With the next patch all audio backends put_buffer_out() functions
have to handle the buf == NULL case, provided the get_buffer_out()
function may return buf = NULL and size > 0.
It turns out that all audio backends get_buffer_out() functions
either can't return buf = NULL or return buf = NULL and size = 0
at the same time. The only exception is the spiceaudio backend
where size may be uninitialized.
Signed-off-by: Volker Rümelin <vr_qemu@t-online.de>
Message-id: 20200920171729.15861-1-vr_qemu@t-online.de
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
Meson doesn't enjoy the same flexibility we have with Make in choosing
the include path. In particular the tracing headers are using
$(build_root)/$(<D).
In order to keep the include directives unchanged,
the simplest solution is to generate headers with patterns like
"trace/trace-audio.h" and place forwarding headers in the source tree
such that for example "audio/trace.h" includes "trace/trace-audio.h".
This patch is too ugly to be applied to the Makefiles now. It's only
a way to separate the changes to the tracing header files from the
Meson rewrite of the tracing logic.
Signed-off-by: Paolo Bonzini <pbonzini@redhat.com>
In function oss_read() a read error currently does not exit the
read loop. With no data to read the variable pos will quickly
underflow and a subsequent successful read overwrites memory
outside the buffer. This patch adds the missing break statement
to the error path of the function.
To reproduce start qemu with -audiodev oss,id=audio0 and in the
guest start audio recording. After some time this will trigger
an exception.
Fixes: 3ba4066d08 "ossaudio: port to the new audio backend api"
Signed-off-by: Volker Rümelin <vr_qemu@t-online.de>
Message-id: 20200707180836.5435-1-vr_qemu@t-online.de
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
When the guest closes the audio device we must start dropping input
samples from JACK and zeroing the output buffer samples. Failure to do
so causes sound artifacts during operations such as guest OS reboot, and
causes a hang of the input pipeline breaking it until QEMU is restated.
Closing and reconnecting to JACK was tested during these enable/disable
calls which works well for Linux guests, however Windows re-opens the
audio hardware repeatedly even when doing simple tasks like playing a
system sounds. As such it was decided it is better to feed silence to
JACK while the device is disabled.
Signed-off-by: Geoffrey McRae <geoff@hostfission.com>
Message-id: 20200613040518.38172-6-geoff@hostfission.com
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
This fixes a hang when there is a communications issue with the JACK
server. Simply closing the connection is enough to completely clean up
and as such we do not need to remove the ports first. As JACK uses a
socket based protocol that relies on the `select` call, if there is a
communication breakdown with the server the client library waits
forever for a response to the unregister request.
Signed-off-by: Geoffrey McRae <geoff@hostfission.com>
Message-id: 20200613040518.38172-5-geoff@hostfission.com
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
Initial code for JACK did not support audio input and as such this
boolean was set to let QEMU know, however JACK ended up including input
support making this invalid. Further investigation shows it was invalid
to set it in the first instance anyway due to a failure on my part
understand properly what this was for when the audodev was initially
developed.
Signed-off-by: Geoffrey McRae <geoff@hostfission.com>
Message-id: 20200613040518.38172-4-geoff@hostfission.com
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
JACK does not provide us with the configured buffer size until after
activiation which was overriding this minimum value. JACK itself doesn't
have this minimum limitation, but the QEMU virtual hardware and as such
it must be enforced, failure to do so results in audio discontinuities.
Signed-off-by: Geoffrey McRae <geoff@hostfission.com>
Message-id: 20200613040518.38172-2-geoff@hostfission.com
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
Commit 571a8c522e caused the HMP wavcapture command to segfault when
processing audio data in audio_pcm_sw_write(), where a NULL
sw->hw->pcm_ops is dereferenced. This fix checks that the pointer is
valid before dereferincing it. A similar fix is also made in the
parallel function audio_pcm_sw_read().
Fixes: 571a8c522e (audio: split ctl_* functions into enable_* and
volume_*)
Signed-off-by: Bruce Rogers <brogers@suse.com>
Reviewed-by: Philippe Mathieu-Daudé <philmd@redhat.com>
Message-id: 20200521172931.121903-1-brogers@suse.com
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
The code in CONV_NATURAL_FLOAT() and CLIP_NATURAL_FLOAT()
seems to use the constant 2^31-0.5 to convert float to integer
and back. But the float type lacks the required precision and
the constant used for the conversion is 2^31. This is equiva-
lent to a [-1.f, 1.f] <-> [INT32_MIN, INT32_MAX + 1] mapping.
This patch explicitly writes down the used constant. The
compiler generated code doesn't change.
The constant 2^31 has an exact float representation and the
clang 10 compiler stops complaining about an implicit int to
float conversion with a changed value.
A few notes:
- The conversion of 1.f to INT32_MAX + 1 doesn't overflow. The
type of the destination variable is int64_t.
- At a later stage one of the clip_* functions in
audio/mixeng_template.h limits INT32_MAX + 1 to the integer
range.
- The clip_natural_float_* functions in audio/mixeng.c convert
INT32_MAX and INT32_MAX + 1 to 1.f.
Buglink: https://bugs.launchpad.net/bugs/1878627
Signed-off-by: Volker Rümelin <vr_qemu@t-online.de>
Message-id: 20200523201712.23908-1-vr_qemu@t-online.de
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
This patch prevents an underflow of variable samples in function
audio_pcm_hw_run_in(). See commit 599eac4e5a "audio:
audio_generic_get_buffer_in should honor *size". This time the
while loop in audio_pcm_hw_run_in() will terminate nevertheless,
because it seems the recording stream in Windows is always rate
limited.
Signed-off-by: Volker Rümelin <vr_qemu@t-online.de>
Message-id: 20200405075017.9901-3-vr_qemu@t-online.de
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
IDirectSoundCaptureBuffer_Lock() fails on Windows when called
with len = 0. Return early from dsound_get_buffer_in() in this
case.
To reproduce the warning start a linux guest. In the guest
start Audacity and you will see a lot of "Could not lock
capture buffer" warnings.
Signed-off-by: Volker Rümelin <vr_qemu@t-online.de>
Message-id: 20200405075017.9901-2-vr_qemu@t-online.de
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
Currently the DirectSound backend fails to stop audio playback
in dsound_enable_out(). To detect a lost buffer condition
dsound_get_status_out() incorrectly uses the error code
DSERR_BUFFERLOST instead of flag DSBSTATUS_BUFFERLOST as a mask
and returns with an error. As a result dsound_enable_out()
returns early and doesn't stop playback.
To reproduce the bug start qemu on a Windows host with
-soundhw pcspk -audiodev dsound,id=audio0. On the guest
FreeDOS 1.2 command line enter beep. The image Day 1 - F-Bird
from the QEMU Advent Calendar 2018 shows the bug as well.
Buglink: https://bugs.launchpad.net/qemu/+bug/1699628
Signed-off-by: Volker Rümelin <vr_qemu@t-online.de>
Message-id: 20200405075017.9901-1-vr_qemu@t-online.de
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
Currently the internal float range of the mixing engine is
[-.5f, .5f]. PulseAudio, SDL2 and libasound use a [-1.f, 1.f]
range. This means with float samples the audio playback volume
is 6dB too low and audio recording signals will be clipped in
most cases.
To avoid another scaling factor in the conv_natural_float_* and
clip_natural_float_* functions with FLOAT_MIXENG defined this
patch changes the mixing engine float range to [-1.f, 1.f].
Signed-off-by: Volker Rümelin <vr_qemu@t-online.de>
Message-id: 20200308193321.20668-4-vr_qemu@t-online.de
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>