Commit Graph
78 Commits
Author SHA1 Message Date
Philippe Mathieu-Daudé 32cad1ffb8 include: Rename sysemu/ -> system/
Headers in include/sysemu/ are not only related to system
*emulation*, they are also used by virtualization. Rename
as system/ which is clearer.

Files renamed manually then mechanical change using sed tool.

Signed-off-by: Philippe Mathieu-Daudé <philmd@linaro.org>
Reviewed-by: Richard Henderson <richard.henderson@linaro.org>
Tested-by: Lei Yang <leiyang@redhat.com>
Message-Id: <20241203172445.28576-1-philmd@linaro.org>
2024-12-20 17:44:56 +01:00
Peter Maydell f7214f99ff vl.c: Remove pxa2xx-specific -portrait and -rotate options
The ``-portrait`` and ``-rotate`` options were documented as only
working with the PXA LCD device, and all the machine types using
that display device were removed in 9.2.

These options were intended to simulate a mobile device being
rotated by the user, and had three effects:
 * the display output was rotated by 90, 180 or 270 degrees
   (implemented in the PXA display device models)
 * the mouse/trackpad input was rotated the opposite way
   (implemented in generic code)
 * the machine model would signal to the guest about its
   orientation
   (implemented by e.g. the spitz machine model)

Of these three things, the input-rotation was coded without being
restricted to boards which supported the full set of device-rotation
handling, so in theory the options were usable on other machine
models with odd effects (rotating input but not display output).  But
this was never intended or documented behaviour, so we can reasonably
drop these command line arguments without a formal deprecate-and-drop
cycle for them.

Remove the options, and their implementation and documentation.
Describe the removal in removed-features.rst.

Signed-off-by: Peter Maydell <peter.maydell@linaro.org>
Reviewed-by: Richard Henderson <richard.henderson@linaro.org>
Reviewed-by: Philippe Mathieu-Daudé <philmd@linaro.org>
Message-id: 20241003140010.1653808-7-peter.maydell@linaro.org
2024-10-15 15:16:17 +01:00
Philippe Mathieu-Daudé b1be65f643 ui/input: Constify QemuInputHandler structure
Access to QemuInputHandlerState::handler are read-only.

Signed-off-by: Philippe Mathieu-Daudé <philmd@linaro.org>
Reviewed-by: Marc-André Lureau <marcandre.lureau@redhat.com>
Reviewed-by: Mark Cave-Ayland <mark.cave-ayland@ilande.co.uk>
Message-Id: <20231017131251.43708-1-philmd@linaro.org>
2023-10-19 23:13:28 +02:00
Akihiko OdakiandMarc-André Lureau 0337e4123e input: Allow to choose console with qemu_input_is_absolute
Although an input is routed depending on the console,
qemu_input_is_absolute() had no mechanism to specify the console.

Accept QemuConsole as an argument for qemu_input_is_absolute, and let
the display know the absolute/relative state for a particular console.

Signed-off-by: Akihiko Odaki <akihiko.odaki@daynix.com>
Reviewed-by: Philippe Mathieu-Daudé <philmd@linaro.org>
Reviewed-by: Marc-André Lureau <marcandre.lureau@redhat.com>
Message-Id: <20230921082936.28100-1-akihiko.odaki@daynix.com>
2023-10-03 15:04:56 +04:00
Sergio LopezandMarc-André Lureau f6157392d4 ui: add helpers for virtio-multitouch events
Add helpers for generating Multi-touch events from the UI backends that
can be sent to the guest through a virtio-multitouch device.

Signed-off-by: Sergio Lopez <slp@redhat.com>
Reviewed-by: Marc-André Lureau <marcandre.lureau@redhat.com>
Message-Id: <20230526112925.38794-6-slp@redhat.com>
2023-05-28 13:08:25 +04:00
Sergio LopezandMarc-André Lureau 2bfb10dff2 ui: add the infrastructure to support MT events
Add the required infrastructure to support generating multitouch events.

