Anywhere we create a list of just one item or by prepending items
(typically because order doesn't matter), we can use
QAPI_LIST_PREPEND(). But places where we must keep the list in order
by appending remain open-coded until later patches.
Note that as a side effect, this also performs a cleanup of two minor
issues in qga/commands-posix.c: the old code was performing
new = g_malloc0(sizeof(*ret));
which 1) is confusing because you have to verify whether 'new' and
'ret' are variables with the same type, and 2) would conflict with C++
compilation (not an actual problem for this file, but makes
copy-and-paste harder).
Signed-off-by: Eric Blake <eblake@redhat.com>
Message-Id: <20201113011340.463563-5-eblake@redhat.com>
Reviewed-by: Markus Armbruster <armbru@redhat.com>
Acked-by: Stefan Hajnoczi <stefanha@redhat.com>
[Straightforward conflicts due to commit a8aa94b5f8 "qga: update
schema for guest-get-disks 'dependents' field" and commit a10b453a52
"target/mips: Move mips_cpu_add_definition() from helper.c to cpu.c"
resolved. Commit message tweaked.]
Signed-off-by: Markus Armbruster <armbru@redhat.com>
sysemu/sysemu.h is a rather unfocused dumping ground for stuff related
to the system-emulator. Evidence:
* It's included widely: in my "build everything" tree, changing
sysemu/sysemu.h still triggers a recompile of some 1100 out of 6600
objects (not counting tests and objects that don't depend on
qemu/osdep.h, down from 5400 due to the previous two commits).
* It pulls in more than a dozen additional headers.
Split stuff related to run state management into its own header
sysemu/runstate.h.
Touching sysemu/sysemu.h now recompiles some 850 objects. qemu/uuid.h
also drops from 1100 to 850, and qapi/qapi-types-run-state.h from 4400
to 4200. Touching new sysemu/runstate.h recompiles some 500 objects.
Since I'm touching MAINTAINERS to add sysemu/runstate.h anyway, also
add qemu/main-loop.h.
Suggested-by: Paolo Bonzini <pbonzini@redhat.com>
Signed-off-by: Markus Armbruster <armbru@redhat.com>
Message-Id: <20190812052359.30071-30-armbru@redhat.com>
Reviewed-by: Alex Bennée <alex.bennee@linaro.org>
[Unbreak OS-X build]
This will be needed when we change the QTAILQ head and elem structs
to unions. However, it is also consistent with the usage elsewhere
in QEMU for other list head structs (see for example FsMountList).
Note that most QTAILQs only need their name in order to do backwards
walks. Those do not break with the struct->union change, and anyway
the change will also remove the need to name heads when doing backwards
walks, so those are not touched here.
Reviewed-by: Philippe Mathieu-Daudé <philmd@redhat.com>
Reviewed-by: Markus Armbruster <armbru@redhat.com>
Signed-off-by: Paolo Bonzini <pbonzini@redhat.com>
That patch series introduced new virtual clock type for use in external
subsystems. It breaks desired behavior in non-record/replay usage
scenarios due to a small change to existing behavior. Processing of
virtual timers belonging to new clock type is kicked off to the main
loop, which makes these timers asynchronous with vCPU thread and,
in icount mode, with whole guest execution. This breaks expected
determinism in non-record/replay icount mode of emulation where these
"external subsystems" are isolated from the host (i.e. they are
external only to guest core, not to the entire emulation environment).
Example for slirp ("user" backend for network device):
User runs qemu in icount mode with rtc clock=vm without any external
communication interfaces but with "-netdev user,restrict=on". It expects
deterministic execution, because network services are emulated inside
qemu and isolated from host. There are no reasons to get reply from DHCP
server with different delay or something like that.
The next patches revert reimplements the same changes in a better way.
This reverts commit 87f4fe7653.
This reverts commit 775a412bf8.
This reverts commit 9888091404.
Signed-off-by: Artem Pisarenko <artem.k.pisarenko@gmail.com>
Message-Id: <18b1e7c8f155fe26976f91be06bde98eef6f8751.1539764043.git.artem.k.pisarenko@gmail.com>
Signed-off-by: Paolo Bonzini <pbonzini@redhat.com>
UI uses timers based on virtual clock for managing key queue.
This is incorrect because this service is not related to the guest state,
and its events should not be recorded and replayed. But these timers should
stop when the guest is not executing.
This patch changes using virtual clock to the new virtual_ext clock,
which runs as virtual clock, but its timers are not saved to the log.
