Add gles support to egl-helpers, wire up in egl-headless and gtk.

Add support for OpenGL ES to egl-helpers.  Wire up the new option for
egl-headless and gtk UIs.  egl-headless actually works fine.  gtk hits a
not-yet implemented code path in libEGL when trying to use gles mode:

  libEGL warning: FIXME: egl/x11 doesn't support front buffer rendering.

(This is mesa 17.2.3).

Cc: Tomeu Vizoso <tomeu.vizoso@collabora.com>
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
Reviewed-by: Tomeu Vizoso <tomeu.vizoso@collabora.com>
Tested-by: Tomeu Vizoso <tomeu.vizoso@collabora.com>
Message-id: 20180618112141.23398-1-kraxel@redhat.com
This commit is contained in:
Gerd Hoffmann
2018-06-26 13:48:49 +02:00
parent 595123df1d
commit 54d208ffda
8 changed files with 61 additions and 31 deletions
+4 -3
View File
@@ -7,6 +7,7 @@
extern EGLDisplay *qemu_egl_display;
extern EGLConfig qemu_egl_config;
extern DisplayGLMode qemu_egl_mode;
typedef struct egl_fb {
int width;
@@ -34,7 +35,7 @@ extern int qemu_egl_rn_fd;
extern struct gbm_device *qemu_egl_rn_gbm_dev;
extern EGLContext qemu_egl_rn_ctx;
int egl_rendernode_init(const char *rendernode);
int egl_rendernode_init(const char *rendernode, DisplayGLMode mode);
int egl_get_fd_for_texture(uint32_t tex_id, EGLint *stride, EGLint *fourcc);
void egl_dmabuf_import_texture(QemuDmaBuf *dmabuf);
@@ -44,8 +45,8 @@ void egl_dmabuf_release_texture(QemuDmaBuf *dmabuf);
EGLSurface qemu_egl_init_surface_x11(EGLContext ectx, Window win);
int qemu_egl_init_dpy_x11(EGLNativeDisplayType dpy);
int qemu_egl_init_dpy_mesa(EGLNativeDisplayType dpy);
int qemu_egl_init_dpy_x11(EGLNativeDisplayType dpy, DisplayGLMode mode);
int qemu_egl_init_dpy_mesa(EGLNativeDisplayType dpy, DisplayGLMode mode);
EGLContext qemu_egl_init_ctx(void);
#endif /* EGL_HELPERS_H */
+1 -1
View File
@@ -127,7 +127,7 @@ void gd_egl_release_dmabuf(DisplayChangeListener *dcl,
QemuDmaBuf *dmabuf);
void gd_egl_scanout_flush(DisplayChangeListener *dcl,
uint32_t x, uint32_t y, uint32_t w, uint32_t h);
void gtk_egl_init(void);
void gtk_egl_init(DisplayGLMode mode);
int gd_egl_make_current(DisplayChangeListener *dcl,
QEMUGLContext ctx);