Signed-off-by: Sergio Lopez <slp@redhat.com>
Reviewed-by: Marc-André Lureau <marcandre.lureau@redhat.com>
Reviewed-by: Markus Armbruster <armbru@redhat.com>
Message-Id: <20230526112925.38794-3-slp@redhat.com>
2023-05-28 13:08:25 +04:00
Markus Armbruster a0506b7c8f ui: Simplify control flow in qemu_mouse_set()
Signed-off-by: Markus Armbruster <armbru@redhat.com>
Message-Id: <20230109190321.1056914-18-armbru@redhat.com>
Reviewed-by: Philippe Mathieu-Daudé <philmd@linaro.org>
Reviewed-by: Daniel P. Berrangé <berrange@redhat.com>
2023-01-19 13:30:01 +01:00
Markus Armbruster ec843b97f2 ui: Split hmp_mouse_set() and move the HMP part to ui/
Signed-off-by: Markus Armbruster <armbru@redhat.com>
Message-Id: <20230109190321.1056914-17-armbru@redhat.com>
Reviewed-by: Philippe Mathieu-Daudé <philmd@linaro.org>
Reviewed-by: Daniel P. Berrangé <berrange@redhat.com>
2023-01-19 13:30:01 +01:00
Markus Armbruster 006e79cdf4 ui: Don't check for mode change after mouse_set error
hmp_mouse_set() doesn't bail out when it can't find a mouse.
Harmless, since qemu_input_check_mode_change() should be a no-op then.
Clean it up anyway.

Signed-off-by: Markus Armbruster <armbru@redhat.com>
Message-Id: <20230109190321.1056914-16-armbru@redhat.com>
Reviewed-by: Philippe Mathieu-Daudé <philmd@linaro.org>
Reviewed-by: Daniel P. Berrangé <berrange@redhat.com>
2023-01-19 13:30:01 +01:00
Markus Armbruster 3f41a3adb4 qapi ui: Elide redundant has_FOO in generated C
The has_FOO for pointer-valued FOO are redundant, except for arrays.
They are also a nuisance to work with.  Recent commit "qapi: Start to
elide redundant has_FOO in generated C" provided the means to elide
them step by step.  This is the step for qapi/ui.json.

Said commit explains the transformation in more detail.  The invariant
violations mentioned there do not occur here.

Cc: Gerd Hoffmann <kraxel@redhat.com>
Signed-off-by: Markus Armbruster <armbru@redhat.com>
Reviewed-by: Daniel P. Berrangé <berrange@redhat.com>
Message-Id: <20221104160712.3005652-28-armbru@redhat.com>
2022-12-14 20:05:07 +01:00
Dr. David Alan GilbertandLaurent Vivier 118d4ed045 Trivial: 3 char repeat typos
Inspired by Julia Lawall's fixing of Linux
kernel comments, I looked at qemu, although I did it manually.

Signed-off-by: Dr. David Alan Gilbert <dgilbert@redhat.com>
Reviewed-by: Daniel Henrique Barboza <danielhb413@gmail.com>
Reviewed-by: Klaus Jensen <k.jensen@samsung.com>
Message-Id: <20220614104045.85728-2-dgilbert@redhat.com>
Signed-off-by: Laurent Vivier <laurent@vivier.eu>
2022-06-28 11:06:02 +02:00
Eric BlakeandMarkus Armbruster 54aa3de72e qapi: Use QAPI_LIST_PREPEND() where possible
Anywhere we create a list of just one item or by prepending items
(typically because order doesn't matter), we can use
QAPI_LIST_PREPEND().  But places where we must keep the list in order
by appending remain open-coded until later patches.

Note that as a side effect, this also performs a cleanup of two minor
issues in qga/commands-posix.c: the old code was performing
 new = g_malloc0(sizeof(*ret));
which 1) is confusing because you have to verify whether 'new' and
'ret' are variables with the same type, and 2) would conflict with C++
compilation (not an actual problem for this file, but makes
copy-and-paste harder).

