From c2efcf41f40476ff400a10148b10abea5918e959 Mon Sep 17 00:00:00 2001 From: jnmartin84 Date: Sun, 13 Apr 2025 10:09:56 -0400 Subject: [PATCH] use reciprocal multiply as seen in many other lines of rewrite --- src/wipeout/ship.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/wipeout/ship.c b/src/wipeout/ship.c index 3b19828..20ec1f4 100644 --- a/src/wipeout/ship.c +++ b/src/wipeout/ship.c @@ -630,7 +630,7 @@ static bool vec3_is_on_face(vec3_t pos, track_face_t *face, float alpha) { vec3_angle(vec3, vec1) + vec3_angle(vec1, vec0); - return (angle > ((30000/32767) * M_PI * 2)); + return (angle > (0.91552734375 * M_PI * 2)); } void ship_resolve_wing_collision(ship_t *self, track_face_t *face, float direction) {