completes otherwise. However, this
one size fits all solution doesn't actually fit in every case,
such as syncpoint waiting where we want to be able to have timeouts
longer than 30 seconds. As such, we want to be able to give control
over fence cancellation to the caller (and maybe eventually get rid
of the internal timeout altogether).

Here we add this cancellation mechanism by essentially adding a
function for entering the timeout path by function call, and changing
the syncpoint wait function to use it.

Signed-off-by: Mikko Perttunen <mperttunen@nvidia.com>
Signed-off-by: Thierry Reding <treding@nvidia.com>
2023-01-26 15:55:38 +01:00
Mikko PerttunenandThierry Reding f0fb260a0c gpu: host1x: Implement syncpoint wait using DMA fences
In anticipation of removal of the intr API, move host1x_syncpt_wait
to use DMA fences instead. As of this patch, this means that waits
have a 30 second maximum timeout because of the implicit timeout
we have with fences, but that will be lifted in a follow-up patch.

Signed-off-by: Mikko Perttunen <mperttunen@nvidia.com>
Signed-off-by: Thierry Reding <treding@nvidia.com>
2023-01-26 15:55:38 +01:00
Mikko PerttunenandThierry Reding 184b58fa81 gpu: host1x: Always return syncpoint value when waiting
The new TegraDRM UAPI uses syncpoint waiting with timeout set to
zero to indicate reading the syncpoint value. To support that we
need to return the syncpoint value always when waiting.

Fixes: 44e9613813 ("drm/tegra: Implement syncpoint wait UAPI")
Signed-off-by: Mikko Perttunen <mperttunen@nvidia.com>
Signed-off-by: Thierry Reding <treding@nvidia.com>
2022-02-16 17:20:53 +01:00
Dmitry OsipenkoandThierry Reding 22d7ee32f1 gpu: host1x: Fix hang on Tegra186+
Tegra186+ hangs if host1x hardware is disabled at a kernel boot time
because we touch hardware before runtime PM is resumed. Move sync point
assignment initialization to the RPM-resume callback. Older SoCs were
unaffected because they skip that sync point initialization.

Tested-by: Jon Hunter <jonathanh@nvidia.com> # T186
Reported-by: Jon Hunter <jonathanh@nvidia.com> # T186
Fixes: 6b6776e2ab ("gpu: host1x: Add initial runtime PM and OPP support")
Signed-off-by: Dmitry Osipenko <digetx@gmail.com>
Signed-off-by: Thierry Reding <treding@nvidia.com>
2022-01-27 18:27:02 +01:00
Dmitry OsipenkoandThierry Reding 6b6776e2ab gpu: host1x: Add initial runtime PM and OPP support
Add runtime PM and OPP support to the Host1x driver. For the starter we
will keep host1x always-on because dynamic power management require a major
refactoring of the driver code since lot's of code paths are missing the
RPM handling and we're going to remove some of these paths in the future.

Reviewed-by: Ulf Hansson <ulf.hansson@linaro.org>
Tested-by: Peter Geis <pgwipeout@gmail.com> # Ouya T30
Tested-by: Paul Fertser <fercerpav@gmail.com> # PAZ00 T20
Tested-by: Nicolas Chauvet <kwizart@gmail.com> # PAZ00 T20 and TK1 T124
Tested-by: Matt Merhar <mattmerhar@protonmail.com> # Ouya T30
Signed-off-by: Dmitry Osipenko <digetx@gmail.com>
Signed-off-by: Thierry Reding <treding@nvidia.com>
2021-12-16 14:07:07 +01:00
Mikko PerttunenandThierry Reding c78f837ae3 gpu: host1x: Add no-recovery mode
Add a new property for jobs to enable or disable recovery i.e.
CPU increments of syncpoints to max value on job timeout. This
allows for a more solid model for hanged jobs, where userspace
doesn't need to guess if a syncpoint increment happened because
the job completed, or because job timeout was triggered.

On job timeout, we stop the channel, NOP all future jobs on the
channel using the same syncpoint, mark the syncpoint as locked
and resume the channel from the next job, if any.

The future jobs are NOPed, since because we don't do the CPU
increments, the value of the syncpoint is no longer synchronized,
and any waiters would become confused if a future job incremented
the syncpoint. The syncpoint is marked locked to ensure that any
future jobs cannot increment the syncpoint either, until the
application has recognized the situation and reallocated the
syncpoint.

Signed-off-by: Mikko Perttunen <mperttunen@nvidia.com>
Signed-off-by: Thierry Reding <treding@nvidia.com>
2021-08-10 14:40:23 +02:00
Mikko PerttunenandThierry Reding f5ba33fb96 gpu: host1x: Reserve VBLANK syncpoints at initialization
On T20-T148 chips, the bootloader can set up a boot splash
screen with DC configured to increment syncpoint 26/27
at VBLANK. Because of this we shouldn't allow these syncpoints
to be allocated until DC has been reset and will no longer
increment them in the background.

