Commit Graph

  • 91b038d39b BUGFIX: Camera invert #373 ineedhelpbad 2020-08-13 13:49:02 -05:00
  • 85d0108462 Update mario_actions_airborne.c ineedhelpbad 2020-08-13 00:26:23 -05:00
  • 488892e115 Update exoquant.c Martin Pham 2020-08-05 23:12:02 +02:00
  • 8543ee8be3 fix GL_LEGACY fgsfds 2020-07-27 17:28:32 +03:00
  • 55a0426cdd Merge pull request #364 from jmcerrejon/feature/rpi4-support-and-refactor fgsfds 2020-07-14 20:12:15 +03:00
  • c0eb4df80f Merge pull request #376 from CrispyBuns/nightly fgsfds 2020-07-14 20:11:44 +03:00
  • fae4311dff Add files via upload CrispyBuns 2020-07-14 10:54:07 -06:00
  • 597546125e don't assume first frame happens at 0 ticks fgsfds 2020-07-10 15:44:58 +03:00
  • 54ca76162a update 60fps patch fgsfds 2020-07-09 17:33:04 +03:00
  • 4b15a8f7b6 add a catch for 240hz refresh rates fgsfds 2020-07-09 17:24:15 +03:00
  • 572a4b698b do vsync exactly like sm64-port does it fgsfds 2020-07-09 17:02:43 +03:00
  • 685efc81c6 update 60fps patch fgsfds 2020-07-08 13:31:34 +03:00
  • 2982fcdb8e time video frames instead of game frames fgsfds 2020-07-08 13:07:05 +03:00
  • 92e869d263 roll back to using SDL_Delay/SDL_GetTicks fgsfds 2020-07-08 12:51:15 +03:00
  • fde15809b7 add sanity checks in save_file.c fgsfds 2020-07-07 20:57:18 +03:00
  • 97be18f11d add new 60FPS patch by Emil; nuke old patches fgsfds 2020-07-07 20:52:51 +03:00
  • b3ddd3a9fc remove garbage from game_loop_one_iteration fgsfds 2020-07-07 20:43:46 +03:00
  • bc3e94b11e bump gfx pool size fgsfds 2020-07-07 15:03:45 +03:00
  • 1486bee60a replace 'double' vsync option with 'auto' from sm64-port fgsfds 2020-07-07 15:03:25 +03:00
  • 765a08c846 merge gfx updates from sm64-port fgsfds 2020-07-07 14:18:46 +03:00
  • 503aca4c0b Update repo_url. Rename /sm64pi/sm64pc -> /sm64pc/sm64ex Jose Cerrejon 2020-07-06 19:29:52 +02:00
  • bd237c0456 Raspberry 4 suppot. Refactor code. Jose Cerrejon 2020-07-06 19:05:19 +02:00
  • 3178c165c2 Merge pull request #363 from jmcerrejon/feature/fix-if-pisetup fgsfds 2020-07-06 18:54:45 +03:00
  • 2fab08f213 Fix issue line 270: conditional binary operator expected Jose Cerrejon 2020-07-06 13:30:13 +02:00
  • bf174e36a6 nuke TARGET_N64 remnants fgsfds 2020-07-05 14:42:26 +03:00
  • c33936e862 Enhance Z-fighting issues for shadows n64 2020-07-04 22:25:32 +02:00
  • 744b6bf5d6 Don't render low-polygon variants on pc-port n64 2020-07-04 22:18:17 +02:00
  • 469ad637ed Make sure the first star is initially selected, if all stars are obtained n64 2020-07-04 22:17:49 +02:00
  • df1340c37c 'Better skybox position precision' from sm64-port fgsfds 2020-07-05 14:33:57 +03:00
  • 6330644371 Refresh 11 n64 2020-07-04 11:18:55 -04:00
  • dd873771cf Merge pull request #360 from danielh05/nightly fgsfds 2020-06-25 19:39:39 +03:00
  • bf09d0ca93 fix spacing and remove include danielh05 2020-06-25 13:34:53 +02:00
  • c7af33814e Make tree only Cylboard when "BETTERCAMERA" is detected danielh05 2020-06-25 02:38:23 +02:00
