Isaac0-dev
b1b5b93dcc
remove some dangerous functions
2025-02-13 22:33:34 +10:00
Isaac0-dev
5a2e060c2d
autogen implement structs with name after definition
2025-02-12 18:24:01 +10:00
Isaac0-dev
bb768ef55b
autogen fix integer type detection
2025-02-12 17:46:24 +10:00
Isaac0-dev
ff83d6a037
autogen array implementation
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arrays are pushed to Lua via tables
2025-02-12 17:38:38 +10:00
Isaac0-dev
9a13c298ad
added HOOK_ON_INTERACTIONS
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this is called after mario's interactions are processed
2025-02-11 17:58:57 +10:00
Isaac0-dev
d53d20c11c
HOOK_ON_DIALOG fixes, expose set_dialog_box_state
2025-02-10 18:31:59 +10:00
Isaac0-dev
7fb3d3de89
run autogen
2025-02-07 10:10:37 +10:00
Agent X
fefb222198
Re-expose function
2025-01-10 19:04:55 -05:00
Isaac0-dev
6abf4695cf
run autogen
2025-01-07 09:08:25 +10:00
PeachyPeach
85b51fd02a
Autogen documentation for vec types ( #609 )
2025-01-06 08:40:36 +10:00
John S
be0e47a4c2
Documentation of mario.h, mario_actions_airborne.c, mario_actions_automatic.c, mario_actions_cutscene.c, and mario_actions_moving.c ( #601 )
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* WIP mario.h - mario_actions_moving.c
* Fix improper list formatting
bulleted lists are broken due to whitespace stripping, i may fix this later.
* Fix some issues in formatting and missing descriptions
* Accidental struct syntax fix
* Fix repeating descriptions
* Fix repeating descriptions final
2024-12-31 21:00:54 -05:00
Agent X
f880e6c569
Document level_update.h and add new instant warp function (70.1%)
2024-12-31 19:39:36 -05:00
Amy54Desu
1f1683815e
HOOK_MARIO_OVERRIDE_GEOMETRY_INPUTS ( #591 )
2024-12-31 10:38:52 +10:00
PeachyPeach
96932f5bf1
Custom geo function and switch nodes with Lua callback ( #593 )
2024-12-31 10:23:13 +10:00
Agent X
8c8b7e91a3
Update some things
2024-12-29 14:38:45 -05:00
jayden
c8faa22072
Final touches for geo hooks ( #588 )
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* new geo process children hook
* EXPOSE the mat stack
* fix formatting (oops)
2024-12-28 08:44:36 -05:00
jayden
1291350bed
Add hooks to graph node processing ( #587 )
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* geo process hooking
* autogen update!
2024-12-27 22:07:31 -05:00
jayden
68b9f2c556
Autogen correctly handle pointers ( #584 )
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* correctly handle pointers in autogen
* autogen with correct pointers
* fix typo in lvt autogen
2024-12-27 17:51:47 -05:00
jayden
67f4088eb9
make graphnodeswitchcase mutable ( #581 )
2024-12-23 06:59:58 -05:00
Agent X
5aa3a31003
Document object_list_processor.h (69.67%)
2024-12-22 21:58:06 -05:00
Agent X
c76ded1c52
Merge branch 'dev' of https://github.com/coop-deluxe/sm64coopdx into dev
2024-12-22 21:54:05 -05:00
Agent X
fe316a9a08
Document some more files (69.61%)
2024-12-22 21:53:54 -05:00
jayden
2a19745137
Expose types of GraphNode to Lua ( #580 )
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* expose graph_node.h
* cast_graph_node lua function
* document cast_graph_node
* graph node immutables
2024-12-22 19:15:04 -05:00
John S
16e78ee36a
Fix a capitalization issue within the interaction.h documentation ( #578 )
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* Document Interaction.h (68.23%)
* Fix caps
* Fix missing bracket
* Make descriptions a little more clear and concise
* Fix a capitalization issue
2024-12-22 06:40:54 -05:00
John S
8da73663aa
Document Interaction.h (68.23%) ( #577 )
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* Document Interaction.h (68.23%)
* Fix caps
* Fix missing bracket
* Make descriptions a little more clear and concise
2024-12-19 22:30:07 -05:00