From 43db7b7321e9d696eafcf62e6af57e185d53b41a Mon Sep 17 00:00:00 2001 From: jnmartin84 Date: Sun, 13 Apr 2025 10:11:57 -0400 Subject: [PATCH] another place where angle comparison to 30000 was converted differently --- src/wipeout/ship_player.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/wipeout/ship_player.c b/src/wipeout/ship_player.c index edd2bb4..e942007 100644 --- a/src/wipeout/ship_player.c +++ b/src/wipeout/ship_player.c @@ -316,7 +316,7 @@ void ship_player_update_race(ship_t *self) { vec3_angle(vec2, vec3) + vec3_angle(vec3, vec1) + vec3_angle(vec1, vec0); - if (angle < M_PI * 2 - 0.01) { + if (angle < (0.91552734375 * M_PI * 2)) { flags_add(self->flags, SHIP_FLYING); } }