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hw/devices: Move Gamepad declarations into a new header
Reviewed-by: Markus Armbruster <armbru@redhat.com> Signed-off-by: Philippe Mathieu-Daudé <philmd@redhat.com> Message-id: 20190412165416.7977-8-philmd@redhat.com Signed-off-by: Peter Maydell <peter.maydell@linaro.org>
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committed by
Peter Maydell
parent
e8fa395881
commit
98fa33276e
@@ -26,7 +26,4 @@ void *tsc2005_init(qemu_irq pintdav);
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uint32_t tsc2005_txrx(void *opaque, uint32_t value, int len);
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void tsc2005_set_transform(void *opaque, MouseTransformInfo *info);
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/* stellaris_input.c */
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void stellaris_gamepad_init(int n, qemu_irq *irq, const int *keycode);
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#endif
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@@ -0,0 +1,19 @@
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/*
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* Gamepad style buttons connected to IRQ/GPIO lines
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*
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* Copyright (c) 2007 CodeSourcery.
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* Written by Paul Brook
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*
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* This work is licensed under the terms of the GNU GPL, version 2 or later.
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* See the COPYING file in the top-level directory.
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*/
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#ifndef HW_INPUT_GAMEPAD_H
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#define HW_INPUT_GAMEPAD_H
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#include "hw/irq.h"
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/* stellaris_input.c */
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void stellaris_gamepad_init(int n, qemu_irq *irq, const int *keycode);
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#endif
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