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ui: add egl-headless support on win32
Make GBM optional for EGL code, and enable the build for win32. Signed-off-by: Marc-André Lureau <marcandre.lureau@redhat.com> Message-Id: <20230606115658.677673-13-marcandre.lureau@redhat.com>
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+2
-3
@@ -1484,8 +1484,7 @@
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{ 'name': 'none' },
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{ 'name': 'gtk', 'if': 'CONFIG_GTK' },
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{ 'name': 'sdl', 'if': 'CONFIG_SDL' },
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{ 'name': 'egl-headless',
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'if': { 'all': ['CONFIG_OPENGL', 'CONFIG_GBM'] } },
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{ 'name': 'egl-headless', 'if': 'CONFIG_OPENGL' },
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{ 'name': 'curses', 'if': 'CONFIG_CURSES' },
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{ 'name': 'cocoa', 'if': 'CONFIG_COCOA' },
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{ 'name': 'spice-app', 'if': 'CONFIG_SPICE' },
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@@ -1525,7 +1524,7 @@
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'cocoa': { 'type': 'DisplayCocoa', 'if': 'CONFIG_COCOA' },
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'curses': { 'type': 'DisplayCurses', 'if': 'CONFIG_CURSES' },
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'egl-headless': { 'type': 'DisplayEGLHeadless',
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'if': { 'all': ['CONFIG_OPENGL', 'CONFIG_GBM'] } },
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'if': 'CONFIG_OPENGL' },
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'dbus': { 'type': 'DisplayDBus', 'if': 'CONFIG_DBUS_DISPLAY' },
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'sdl': { 'type': 'DisplaySDL', 'if': 'CONFIG_SDL' }
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}
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