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ui/egl: query ANGLE d3d device
Check if ANGLE is being used with D3D backend. Signed-off-by: Marc-André Lureau <marcandre.lureau@redhat.com> Message-Id: <20230606115658.677673-19-marcandre.lureau@redhat.com>
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@@ -12,6 +12,7 @@
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extern EGLDisplay *qemu_egl_display;
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extern EGLConfig qemu_egl_config;
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extern DisplayGLMode qemu_egl_mode;
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extern bool qemu_egl_angle_d3d;
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typedef struct egl_fb {
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int width;
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