Commit Graph

  • 339735392f Fix incorrect cursor position calculation on Mario head screen (related to #28) Heaven Volkoff 2020-05-15 01:09:28 -03:00
  • 4d1c229e6d Formatting and some other small stuff Vinícius R. Miguel 2020-05-15 00:21:46 -03:00
  • 15b361d3e6 Merge pull request #104 from uncletrunks/master Diantha J 2020-05-14 23:11:44 -04:00
  • d2afc056b3 Add a link to the es_ES README Vinícius R. Miguel 2020-05-15 00:05:50 -03:00
  • 34e9e3bcc6 Merge pull request #103 from Leon422/master Vinícius R. Miguel 2020-05-15 00:00:28 -03:00
  • 12b605aa6d Create translated README.md (README_es_ES.md) Leon422 2020-05-15 03:56:25 +01:00
  • ab23b8907b putting out fires uncletrunks 2020-05-14 21:50:10 -05:00
  • 86a3f84010 Merge branch 'master' into skipintro IvanDSM 2020-05-14 23:05:21 -03:00
  • a43ac2ebaf Update README for merging IvanDSM 2020-05-14 23:04:07 -03:00
  • 59d0cc16c1 Add <strings.h> include IvanDSM 2020-05-14 23:02:04 -03:00
  • 8e1412a2ac more cylindrical billboarding stuff uncletrunks 2020-05-14 20:47:55 -05:00
  • 70ca0af987 adds cylindrical billboarding, enables it for trees. uncletrunks 2020-05-14 20:31:52 -05:00
  • 8017d1dfa4 fix cursor on Mario head screen (fixes #28) fgsfds 2020-05-15 01:22:50 +03:00
  • cc4641f2a9 Add --skip-intro mention Vinícius R. Miguel 2020-05-14 15:25:11 -03:00
  • e166fc1512 Remove patch as functionality has been merged Vinícius R. Miguel 2020-05-14 14:57:47 -03:00
  • 2901e94d5c Typo fix Vinícius R. Miguel 2020-05-14 14:49:05 -03:00
  • 9db36183b4 Update README.md Vinícius R. Miguel 2020-05-14 14:47:59 -03:00
  • 5798f0ce8a Merge pull request #75 from wabberz/master Vinícius R. Miguel 2020-05-14 14:44:00 -03:00
  • a26c36b6b4 fix Fire Spitter uwabami 2020-05-14 19:08:30 +02:00
  • 2bdb1ab551 several fixes and improvements uwabami 2020-05-14 18:47:12 +02:00
  • 1b03e251bb Better way to detect mingw-w64; fix bettercamera for mingw.org; close .assets-local.txt before deleting it. yksoft1 2020-05-15 00:26:56 +08:00
  • fa9af3227e Make the code buildable on MinGW.org (not mingw-w64) and MSYS1. yksoft1 2020-05-14 23:47:00 +08:00
  • 8d2e0f5ffd fix Fwoosh in Tall, Tall Mountain uwabami 2020-05-14 17:07:14 +02:00
  • a773e68c15 fix Lakitu's cloud not appearing from a distance uwabami 2020-05-14 16:24:00 +02:00
  • 87dac5d916 fix bugged Heave-Ho in Wet-Dry World uwabami 2020-05-14 16:11:59 +02:00
  • 24b672df33 Merge branch 'master' of https://github.com/sm64pc/sm64pc uwabami 2020-05-14 14:35:15 +02:00
  • 829c1f29a8 Fixed more border-related code and fixes to N64 build removal Hyenadae 2020-05-14 05:18:12 -04:00
  • d2cff2838f Fix black edge caused by UB Vinícius R. Miguel 2020-05-13 21:18:22 -03:00
  • 47c4b7b41b Show the console on Windows setting WINDOWS_CONSOLE=1 Vinícius R. Miguel 2020-05-13 13:23:52 -03:00
  • 94a0dad150 Merge pull request #77 from Jan200101/sdlmake Vinícius R. Miguel 2020-05-13 13:19:47 -03:00
  • 1f1b27e08c Merge pull request #87 from Hyenadae/patch-1 Vinícius R. Miguel 2020-05-13 12:08:55 -03:00
  • cfeb310d70 Update to pisetup.sh Hy! 2020-05-13 11:35:22 -03:00
  • d5d151f322 Fix some overflow issues Vinícius R. Miguel 2020-05-13 11:25:22 -03:00
  • 31f0d68ca2 Removed majority of TARGET_N64 logic from code Hyenadae 2020-05-13 07:57:25 -04:00
  • bea82c00bc Increase GFX_POOL_SIZE to fix overflow in 32bit version - thanks fgsfds uwabami 2020-05-13 09:25:45 +02:00