Signed-off-by: Eric Blake <eblake@redhat.com>
Message-Id: <20201113011340.463563-5-eblake@redhat.com>
Reviewed-by: Markus Armbruster <armbru@redhat.com>
Acked-by: Stefan Hajnoczi <stefanha@redhat.com>
[Straightforward conflicts due to commit a8aa94b5f8 "qga: update
schema for guest-get-disks 'dependents' field" and commit a10b453a52
"target/mips: Move mips_cpu_add_definition() from helper.c to cpu.c"
resolved.  Commit message tweaked.]
Signed-off-by: Markus Armbruster <armbru@redhat.com>
2020-12-19 10:20:14 +01:00
Markus Armbruster 54d31236b9 sysemu: Split sysemu/runstate.h off sysemu/sysemu.h
sysemu/sysemu.h is a rather unfocused dumping ground for stuff related
to the system-emulator.  Evidence:

* It's included widely: in my "build everything" tree, changing
  sysemu/sysemu.h still triggers a recompile of some 1100 out of 6600
  objects (not counting tests and objects that don't depend on
  qemu/osdep.h, down from 5400 due to the previous two commits).

* It pulls in more than a dozen additional headers.

Split stuff related to run state management into its own header
sysemu/runstate.h.

Touching sysemu/sysemu.h now recompiles some 850 objects.  qemu/uuid.h
also drops from 1100 to 850, and qapi/qapi-types-run-state.h from 4400
to 4200.  Touching new sysemu/runstate.h recompiles some 500 objects.

Since I'm touching MAINTAINERS to add sysemu/runstate.h anyway, also
add qemu/main-loop.h.

Suggested-by: Paolo Bonzini <pbonzini@redhat.com>
Signed-off-by: Markus Armbruster <armbru@redhat.com>
Message-Id: <20190812052359.30071-30-armbru@redhat.com>
Reviewed-by: Alex Bennée <alex.bennee@linaro.org>
[Unbreak OS-X build]
2019-08-16 13:37:36 +02:00
Peter Maydell 4fbfedd12d Merge remote-tracking branch 'remotes/kraxel/tags/input-20190111-pull-request' into staging
input: avoid malloc for mouse events

# gpg: Signature made Fri 11 Jan 2019 14:26:44 GMT
# gpg:                using RSA key 4CB6D8EED3E87138
# gpg: Good signature from "Gerd Hoffmann (work) <kraxel@redhat.com>"
# gpg:                 aka "Gerd Hoffmann <gerd@kraxel.org>"
# gpg:                 aka "Gerd Hoffmann (private) <kraxel@gmail.com>"
# Primary key fingerprint: A032 8CFF B93A 17A7 9901  FE7D 4CB6 D8EE D3E8 7138

* remotes/kraxel/tags/input-20190111-pull-request:
  input: avoid malloc for mouse events

Signed-off-by: Peter Maydell <peter.maydell@linaro.org>
2019-01-14 11:04:35 +00:00
Paolo Bonzini f481ee2d5e qemu/queue.h: typedef QTAILQ heads
This will be needed when we change the QTAILQ head and elem structs
to unions.  However, it is also consistent with the usage elsewhere
in QEMU for other list head structs (see for example FsMountList).

Note that most QTAILQs only need their name in order to do backwards
walks.  Those do not break with the struct->union change, and anyway
the change will also remove the need to name heads when doing backwards
walks, so those are not touched here.

Reviewed-by: Philippe Mathieu-Daudé <philmd@redhat.com>
Reviewed-by: Markus Armbruster <armbru@redhat.com>
Signed-off-by: Paolo Bonzini <pbonzini@redhat.com>
2019-01-11 15:46:55 +01:00
Gerd Hoffmann 7a1b46e095 input: avoid malloc for mouse events
There is no reason to allocate mouse events using malloc, we can
allcoate them from stack instead, save a few cpu cycles and make the
code more readable with c99 initializers.

