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smp: Disable preemption explicitly in __csd_lock_wait()
The CSD lock wait debugging code in __csd_lock_wait() must run with preemption disabled. The smp function call mechanisms which invoke it currently keep preemption disabled across the wait, so the debugging code inherits that guarantee from its callers. Keeping preemption disabled across the whole smp function call operation can induce large scheduling latencies. Shortening the caller-side preemption-disabled region would invoke __csd_lock_wait() with preemption enabled. Prepare for that by disabling preemption explicitly around the CSD lock wait debugging code in __csd_lock_wait(). Signed-off-by: Chuyi Zhou <zhouchuyi@bytedance.com> Signed-off-by: Thomas Gleixner <tglx@kernel.org> Tested-by: Paul E. McKenney <paulmck@kernel.org> Reviewed-by: Steven Rostedt (Google) <rostedt@goodmis.org> Reviewed-by: Sebastian Andrzej Siewior <bigeasy@linutronix.de> Acked-by: Muchun Song <muchun.song@linux.dev> Link: https://patch.msgid.link/20260709122933.4021501-2-zhouchuyi@bytedance.com
This commit is contained in:
committed by
Thomas Gleixner
parent
aeec9d9ae6
commit
b46883305f
@@ -335,6 +335,8 @@ static void __csd_lock_wait(call_single_data_t *csd)
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int bug_id = 0;
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u64 ts0, ts1;
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guard(preempt)();
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ts1 = ts0 = ktime_get_mono_fast_ns();
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for (;;) {
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if (csd_lock_wait_toolong(csd, ts0, &ts1, &bug_id, &nmessages))
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