  • 2e2e616821 Add nodrawdistance.patch Vinícius R. Miguel 2020-05-13 03:52:34 -03:00
  • 5f99e21592 extend cross compilation support Jan200101 2020-05-12 16:08:34 +02:00
  • c98a263cf4 adding option to disable draw distance uwabami 2020-05-12 09:26:16 +02:00
  • 0ec63e46ac Merge pull request #59 from Hyenadae/master Vinícius R. Miguel 2020-05-12 01:42:15 -03:00
  • 1dddd51fc9 Added script to prep Raspbian / RPi and compile SDL2 / SM64 Hyenadae 2020-05-11 23:28:12 -04:00
  • cdcea5c0f8 Add what's skipintro is about Vinícius R. Miguel 2020-05-11 18:31:59 -03:00
  • 9feb67d8f3 Merge pull request #66 from vanfanel/master HengiFettlich 2020-05-11 13:40:20 +02:00
  • d59c081905 Hide mouse cursor when in fullscreen mode. vanfanel 2020-05-11 13:37:48 +02:00
  • 691d6f382b WIP In-Game Exit via pause+save menus w/ Localizations Hyenadae 2020-05-11 06:58:33 -04:00
  • bd93878c56 Add option in the configfile for skipping the intro Now it's possible to either provide the --skip-intro command line argument or have skip_intro set to 1 on the config file. IvanDSM 2020-05-11 05:13:51 -03:00
  • 63c14d7086 Merge pull request #65 from cblankpixel/master IvanDSM 2020-05-11 04:55:24 -03:00
  • 5957be7bf6 Fix incorrect arguments for newcam_clamp(), min and max were swapped; Simplified newcam_change_setting() with clamp function. Also added a nice sound effect when closing the camera menu. BlankPixel 2020-05-10 23:42:29 -07:00
  • 4cbe3af070 Added CLI functionality with --skip-intro option. IvanDSM 2020-05-11 02:42:22 -03:00
  • ef3b0ba52d Fix hardcoded sensitivity (again?) IvanDSM 2020-05-11 01:53:52 -03:00
  • 6080d8b78e Merge branch 'master' of github.com:sm64pc/sm64pc IvanDSM 2020-05-11 01:51:34 -03:00
  • 595be623a0 Fix analogue camera axis inversion, mouse now obeys inversion. IvanDSM 2020-05-11 01:51:17 -03:00
  • 9fde94e80d Merge pull request #63 from aswgit/master IvanDSM 2020-05-11 01:22:17 -03:00
  • 368474b427 Fix emsdk install and PATH update albertw 2020-05-10 20:18:04 -07:00
  • 45b99dbd26 Merge remote-tracking branch 'main/master' albertw 2020-05-10 20:17:02 -07:00
  • 501f54f383 Even more clarification re: WINDOWS_BUILD IvanDSM 2020-05-10 23:38:38 -03:00
  • fada94d93b Fix emsdk install and PATH update 3dsgitasw@gmail.com 2020-05-10 19:24:09 -07:00
  • 8258bac40a Update README.md Vinícius R. Miguel 2020-05-10 19:42:41 -03:00
  • ff2ec85f8c Adds credit to Emil. Vinícius R. Miguel 2020-05-10 17:47:10 -03:00
  • 1245f3c75e Windows build clarifications. IvanDSM 2020-05-10 16:50:48 -03:00
  • a73accc906 Merge pull request #51 from fgsfdsfgs/patch-2 IvanDSM 2020-05-10 16:41:04 -03:00
  • a0ba46eaf6 move bettercamera settings to config file; cleanup fgsfds 2020-05-10 21:39:04 +03:00
  • acc0fd59c2 Add BETTERCAMERA notice Vinícius R. Miguel 2020-05-10 15:09:40 -03:00
  • 5e2e510500 Disable bettercamera by default. IvanDSM 2020-05-10 15:08:59 -03:00
  • aa046c76d9 Merge pull request #42 from vanfanel/master Vinícius R. Miguel 2020-05-10 14:02:27 -03:00
  • a7922928ae Merge pull request #48 from fgsfdsfgs/patch-1 IvanDSM 2020-05-10 13:37:32 -03:00
  • f24d44c9c7 Remove redundant code. Make GLES and GL modes respect DESIRED_WIDTH and DESIRED_HEIGHT in windowed mode, but in fullscreen mode just use the system video mode. vanfanel 2020-05-10 18:23:34 +02:00
