The GPU hardware fences and the job out-fences are on different timelines
so it's wrong to compare them. Fix this by only looking at the out-fence.
Cc: <stable@vger.kernel.org>
Fixes: 2c83a726d6 (drm/etnaviv: bring back progress check in job
timeout handler)
Signed-off-by: Lucas Stach <l.stach@pengutronix.de>
having a delayed work item per job is redundant as we only need one
per scheduler to track the time out the currently executing job.
v2: the first element of the ring mirror list is the currently
executing job so we don't need a additional variable for it
v3: squash in fixes for v3d and etnaviv
Signed-off-by: Nayan Deshmukh <nayan26deshmukh@gmail.com>
Suggested-by: Christian König <christian.koenig@amd.com>
Reviewed-by: Christian König <christian.koenig@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
The etnaviv device is a virtual device backing the DRM device, which may
drive multiple hardware GPU core devices. As most of the dma-mapping handling
is done through the virtual device, we need to make sure that a proper DMA
setup is in place. The easiest way to get a reasonable configuration is
to let the virtual device share the DMA configuration with one of the GPU
devices, so call of_dma_configure() with the right parameters manually.
This assumes that all etnaviv driven GPU devices in the system share the
same DMA configuration. If we ever encounter a SoC where the GPUs are on
busses with different offsets or behind different IOMMUs that will require
much deeper changes to the driver, as we would need to implement etnaviv
specific versions of most of the DRM helper functions.
For now we should be fine with this solution.
Signed-off-by: Lucas Stach <l.stach@pengutronix.de>
Tested-by: Guido Günther <agx@sigxcpu.org>
Tested-by: Eugeniy Paltsev <Eugeniy.Paltsev@synopsys.com>
When the suballocator was unable to provide a suitable buffer for the MMUv1
linear window, we roll back the GPU initialization. As the GPU is runtime
resumed at that point we need to clear the kernel cmdbuf suballoc entry to
properly skip any attempt to manipulate the cmdbuf when the GPU gets shut
down in the runtime suspend later on.
Signed-off-by: Lucas Stach <l.stach@pengutronix.de>
Use new return type vm_fault_t for fault handler. For
now, this is just documenting that the function returns
a VM_FAULT value rather than an errno. Once all instances
are converted, vm_fault_t will become a distinct type.
Ref- commit 1c8f422059 ("mm: change return type to vm_fault_t")
Previously vm_insert_page() returns err which driver
mapped into VM_FAULT_* type. The new function
vmf_insert_page() will replace this inefficiency by
returning VM_FAULT_* type.
vmf_error() is the newly introduce inline function
in 4.17-rc6.
Signed-off-by: Souptick Joarder <jrdr.linux@gmail.com>
Reviewed-by: Matthew Wilcox <mawilcox@microsoft.com>
Signed-off-by: Lucas Stach <l.stach@pengutronix.de>
The documentation of drm_sched_job_init and drm_sched_entity_push_job has
been clarified. Both functions should be called under a shared lock, to
avoid jobs getting pushed into the scheduler queue in a different order
than their sched_fence seqnos, which will confuse checks that are looking
at the seqnos to infer information about completion order.
Signed-off-by: Lucas Stach <l.stach@pengutronix.de>
More features for 4.19:
- Use core pcie functionality rather than duplicating our own for pcie
gens and lanes
- Scheduler function naming cleanups
- More documentation
- Reworked DC/Powerplay interfaces to improve power savings
- Initial stutter mode support for RV (power feature)
- Vega12 powerplay updates
- GFXOFF fixes
- Misc fixes
Signed-off-by: Dave Airlie <airlied@redhat.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20180705221447.2807-1-alexander.deucher@amd.com
Everything in the flush code path (i.e. waiting for SW queue
to become empty) names with *_flush()
and everything in the release code path names *_fini()
This patch also effect the amdgpu and etnaviv drivers which
use those functions.
v2:
Also pplay the change to vd3.
Signed-off-by: Andrey Grodzovsky <andrey.grodzovsky@amd.com>
Suggested-by: Christian König <christian.koenig@amd.com>
Acked-by: Lucas Stach <l.stach@pengutronix.de>
Reviewed-by: Christian König <christian.koenig@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
When the hangcheck handler was replaced by the DRM scheduler timeout
handling we dropped the forward progress check, as this might allow
clients to hog the GPU for a long time with a big job.
It turns out that even reasonably well behaved clients like the
Armada Xorg driver occasionally trip over the 500ms timeout. Bring
back the forward progress check to get rid of the userspace regression.
We would still like to fix userspace to submit smaller batches
if possible, but that is for another day.