Signed-off-by: Pavel Dovgalyuk <Pavel.Dovgaluk@ispras.ru>
Message-Id: <20180912082013.3228.33664.stgit@pasha-VirtualBox>
Signed-off-by: Paolo Bonzini <pbonzini@redhat.com>
In my "build everything" tree, a change to the types in
qapi-schema.json triggers a recompile of about 4800 out of 5100
objects.
The previous commit split up qmp-commands.h, qmp-event.h, qmp-visit.h,
qapi-types.h. Each of these headers still includes all its shards.
Reduce compile time by including just the shards we actually need.
To illustrate the benefits: adding a type to qapi/migration.json now
recompiles some 2300 instead of 4800 objects. The next commit will
improve it further.
Signed-off-by: Markus Armbruster <armbru@redhat.com>
Message-Id: <20180211093607.27351-24-armbru@redhat.com>
Reviewed-by: Eric Blake <eblake@redhat.com>
Reviewed-by: Marc-André Lureau <marcandre.lureau@redhat.com>
[eblake: rebase to master]
Signed-off-by: Eric Blake <eblake@redhat.com>
This cleanup makes the number of objects depending on qapi/qmp/qdict.h
drop from 4550 (out of 4743) to 368 in my "build everything" tree.
For qapi/qmp/qobject.h, the number drops from 4552 to 390.
While there, separate #include from file comment with a blank line.
Reviewed-by: Eric Blake <eblake@redhat.com>
Reviewed-by: Philippe Mathieu-Daudé <f4bug@amsat.org>
Signed-off-by: Markus Armbruster <armbru@redhat.com>
Message-Id: <20180201111846.21846-13-armbru@redhat.com>
This cleanup makes the number of objects depending on qapi/error.h
drop from 1910 (out of 4743) to 1612 in my "build everything" tree.
While there, separate #include from file comment with a blank line,
and drop a useless comment on why qemu/osdep.h is included first.
Reviewed-by: Eric Blake <eblake@redhat.com>
Reviewed-by: Philippe Mathieu-Daudé <f4bug@amsat.org>
Signed-off-by: Markus Armbruster <armbru@redhat.com>
Message-Id: <20180201111846.21846-5-armbru@redhat.com>
[Semantic conflict with commit 34e304e975 resolved, OSX breakage fixed]
The 'sysrq' key was mistakenly added to QEMU to deal with incorrect handling
of the 'print' key in the ps2 device:
commit f2289cb692
Author: balrog <balrog@c046a42c-6fe2-441c-8c8c-71466251a162>
Date: Wed Jun 4 10:14:16 2008 +0000
Add sysrq to key names known by "sendkey".
Adding sysrq keycode to the table enabling running sysrq debugging in
the guest via the monitor sendkey command, like:
(qemu) sendkey alt-sysrq-t
Tested on x86-64 target and Linux guest.
Signed-off-by: Ryan Harper <ryanh@us.ibm.com>
The ps2 device is now fixed wrt modifiers and the 'print' key. Further the
handling of the 'sysrq' key has some problems of its own, documented in the
previous commit. To cleanup this mess, we convert any use of 'sysrq' into
'print' prior to dispatching the event to device models.
Signed-off-by: Daniel P. Berrange <berrange@redhat.com>
Message-id: 20171019142848.572-9-berrange@redhat.com
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
The code converting key numbers to QKeyCode in the 'input-send-event'
command mistakenly accessed the key->u.qcode union field instead of
the key->u.number field. This is harmless because the fields use the
same size datatype in both cases, but none the less it should be fixed
to avoid confusion.
Signed-off-by: Daniel P. Berrange <berrange@redhat.com>
Reviewed-by: Eric Blake <eblake@redhat.com>
Message-id: 20171019142848.572-4-berrange@redhat.com
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
Always use QKeyCode in the InputKeyEvent struct, by converting key
numbers to QKeyCode at the time the event is created. This allows
the code processing / consuming key events to assume QKeyCode is
used. The only place we accept a key number in the InputKeyEvent
struct is with QMP commands sent by the user.
Signed-off-by: Daniel P. Berrange <berrange@redhat.com>
Message-id: 20170929101201.21039-6-berrange@redhat.com
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
Delays in the input layer are special cased input events. Every input
event is accounted for in a global intput queue count. The special cased
delays however did not get removed from the queue, leading to queue overruns
and thus silent key drops after typing quite a few characters.