  • fccaead53d allow to bind controller triggers fgsfds 2020-06-25 02:10:03 +03:00
  • 9c2b5f08b6 actually bind L to LSHIFT and LSHOULDER by default fgsfds 2020-06-25 01:19:38 +03:00
  • 9e4c0f26c9 bettercam: camera centering is bound to L again fgsfds 2020-06-25 01:18:50 +03:00
  • 026361ad61 force disable free camera during demo playback fgsfds 2020-06-24 16:25:30 +03:00
  • 73678daf8a Merge pull request #358 from jungletek/patch-1 fgsfds 2020-06-24 16:00:28 +03:00
  • b334ffd9a1 Update README.md jungletek 2020-06-24 07:58:49 -04:00
  • 89974e786d eu: check if language value is correct fgsfds 2020-06-23 04:10:38 +03:00
  • 5705a708d3 into the trash it goes fgsfds 2020-06-23 03:51:22 +03:00
  • 613a23e5e3 I am a dumb fuck fgsfds 2020-06-23 03:38:04 +03:00
  • 1ba31e1266 fix discordrpc in EU fgsfds 2020-06-23 02:58:39 +03:00
  • cb9bd73866 reenable puppycam after level change fgsfds 2020-06-21 20:42:02 +03:00
  • 7eb65238f6 rename save folder to sm64ex; copy saves from old folder fgsfds 2020-06-21 20:18:46 +03:00
  • 125675c536 restore full demo loop fgsfds 2020-06-21 19:38:15 +03:00
  • 52e32ba763 properly merge refresh 10.1's audio code fgsfds 2020-06-21 02:22:37 +03:00
  • 99f69eff1c throw out unused libultra sources fgsfds 2020-06-21 02:21:46 +03:00
  • d48db1d9c6 add missing texture indicator fgsfds 2020-06-20 18:13:10 +03:00
  • 7331fab8d8 fix paths to sound data with EXTERNAL_DATA=1 fgsfds 2020-06-20 18:05:45 +03:00
  • 59cbe0ab70 update puppycam; add runtime option to disable it fgsfds 2020-06-20 17:22:33 +03:00
  • fe44da4794 fix GRUCODE defines fgsfds 2020-06-20 04:32:12 +03:00
  • 5053446f45 Refresh 10.1 n64 2020-06-17 22:14:59 -04:00
  • 4a448cf10d merge refresh 10 n64 2020-06-02 12:44:34 -04:00
  • f500541834 Merge pull request #351 from sm64pc/nightly fgsfds 2020-06-19 23:48:05 +03:00
  • af8c4fc4fa Update README.md fgsfds 2020-06-19 23:43:40 +03:00
  • 4bdc3ecfa8 Update README.md fgsfds 2020-06-19 23:42:57 +03:00
  • 44f9b92124 Bugfix Pouar 2020-06-18 19:34:57 -05:00
  • 34af21bad4 premultiply volume scales by master volume fgsfds 2020-06-18 02:20:32 +03:00
  • 94db04aaf0 fix segfaults in libaudiofile.cpp fgsfds 2020-06-18 01:33:45 +03:00
  • 29e915e4df fix JP build fgsfds 2020-06-17 05:18:05 +03:00
  • 7526a998cb 'filter' is a reserved keyword in GLSL fgsfds 2020-06-17 04:40:14 +03:00
  • 5abf1baf6a controller_sdl: init haptics separately in case it's not available fgsfds 2020-06-17 03:11:50 +03:00
  • 6686a2d7d9 use GLES shaders in web build fgsfds 2020-06-17 00:15:27 +03:00
  • 1d6469d2cf fix web build fgsfds 2020-06-16 22:24:54 +03:00
  • 2e989e4831 properly scale sound volumes instead of abusing fadeVolume fgsfds 2020-06-15 00:20:23 +03:00
  • 91f50a4089 remove stray spaces fgsfds 2020-06-14 23:29:34 +03:00
  • b1b3fef112 Merge pull request #329 from KiritoDv/nightly fgsfds 2020-06-14 23:27:06 +03:00