Cc: <stable@vger.kernel.org>
Fixes: 6d7a20c077 (drm/etnaviv: replace hangcheck with scheduler timeout)
Reported-by: Russell King <linux@armlinux.org.uk>
Signed-off-by: Lucas Stach <l.stach@pengutronix.de>
Reviewed-by: Eric Anholt <eric@anholt.net>
Russell King reported:
"When removing and reloading the etnaviv module, the following splat
occurs:
sysfs: cannot create duplicate filename '/devices/platform/etnaviv'
CPU: 0 PID: 1471 Comm: modprobe Not tainted 4.17.0+ #1608
Hardware name: Marvell Dove (Cubox)
Backtrace:
[<c00157d4>] (dump_backtrace) from [<c0015b8c>] (show_stack+0x18/0x1c)
r6:ef033e38 r5:ee07b340 r4:edb9d000 r3:00000000
[<c0015b74>] (show_stack) from [<c0620784>] (dump_stack+0x20/0x28)
[<c0620764>] (dump_stack) from [<c01bcd24>] (sysfs_warn_dup+0x5c/0x70)
[<c01bccc8>] (sysfs_warn_dup) from [<c01bce14>] (sysfs_create_dir_ns+0x90/0x98)
..."
Commit 246774d17f ("drm/etnaviv: remove the need for a gpu-subsystem
DT node") introduced DRM registration via
platform_device_register_simple(), but missed to call
platform_device_unregister() inside etnaviv_exit().
Fix the problem by calling platform_device_unregister() inside
etnaviv_exit(). While at it, also rearrange the function calls
in the exit path to make them happen in the opposite order of
registration.
Tested on a imx6-sabresd board.
Cc: <stable@vger.kernel.org>
Fixes: 246774d17f ("drm/etnaviv: remove the need for a gpu-subsystem DT node")
Reported-by: Russell King <linux@armlinux.org.uk>
Signed-off-by: Fabio Estevam <fabio.estevam@nxp.com>
Reviewed-by: Philipp Zabel <p.zabel@pengutronix.de>
Signed-off-by: Lucas Stach <l.stach@pengutronix.de>
platform_device_register_simple() may fail, so we should better
check its return value and propagate it in the case of error.
Cc: <stable@vger.kernel.org>
Fixes: 246774d17f ("drm/etnaviv: remove the need for a gpu-subsystem DT node")
Signed-off-by: Fabio Estevam <fabio.estevam@nxp.com>
Reviewed-by: Philipp Zabel <p.zabel@pengutronix.de>
Signed-off-by: Lucas Stach <l.stach@pengutronix.de>
So what we have for this cycle is a bit of spring cleaning with removal
of unused register logging code and getting rid of the license text in
favor of SPDX, a few smaller MMU handling improvements and a timeout
calculation change, fixing premature fence wait timeouts after 50 days
of uptime.
Signed-off-by: Dave Airlie <airlied@redhat.com>
Link: https://patchwork.freedesktop.org/patch/msgid/1526652437.28565.2.camel@pengutronix.de
This replaces the repetitive GPL-2.0 license text in code and header files
with the SPDX tags. Generated hardware headers aren't changed, as any changes
there need to be done in the upstream rnndb repository.
Signed-off-by: Lucas Stach <l.stach@pengutronix.de>
Reviewed-by: Christian Gmeiner <christian.gmeiner@gmail.com>
MMUv2 supports up to 40 bits of physical address by folding the upper
8 bits into bits [4:11] of the PTE.
Signed-off-by: Lucas Stach <l.stach@pengutronix.de>
With etnaviv not being tied into the IOMMU framework anymore, the MMU
functions will only be called under sleeping locks. Thus we are able
to allocate the memory for the 2nd level page tables on demand without
having to deal with memory allocation in atomic context.
This speeds up driver intitialization on MMUv2 GPU cores, as we don't
need to preallocate all the page table memory and also reduces memory
consumption for most workloads, as most of them won't use the full
GPU virtual address space.
Signed-off-by: Lucas Stach <l.stach@pengutronix.de>
Reviewed-by: Philipp Zabel <p.zabel@pengutronix.de>
We are likely to write multiple page entries at once and already ensure
proper write buffer flushing before GPU submit, so this improves CPU
time usage in the submit path without any downsides.
Signed-off-by: Lucas Stach <l.stach@pengutronix.de>
Reviewed-by: Philipp Zabel <p.zabel@pengutronix.de>
I'm not aware of any case where tracing GPU register manipulation at the
kernel level would have been useful. It only adds more indirections and
adds to the code size.
Signed-off-by: Lucas Stach <l.stach@pengutronix.de>
Reviewed-by: Christian Gmeiner <christian.gmeiner@gmail.com>