[Why]
A loop inside of build_evenly_distributed_points function that traverse through
the array of points become an infinite loop when m_GammaUpdates does not
get assigned to any value.
[How]
In DMColor, clear m_gammaIsValid bit just before writting all Zeromem for
m_GammaUpdates, to prevent calling build_evenly_distributed_points
before m_GammaUpdates gets assigned to some value.
Signed-off-by: Su Sung Chung <Su.Chung@amd.com>
Reviewed-by: Aric Cyr <Aric.Cyr@amd.com>
Acked-by: Bhawanpreet Lakha <Bhawanpreet.Lakha@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
kfree has taken the null pointer into account. hence it is safe
to remove the redundant null pointer check before kfree.
Signed-off-by: zhong jiang <zhongjiang@huawei.com>
Reviewed-by: Harry Wentland <harry.wentland@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
We only need to register once OS calls the interrupt control.
Also, if we are entering static screen mode, disable after ramping is done.
Disable shall be done via timer of 2 seconds regardless of ramping
complete or not, just to simplify.
Also, ramp to mid instead of min, due to better flicker performance...
Signed-off-by: Anthony Koo <Anthony.Koo@amd.com>
Reviewed-by: Aric Cyr <Aric.Cyr@amd.com>
Acked-by: Harry Wentland <harry.wentland@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
Tearing occurred because new VTOTAL MIN/MAX was being programmed
too early.
The flip can happen within the VUPDATE high region, and the new min/max
would take effect immediately. But this means that frame is not variable
anymore, and tearing would occur when the flip actually happens.
The fixed insert duration should be programmed on the first VUPDATE
interrupt instead.
Signed-off-by: Anthony Koo <Anthony.Koo@amd.com>
Reviewed-by: Aric Cyr <Aric.Cyr@amd.com>
Acked-by: Harry Wentland <harry.wentland@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
Ignore MSA bit on DP display is usually set during SetTimings, but
there was a case where the module thought refresh rate was not valid
and ignore MSA bit was not set.
Later, a valid refresh rate range was requested but since ignore MSA bit
not set, it caused black screen.
Issue if with how the module checked for VRR support. Fix up that logic.
DM should call new valid_range function to determine if timing is supported.
Signed-off-by: Anthony Koo <Anthony.Koo@amd.com>
Reviewed-by: Aric Cyr <Aric.Cyr@amd.com>
Acked-by: Harry Wentland <harry.wentland@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
This issue occurs if refresh rate range is very small and lfc is not used.
When frame spikes occur, refresh rate becomes fixed and will not restore properly
Signed-off-by: Anthony Koo <Anthony.Koo@amd.com>
Reviewed-by: Aric Cyr <Aric.Cyr@amd.com>
Acked-by: Harry Wentland <harry.wentland@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
[Why]
Custom degamma lut functions are a feature we would
like to support on compatible hardware
[How]
In atomic check, convert from array of drm_color_lut to
dc_transfer_func. On hardware commit, allow for possibility
of custom degamma. Both are based on the equivalent
regamma pipeline.
Signed-off-by: David Francis <David.Francis@amd.com>
Reviewed-by: Krunoslav Kovac <Krunoslav.Kovac@amd.com>
Acked-by: Bhawanpreet Lakha <Bhawanpreet.Lakha@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
First feature request for 4.19. Highlights:
- Add initial amdgpu documentation
- Add initial GPU scheduler documention
- GPU scheduler fixes for dying processes
- Add support for the JPEG engine on VCN
- Switch CI to use powerplay by default
- EDC support for CZ
- More powerplay cleanups
- Misc DC fixes
Signed-off-by: Dave Airlie <airlied@redhat.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20180621161138.3008-1-alexander.deucher@amd.com