Suggested-by: FelixYao <felix.yzg@gmail.com>
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
Reviewed-by: Markus Armbruster <armbru@redhat.com>
Reviewed-by: Philippe Mathieu-Daudé <philmd@redhat.com>
Message-id: 20181210140808.26794-1-kraxel@redhat.com
2019-01-11 11:57:17 +01:00
Artem PisarenkoandPaolo Bonzini e81f86790f qemu-timer: avoid checkpoints for virtual clock timers in external subsystems
Adds EXTERNAL attribute definition to qemu timers subsystem and assigns
it to virtual clock timers, used in slirp (ICMP IPv6) and ui (key queue).
Virtual clock processing in rr mode can use this attribute instead of a
separate clock type.

Fixes: 87f4fe7653
Fixes: 775a412bf8
Fixes: 9888091404
Signed-off-by: Artem Pisarenko <artem.k.pisarenko@gmail.com>
Message-Id: <e771f96ab94e86b54b9a783c974f2af3009fe5d1.1539764043.git.artem.k.pisarenko@gmail.com>
Signed-off-by: Paolo Bonzini <pbonzini@redhat.com>
2018-10-19 13:44:03 +02:00
Artem PisarenkoandPaolo Bonzini 05ff8dc32f Revert some patches from recent [PATCH v6] "Fixing record/replay and adding reverse debugging"
That patch series introduced new virtual clock type for use in external
subsystems. It breaks desired behavior in non-record/replay usage
scenarios due to a small change to existing behavior.  Processing of
virtual timers belonging to new clock type is kicked off to the main
loop, which makes these timers asynchronous with vCPU thread and,
in icount mode, with whole guest execution. This breaks expected
determinism in non-record/replay icount mode of emulation where these
"external subsystems" are isolated from the host (i.e. they are
external only to guest core, not to the entire emulation environment).

Example for slirp ("user" backend for network device):
User runs qemu in icount mode with rtc clock=vm without any external
communication interfaces but with "-netdev user,restrict=on". It expects
deterministic execution, because network services are emulated inside
qemu and isolated from host. There are no reasons to get reply from DHCP
server with different delay or something like that.

The next patches revert reimplements the same changes in a better way.
This reverts commit 87f4fe7653.
This reverts commit 775a412bf8.
This reverts commit 9888091404.

Signed-off-by: Artem Pisarenko <artem.k.pisarenko@gmail.com>
Message-Id: <18b1e7c8f155fe26976f91be06bde98eef6f8751.1539764043.git.artem.k.pisarenko@gmail.com>
Signed-off-by: Paolo Bonzini <pbonzini@redhat.com>
2018-10-19 13:44:03 +02:00
Pavel DovgalyukandPaolo Bonzini 9888091404 ui: fix virtual timers
UI uses timers based on virtual clock for managing key queue.
This is incorrect because this service is not related to the guest state,
and its events should not be recorded and replayed. But these timers should
stop when the guest is not executing.
This patch changes using virtual clock to the new virtual_ext clock,
which runs as virtual clock, but its timers are not saved to the log.

Signed-off-by: Pavel Dovgalyuk <Pavel.Dovgaluk@ispras.ru>
Message-Id: <20180912082013.3228.33664.stgit@pasha-VirtualBox>
Signed-off-by: Paolo Bonzini <pbonzini@redhat.com>
2018-10-02 19:08:59 +02:00
Markus ArmbrusterandEric Blake 9af2398977 Include less of the generated modular QAPI headers
In my "build everything" tree, a change to the types in
qapi-schema.json triggers a recompile of about 4800 out of 5100
objects.

The previous commit split up qmp-commands.h, qmp-event.h, qmp-visit.h,
qapi-types.h.  Each of these headers still includes all its shards.
Reduce compile time by including just the shards we actually need.

To illustrate the benefits: adding a type to qapi/migration.json now
recompiles some 2300 instead of 4800 objects.  The next commit will
improve it further.