As such, on these chips, reserve those two syncpoints at
initialization, and only mark them free once the DC
driver has indicated it's safe to do so.

Signed-off-by: Mikko Perttunen <mperttunen@nvidia.com>
Signed-off-by: Thierry Reding <treding@nvidia.com>
2021-03-31 17:42:13 +02:00
Mikko PerttunenandThierry Reding aded42ada6 gpu: host1x: Reset max value when freeing a syncpoint
With job recovery becoming optional, syncpoints may have a mismatch
between their value and max value when freed. As such, when freeing,
set the max value to the current value of the syncpoint so that it
is in a sane state for the next user.

Signed-off-by: Mikko Perttunen <mperttunen@nvidia.com>
Signed-off-by: Thierry Reding <treding@nvidia.com>
2021-03-31 17:42:13 +02:00
Mikko PerttunenandThierry Reding 2aed4f5ab0 gpu: host1x: Cleanup and refcounting for syncpoints
Add reference counting for allocated syncpoints to allow keeping
them allocated while jobs are referencing them. Additionally,
clean up various places using syncpoint IDs to use host1x_syncpt
pointers instead.

Signed-off-by: Mikko Perttunen <mperttunen@nvidia.com>
Signed-off-by: Thierry Reding <treding@nvidia.com>
2021-03-31 17:42:13 +02:00
Mikko PerttunenandThierry Reding f63b42cbc8 gpu: host1x: Use HW-equivalent syncpoint expiration check
Make syncpoint expiration checks always use the same logic used by
the hardware. This ensures that there are no race conditions that
could occur because of the hardware triggering a syncpoint interrupt
and then the driver disagreeing.

One situation where this could occur is if a job incremented a
syncpoint too many times -- then the hardware would trigger an
interrupt, but the driver would assume that a syncpoint value
greater than the syncpoint's max value is in the future, and not
clean up the job.

Signed-off-by: Mikko Perttunen <mperttunen@nvidia.com>
Signed-off-by: Thierry Reding <treding@nvidia.com>
2021-03-30 19:53:24 +02:00
Mikko PerttunenandThierry Reding ecfb888ade gpu: host1x: Remove cancelled waiters immediately
Before this patch, cancelled waiters would only be cleaned up
once their threshold value was reached. Make host1x_intr_put_ref
process the cancellation immediately to fix this.

Signed-off-by: Mikko Perttunen <mperttunen@nvidia.com>
Signed-off-by: Thierry Reding <treding@nvidia.com>
2021-03-30 19:53:24 +02:00
Mikko PerttunenandThierry Reding 86cec7ece3 gpu: host1x: Allow syncpoints without associated client
Syncpoints don't need to be associated with any client,
so remove the property, and expose host1x_syncpt_alloc.
This will allow allocating syncpoints without prior knowledge
of the engine that it will be used with.

Signed-off-by: Mikko Perttunen <mperttunen@nvidia.com>
Signed-off-by: Thierry Reding <treding@nvidia.com>
2021-03-30 19:53:24 +02:00
Thierry Reding 608f43ad27 gpu: host1x: Rename "parent" to "host"
Rename the host1x clients' parent to "host" because that more closely
describes what it is. The parent can be confused with the parent device
in terms of the device hierarchy. Subsequent patches will add a new
member that refers to the parent in that hierarchy.

Signed-off-by: Thierry Reding <treding@nvidia.com>
2020-01-10 16:37:38 +01:00
Thomas GleixnerandGreg Kroah-Hartman 9952f6918d treewide: Replace GPLv2 boilerplate/reference with SPDX - rule 201
Based on 1 normalized pattern(s):

  this program is free software you can redistribute it and or modify
  it under the terms and conditions of the gnu general public license
  version 2 as published by the free software foundation this program
  is distributed in the hope it will be useful but without any
  warranty without even the implied warranty of merchantability or
  fitness for a particular purpose see the gnu general public license
  for more details you should have received a copy of the gnu general
  public license along with this program if not see http www gnu org
  licenses

extracted by the scancode license scanner the SPDX license identifier

  GPL-2.0-only

has been chosen to replace the boilerplate/reference in 228 file(s).