  • 69513ef0bc update the exclamation box texture names in crcmaps fgsfds 2020-06-14 13:40:53 +03:00
  • 8749ebda17 give the correct textures a different name instead fgsfds 2020-06-14 13:37:57 +03:00
  • ee789bd18d revert asset version increase fgsfds 2020-06-14 13:30:39 +03:00
  • a558942beb increment asset file version fgsfds 2020-06-14 02:40:04 +03:00
  • f02c1cab49 tools: make some stuff endianness-aware fgsfds 2020-06-14 02:28:59 +03:00
  • 2e03057182 swap width and height for wing cap and vanish cap sides fgsfds 2020-06-14 02:28:16 +03:00
  • fd05cd3adb don't use small resource alignment for large textures fgsfds 2020-06-13 22:54:33 +03:00
  • b15bd727c2 Added sfx and env volume settings NoHomoBoi 2020-06-13 02:16:00 -05:00
  • 208bfdcbf3 move all the discordrpc stuff to pc_main.c fgsfds 2020-06-13 04:21:47 +03:00
  • b673f38516 tabledesign should build on linux now fgsfds 2020-06-13 03:27:56 +03:00
  • 7fe8645fcd thank you case sensitive file systems very cool fgsfds 2020-06-13 00:53:01 +03:00
  • eed923e442 sdl2: fix window position saving and alt-enter fgsfds 2020-06-13 00:51:37 +03:00
  • 05bccd107a fix that damn ERROR() warning in tools fgsfds 2020-06-13 00:21:02 +03:00
  • 8c1257eca1 replace full audiofile source with a stripped down single-file version fgsfds 2020-06-12 23:43:45 +03:00
  • 7c341334f0 Code cleanup & changed max volume to 127 NoHomoBoi 2020-06-12 03:22:08 -05:00
  • 56c6590bf3 Fixed config indentation NoHomoBoi 2020-06-12 00:56:51 -05:00
  • 66923e05af Changed configfile variable value NoHomoBoi 2020-06-12 00:55:21 -05:00
  • a632ee21ff Changed configfile variable name NoHomoBoi 2020-06-12 00:53:40 -05:00
  • 2fa7e4f4ba Merge branch 'nightly' of https://github.com/KiritoDv/sm64pc into nightly NoHomoBoi 2020-06-11 22:40:55 -05:00
  • 49dc1e3495 Added music volume config NoHomoBoi 2020-06-11 22:39:13 -05:00
  • aa5dfaa7c2 'properly' disable noise effect scaling fgsfds 2020-06-12 00:23:47 +03:00
  • 36bdb54d5e remove precision specifiers from the three-point shader fgsfds 2020-06-11 06:33:43 +03:00
  • 8788cfa3ad d3d11 renderer now uses the configWindow values fgsfds 2020-06-11 06:17:14 +03:00
  • 3557e895fe add apply button to display settings fgsfds 2020-06-11 06:12:03 +03:00
  • 3dff608c7b add D3D12 headers because they're missing in mingw fgsfds 2020-06-11 06:11:11 +03:00
  • 383983ef9d form window title in pc_main; show correct RAPI in it fgsfds 2020-06-11 03:54:30 +03:00
  • a81a8e6ef1 added D3D11 and D3D12 renderers from Emil/n64-fast3d-engine fgsfds 2020-06-11 03:44:08 +03:00
  • fe1a8a8602 Update README.md V. R. Miguel 2020-06-10 22:41:29 -03:00
  • 55e2a3bacb oops V. R. Miguel 2020-06-10 22:37:48 -03:00
  • 1a7eee260f Mention pt-BR README V. R. Miguel 2020-06-10 22:37:48 -03:00
  • c2ecc7fb64 Create README_pt_BR.md V. R. Miguel 2020-06-10 22:36:41 -03:00
  • bc6ebbf191 use full texture sizes for the eyes of big bomb lad and chuckya fgsfds 2020-06-10 19:09:57 +03:00