  • d0b85785fe might as well check for L while we're at it fgsfds 2020-05-10 19:15:13 +03:00
  • 2234e28625 rebind Z trigger back to L fgsfds 2020-05-10 19:14:59 +03:00
  • 6c7df61480 Add warning about WINDOWS_BUILD IvanDSM 2020-05-10 13:13:15 -03:00
  • d6820f6073 whoops, this is supposed to be the Z button fgsfds 2020-05-10 19:09:43 +03:00
  • 16a4495bf2 Do not call gfx_sdl_set_fullscreen() just after creating the game window: create window fullscreen or not directly. vanfanel 2020-05-10 18:07:26 +02:00
  • 690283da13 allow rebinding of joystick and mouse buttons fgsfds 2020-05-10 19:05:54 +03:00
  • fd02d88b59 Fix for GLES on windowed rendering contexts (X11) vanfanel 2020-05-10 17:52:01 +02:00
  • a0068c747b Fix Web build. The ifeq($(TARGET_WEB),0) check on line 49 wasn't being endif'ed properly, which caused the rest of the code up until 244 (where an incorrect endif was placed) to be ignored. This commit fixes that issue and allows web builds to work normally. IvanDSM 2020-05-10 12:45:46 -03:00
  • e427aaa894 make use of mouse buttons fgsfds 2020-05-10 18:41:46 +03:00
  • 32ec185188 Merge pull request #36 from sm64pc/camera-rebase Vinícius R. Miguel 2020-05-10 11:45:13 -03:00
  • 67c60d00ee Merge branch 'master' into camera-rebase IvanDSM 2020-05-10 11:31:57 -03:00
  • 65bb12f7a4 Update README.md rai 2020-05-10 16:03:43 +02:00
  • d54d625a4f Update README.md rai 2020-05-10 16:02:02 +02:00
  • f70ebeb2b3 Use the system video mode in GLES platforms instead of setting a new one. vanfanel 2020-05-10 15:41:46 +02:00
  • e3a2613328 Fix build without new camera, add example to README IvanDSM 2020-05-10 05:47:38 -03:00
  • 6ed071e49e Merge branch 'master' into camera-rebase IvanDSM 2020-05-10 05:13:38 -03:00
  • 88b063d7a1 New Makefile and fgsfdsfgs fixes IvanDSM 2020-05-10 05:11:27 -03:00
  • b4626bf3b4 Merge pull request #32 from coltongit/patch-4 Vinícius R. Miguel 2020-05-10 00:28:33 -03:00
  • 19252e4275 Merge pull request #31 from Zero-Shift/master Vinícius R. Miguel 2020-05-10 00:18:05 -03:00
  • ad89f663f3 More fixes ported from fdsfgsfds' fork Colton G. Rushton 2020-05-10 00:05:33 -03:00
  • 8e2e2f49f0 Port fixes from fdsfgsfds' fork Colton G. Rushton 2020-05-10 00:03:14 -03:00
  • 3f9236a233 Update script.c Zero-Shift 2020-05-09 20:32:50 -05:00
  • b43313974c Merge pull request #29 from coltongit/patch-1 Vinícius R. Miguel 2020-05-09 21:17:15 -03:00
  • 1c86dca581 Fix save corruption in some 64-bit builds Colton G. Rushton 2020-05-09 21:13:57 -03:00
  • 5024cdece3 Delete fps.patch Vinícius R. Miguel 2020-05-09 18:21:44 -03:00
  • 7a81769abc Delete fps.patch Vinícius R. Miguel 2020-05-09 18:20:20 -03:00
  • 76783f2ab0 Add optional support for L-trigger on controllers. Vinícius R. Miguel 2020-05-09 12:18:30 -03:00
  • 879958617f Merge pull request #22 from Hyenadae/master y0shin 2020-05-09 06:21:20 -04:00
  • 0413703a60 L (Trigger) is real. Keyboard only for now. Hyenadae 2020-05-09 09:31:15 +01:00
  • f43c06303f L (Trigger) is real. Keyboard only for now. Hyenadae 2020-05-09 09:28:19 +01:00
  • 75aeb9d686 Fix goddard/sfx.h header IvanDSM 2020-05-09 02:32:57 -03:00
  • 89cd99608e Fix goddard/sfx.h header IvanDSM 2020-05-09 02:30:14 -03:00
  • 3ebfc225ca Mouse Look ported to camera_rebase IvanDSM 2020-05-09 02:10:56 -03:00
  • 18f3e6ad9f Merge pull request #17 from aswgit/master IvanDSM 2020-05-09 01:23:01 -03:00