Only print the warning if there was actually some fence processed
from the SW fallback timer.
v2: Add return value to amdgpu_fence_process to let
amdgpu_fence_fallback know fences were actually
processed and then print the warning.
v3: Always return true if seq != last_seq
Signed-off-by: Andrey Grodzovsky <andrey.grodzovsky@amd.com>
Reviewed-by: Christian König <christian.koenig@amd.com>
Acked-off-by: Alex Deucher <alexander.deucher@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
DC doesn't seem to have a fallback path either.
So when interrupts doesn't work any more we are pretty much busted no
matter what.
Signed-off-by: Christian König <christian.koenig@amd.com>
Reviewed-by: Chunming Zhou <david1.zhou@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
Instead of hammering hard on the GPU try a soft recovery first.
v2: reorder code a bit
v3: increase timeout to 10ms, increment GPU reset counter
v4: squash in compile fix (Christian)
Signed-off-by: Christian König <christian.koenig@amd.com>
Reviewed-by: Huang Rui <ray.huang@amd.com>
We are going to need that for the second UVD instance on Vega20.
v2: rename to patch_cs_in_place
Signed-off-by: Christian König <christian.koenig@amd.com>
Reviewed-and-tested-by: James Zhu <James.Zhu@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
Define extra dword for jpeg ring. Jpeg ring will allocate extra dword to store
the patch commands for fixing the known issue.
v2: dropping extra_dw for rings other than jpeg.
Signed-off-by: Boyuan Zhang <boyuan.zhang@amd.com>
Reviewed-by: Christian König <christian.koenig@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
For Vega20, there are two UVD Hardware. One more UVD hardware
adds one decode ring and two encode rings. So AMDGPU_MAX_RINGS
need increase by 3.
Signed-off-by: James Zhu <James.Zhu@amd.com>
Reviewed-by: Alex Deucher <alexander.deucher@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
There is a new IB flag that enables this new behavior.
Full invalidation is unnecessary for RELEASE_MEM and doesn't make sense
when draw calls from two adjacent gfx IBs run in parallel. This will be
the new default for Mesa.
v2: bump the version
Signed-off-by: Marek Olšák <marek.olsak@amd.com>
Reviewed-by: Christian König <christian.koenig@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
This callback writes a value to a register and then reads
back another register and waits for a value in a single
operation.
Provide a helper function using two operations for engines
that don't support this opertion.
Reviewed-by: Huang Rui <ray.huang@amd.com>
Reviewed-by: Christian König <christian.koenig@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
This fence is used by KFD to keep memory resident while user mode
queues are enabled. Trying to evict memory will trigger the
enable_signaling callback, which starts a KFD eviction, which
involves preempting user mode queues before signaling the fence.
There is one such fence per process.
v2:
* Grab a reference to mm_struct
* Dereference fence after NULL check
* Simplify fence release, no need to signal without anyone waiting
* Added signed-off-by Harish, who is the original author of this code
v3:
* update MAINTAINERS file
* change amd_kfd_ prefix to amdkfd_
* remove useless initialization of variable to NULL
v4:
* set amdkfd_fence_ops to be static
* Suggested by: Fengguang Wu <fengguang.wu@intel.com>
Signed-off-by: Harish Kasiviswanathan <Harish.Kasiviswanathan@amd.com>
Signed-off-by: Felix Kuehling <Felix.Kuehling@amd.com>
Reviewed-by: Oded Gabbay <oded.gabbay@gmail.com>
Signed-off-by: Oded Gabbay <oded.gabbay@gmail.com>
Stuffing the PASID mapping into the VM flush isn't flexible enough since
the PASID mapping changes not as often as we need a VM flush.
v2: add missing use of gmc_v7_0_emit_pasid_mapping
Signed-off-by: Christian König <christian.koenig@amd.com>
Reviewed-by: Felix Kuehling <Felix.Kuehling@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
rd the pasid from the VM code to the emit_vm_flush function and update
all implementations with the new parameter.
Signed-off-by: Christian König <christian.koenig@amd.com>
Reviewed-by: Chunming Zhou <david1.zhou@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
sed -i "s/vm_id/vmid/g" drivers/gpu/drm/amd/amdgpu/*.c
sed -i "s/vm_id/vmid/g" drivers/gpu/drm/amd/amdgpu/*.h
Signed-off-by: Christian König <christian.koenig@amd.com>
Reviewed-by: Chunming Zhou <david1.zhou@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
On Tonga VF, there're 2 sources updating wptr registers for
sdma3: 1) polling mem and 2) doorbell. When doorbell and polling
mem are both enabled on sdma3, there will be collision hit in
occasion between those two sources when ucode and h/w are doing
the updating on wptr register in parallel. Issue doesn't happen
on CP GFX/Compute since CP drops all doorbell writes when VF is
inactive. So enable polling mem and don't use doorbell for SDMA3.
Signed-off-by: Pixel Ding <Pixel.Ding@amd.com>
Reviewed-by: Monk Liu <monk.liu@amd.com>
Reviewed-by: Christian König <christian.koenig@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
This moves and renames the AMDGPU scheduler to a common location in DRM
in order to facilitate re-use by other drivers. This is mostly a straight
forward rename with no code changes.
One notable exception is the function to_drm_sched_fence(), which is no
longer a inline header function to avoid the need to export the
drm_sched_fence_ops_scheduled and drm_sched_fence_ops_finished structures.
Reviewed-by: Chunming Zhou <david1.zhou@amd.com>
Tested-by: Dieter Nützel <Dieter@nuetzel-hh.de>
Acked-by: Alex Deucher <alexander.deucher@amd.com>
Signed-off-by: Lucas Stach <l.stach@pengutronix.de>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
Register accessing is performed when IRQ is disabled. Never sleep in
this function.
Known issue: dead sleep in many use cases of index/data registers.
v2:
- wrap polling fence functions.
- don't trigger IRQ for polling in case of wrongly fence signal.
v3:
- handle wrap round gracefully.
- add comments for polling function
v4:
- don't return negative timeout confused with error code
Signed-off-by: pding <Pixel.Ding@amd.com>
Reviewed-by: Christian König <christian.koenig@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>