Signed-off-by: Thomas Gleixner <tglx@linutronix.de>
Reviewed-by: Allison Randal <allison@lohutok.net>
Reviewed-by: Steve Winslow <swinslow@gmail.com>
Reviewed-by: Richard Fontana <rfontana@redhat.com>
Reviewed-by: Alexios Zavras <alexios.zavras@intel.com>
Cc: linux-spdx@vger.kernel.org
Link: https://lkml.kernel.org/r/20190528171438.107155473@linutronix.de
Signed-off-by: Greg Kroah-Hartman <gregkh@linuxfoundation.org>
2019-05-30 11:29:52 -07:00
Thierry Reding ac330f45c7 gpu: host1x: Drop unnecessary host1x argument
Functions taking a pointer to a host1x syncpoint as an argument don't
need to specify a pointer to a host1x instance because it can be
obtained from the syncpoint.

Reviewed-by: Dmitry Osipenko <digetx@gmail.com>
Tested-by: Dmitry Osipenko <digetx@gmail.com>
Signed-off-by: Thierry Reding <treding@nvidia.com>
2018-05-18 21:51:01 +02:00
Thierry Reding d4ad3ad9b8 gpu: host1x: Cleanup loop variable usage
Use unsigned int where possible and don't unnecessarily initialize the
loop variable.

Reviewed-by: Dmitry Osipenko <digetx@gmail.com>
Tested-by: Dmitry Osipenko <digetx@gmail.com>
Signed-off-by: Thierry Reding <treding@nvidia.com>
2018-05-18 21:50:40 +02:00
Thierry Reding 24c94e166d gpu: host1x: Remove wait check support
The job submission userspace ABI doesn't support this and there are no
plans to implement it, so all of this code is dead and can be removed.

Reviewed-by: Dmitry Osipenko <digetx@gmail.com>
Tested-by: Dmitry Osipenko <digetx@gmail.com>
Signed-off-by: Thierry Reding <treding@nvidia.com>
2018-05-18 21:50:04 +02:00
Mikko PerttunenandThierry Reding c3f52220f2 gpu: host1x: Enable Tegra186 syncpoint protection
Since Tegra186 the Host1x hardware allows syncpoints to be assigned to
specific channels, preventing any other channels from incrementing
them.

Enable this feature where available and assign syncpoints to channels
when submitting a job. Syncpoints are currently never unassigned from
channels since that would require extra work and is unnecessary with
the current channel allocation model.

Signed-off-by: Mikko Perttunen <mperttunen@nvidia.com>
Reviewed-by: Dmitry Osipenko <digetx@gmail.com>
Signed-off-by: Thierry Reding <treding@nvidia.com>
2017-10-20 14:19:52 +02:00
Thierry Reding 617dd7cc49 gpu: host1x: syncpt: Request syncpoints per client
Rather than request syncpoints for a struct device *, request them for a
struct host1x_client *. This is important because subsequent patches are
going to break the assumption that host1x will always be the parent for
devices requesting a syncpoint. It's also a more natural choice because
host1x clients are really the only ones that will know how to deal with
syncpoints.

Note that host1x clients are always guaranteed to be children of host1x,
regardless of their location in the device tree.

Signed-off-by: Thierry Reding <treding@nvidia.com>
2017-10-20 14:19:51 +02:00
Thierry Reding 466749f13e gpu: host1x: Flesh out kerneldoc
Improve kerneldoc for the public parts of the host1x infrastructure in
preparation for adding driver-specific part to the GPU documentation.

Acked-by: Daniel Vetter <daniel.vetter@ffwll.ch>
Signed-off-by: Thierry Reding <treding@nvidia.com>
2017-06-15 13:58:43 +02:00
Thierry Reding 8cadb01d2c gpu: host1x: Fix potential out-of-bounds access
The check for valid syncpoint IDs is off by one. While at it, rewrite
the check to make it more easily understandable.

Signed-off-by: Thierry Reding <treding@nvidia.com>
2017-04-04 19:18:47 +02:00
Arto MerilainenandThierry Reding d4b5781890 gpu: host1x: Add locking to syncpt
Currently syncpoints are not locked by mutex and this causes races
if we are aggressively freeing and allocating syncpoints.

This patch adds missing mutex protection to syncpoint structures.

Signed-off-by: Arto Merilainen <amerilainen@nvidia.com>
Reviewed-by: Shridhar Rasal <srasal@nvidia.com>
Signed-off-by: Mikko Perttunen <mperttunen@nvidia.com>
[treding@nvidia.com: use better label names, don't reset local variable]
Signed-off-by: Thierry Reding <treding@nvidia.com>
2016-11-11 15:33:13 +01:00
Thierry Reding 4b92e2948f gpu: host1x: Remove useless local variable
The local 'val' variable is used to store a value and immediately return
it to its caller, and hence serves no purpose. Just drop it and directly
return the value.

Signed-off-by: Thierry Reding <treding@nvidia.com>
2016-06-23 11:59:33 +02:00