From 46741f23cc129dac0f65cd6f158b9f8ab715646d Mon Sep 17 00:00:00 2001 From: coldhex Date: Fri, 11 Jul 2025 20:57:09 +0300 Subject: [PATCH] nv2a/glsl: Delete deprecated FIXME comment about about vertex order --- hw/xbox/nv2a/pgraph/glsl/geom.c | 4 ---- 1 file changed, 4 deletions(-) diff --git a/hw/xbox/nv2a/pgraph/glsl/geom.c b/hw/xbox/nv2a/pgraph/glsl/geom.c index ec4d19fe5f..53a8e3405d 100644 --- a/hw/xbox/nv2a/pgraph/glsl/geom.c +++ b/hw/xbox/nv2a/pgraph/glsl/geom.c @@ -125,10 +125,6 @@ MString *pgraph_glsl_gen_geom(const GeomState *state, GenGeomGlslOptions opts) /* TODO: frontface/backface culling for polygon modes POLY_MODE_LINE and * POLY_MODE_POINT. - * FIXME: OpenGL/Vulkan does not specify absolute vertex order when input - * is a triangle list, triangle strip or fan. Only vertex winding order - * is specified. Currently we assume input triangle vertex order follows - * the last provoking vertex convention. */ switch (state->primitive_mode) { case PRIM_TYPE_POINTS: return NULL;