Signed-off-by: Markus Armbruster <armbru@redhat.com>
Message-Id: <20180211093607.27351-24-armbru@redhat.com>
Reviewed-by: Eric Blake <eblake@redhat.com>
Reviewed-by: Marc-André Lureau <marcandre.lureau@redhat.com>
[eblake: rebase to master]
Signed-off-by: Eric Blake <eblake@redhat.com>
2018-03-02 13:45:50 -06:00
Markus Armbruster 452fcdbc49 Include qapi/qmp/qdict.h exactly where needed
This cleanup makes the number of objects depending on qapi/qmp/qdict.h
drop from 4550 (out of 4743) to 368 in my "build everything" tree.
For qapi/qmp/qobject.h, the number drops from 4552 to 390.

While there, separate #include from file comment with a blank line.

Reviewed-by: Eric Blake <eblake@redhat.com>
Reviewed-by: Philippe Mathieu-Daudé <f4bug@amsat.org>
Signed-off-by: Markus Armbruster <armbru@redhat.com>
Message-Id: <20180201111846.21846-13-armbru@redhat.com>
2018-02-09 13:52:15 +01:00
Markus Armbruster e688df6bc4 Include qapi/error.h exactly where needed
This cleanup makes the number of objects depending on qapi/error.h
drop from 1910 (out of 4743) to 1612 in my "build everything" tree.

While there, separate #include from file comment with a blank line,
and drop a useless comment on why qemu/osdep.h is included first.

Reviewed-by: Eric Blake <eblake@redhat.com>
Reviewed-by: Philippe Mathieu-Daudé <f4bug@amsat.org>
Signed-off-by: Markus Armbruster <armbru@redhat.com>
Message-Id: <20180201111846.21846-5-armbru@redhat.com>
[Semantic conflict with commit 34e304e975 resolved, OSX breakage fixed]
2018-02-09 13:50:17 +01:00
Markus Armbruster 522ece32d2 Drop superfluous includes of qapi-types.h and test-qapi-types.h
Reviewed-by: Philippe Mathieu-Daudé <f4bug@amsat.org>
Reviewed-by: Eric Blake <eblake@redhat.com>
Signed-off-by: Markus Armbruster <armbru@redhat.com>
Message-Id: <20180201111846.21846-4-armbru@redhat.com>
2018-02-09 05:05:11 +01:00
linzhechengandGerd Hoffmann fca4774a96 input: fix memory leak
If kbd_queue is not empty and queue_count >= queue_limit,
we should free evt.

Change-Id: Ieeacf90d5e7e370a40452ec79031912d8b864d83
Signed-off-by: linzhecheng <linzhecheng@huawei.com>
Message-id: 20171225023730.5512-1-linzhecheng@huawei.com
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
2018-01-12 14:20:39 +01:00
Daniel P. BerrangeandGerd Hoffmann 80b857f0c6 ui: normalize the 'sysrq' key into the 'print' key
The 'sysrq' key was mistakenly added to QEMU to deal with incorrect handling
of the 'print' key in the ps2 device:

  commit f2289cb692
  Author: balrog <balrog@c046a42c-6fe2-441c-8c8c-71466251a162>
  Date:   Wed Jun 4 10:14:16 2008 +0000

    Add sysrq to key names known by "sendkey".

    Adding sysrq keycode to the table enabling running sysrq debugging in
    the guest via the monitor sendkey command, like:

    (qemu) sendkey alt-sysrq-t

    Tested on x86-64 target and Linux guest.

    Signed-off-by: Ryan Harper <ryanh@us.ibm.com>

The ps2 device is now fixed wrt modifiers and the 'print' key. Further the
handling of the 'sysrq' key has some problems of its own, documented in the
previous commit. To cleanup this mess, we convert any use of 'sysrq' into
'print' prior to dispatching the event to device models.

Signed-off-by: Daniel P. Berrange <berrange@redhat.com>
Message-id: 20171019142848.572-9-berrange@redhat.com
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
2017-10-23 10:50:02 +02:00