Signed-off-by: Alexander Graf <agraf@suse.de>
Message-id: 1498117318-162102-1-git-send-email-agraf@suse.de
Fixes: be1a7176 ("input: add support for kbd delays")
Cc: qemu-stable@nongnu.org
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
This patch refactors ui/input.c to support absolute axis
minimum values other than 0. All dependent calls to qemu_input_queue_abs
have been updated to explicitly supply 0 as the axis minimum value.
Signed-off-by: Philippe Voinov <philippevoinov@gmail.com>
Message-id: 20170505133952.29885-1-philippevoinov@gmail.com
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
qemu_input_event_send() discards key event when the guest is paused,
but not the delay.
The delay ends up in the input queue, and qemu_input_event_send_key()
will further fill the queue with upcoming events.
VNC uses qemu_input_event_send_key_delay(), not SPICE, which results
in a different input behaviour on pause: VNC will queue the events
(except the first that is discarded), SPICE will discard all events.
Don't queue delay if paused, and provide same behaviour on SPICE and
VNC clients on resume (and potentially avoid over-allocating the
buffer queue)
Fixes:
https://bugzilla.redhat.com/show_bug.cgi?id=1444326
Signed-off-by: Marc-André Lureau <marcandre.lureau@redhat.com>
Message-id: 20170425130520.31819-1-marcandre.lureau@redhat.com
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
Simple unions were carrying a special case that hid their 'data'
QMP member from the resulting C struct, via the hack method
QAPISchemaObjectTypeVariant.simple_union_type(). But by using
the work we started by unboxing flat union and alternate
branches, coupled with the ability to visit the members of an
implicit type, we can now expose the simple union's implicit
type in qapi-types.h:
| struct q_obj_ImageInfoSpecificQCow2_wrapper {
| ImageInfoSpecificQCow2 *data;
| };
|
| struct q_obj_ImageInfoSpecificVmdk_wrapper {
| ImageInfoSpecificVmdk *data;
| };
...
| struct ImageInfoSpecific {
| ImageInfoSpecificKind type;
| union { /* union tag is @type */
| void *data;
|- ImageInfoSpecificQCow2 *qcow2;
|- ImageInfoSpecificVmdk *vmdk;
|+ q_obj_ImageInfoSpecificQCow2_wrapper qcow2;
|+ q_obj_ImageInfoSpecificVmdk_wrapper vmdk;
| } u;
| };
Doing this removes asymmetry between QAPI's QMP side and its
C side (both sides now expose 'data'), and means that the
treatment of a simple union as sugar for a flat union is now
equivalent in both languages (previously the two approaches used
a different layer of dereferencing, where the simple union could
be converted to a flat union with equivalent C layout but
different {} on the wire, or to an equivalent QMP wire form
but with different C representation). Using the implicit type
also lets us get rid of the simple_union_type() hack.
Of course, now all clients of simple unions have to adjust from
using su->u.member to using su->u.member.data; while this touches
a number of files in the tree, some earlier cleanup patches
helped minimize the change to the initialization of a temporary
variable rather than every single member access. The generated
qapi-visit.c code is also affected by the layout change:
|@@ -7393,10 +7393,10 @@ void visit_type_ImageInfoSpecific_member
| }
| switch (obj->type) {
| case IMAGE_INFO_SPECIFIC_KIND_QCOW2:
|- visit_type_ImageInfoSpecificQCow2(v, "data", &obj->u.qcow2, &err);
|+ visit_type_q_obj_ImageInfoSpecificQCow2_wrapper_members(v, &obj->u.qcow2, &err);
| break;
| case IMAGE_INFO_SPECIFIC_KIND_VMDK:
|- visit_type_ImageInfoSpecificVmdk(v, "data", &obj->u.vmdk, &err);
|+ visit_type_q_obj_ImageInfoSpecificVmdk_wrapper_members(v, &obj->u.vmdk, &err);
| break;
| default:
| abort();
Signed-off-by: Eric Blake <eblake@redhat.com>
Message-Id: <1458254921-17042-13-git-send-email-eblake@redhat.com>
Signed-off-by: Markus Armbruster <armbru@redhat.com>
QAPI code generators currently create a 'void *data' member as
part of the anonymous union embedded in the C struct corresponding
to a QAPI union. However, directly assigning to this member of
the union feels a bit fishy, when we can assign to another member
of the struct instead.
Signed-off-by: Eric Blake <eblake@redhat.com>
Reviewed-by: Daniel P. Berrange <berrange@redhat.com>
Message-Id: <1457021813-10704-9-git-send-email-eblake@redhat.com>
Signed-off-by: Markus Armbruster <armbru@redhat.com>