355 Commits

Author SHA1 Message Date
ManIsCat2 e90d9b9e72 unfuck android codebase: part1 2025-03-23 00:35:08 +03:30
ManIsCat2 f1aacb6057 Merge branch 'android' of https://github.com/ManIsCat2/sm64coopdx into android 2025-02-15 15:43:37 +03:30
Agent X abf818b90e Boy what the hell (unbreak mods and DynOS packs)
They dug me out of my grave and told me `configSkipPackGeneration`. My heart sank.
This feature would have been fine if it was off by default and if it wasn't then people caught it before the version was officially released and the option was promptly disabled without a massive pool of people having this option turned on by default.
So I will say, Coolio wasn't really in the wrong by adding this, it should have never been changed to be on by default.
2025-02-14 18:42:41 -05:00
ManIsCat2 d91f879265 Merge branch 'android' of https://github.com/ManIsCat2/sm64coopdx into android 2025-02-14 10:35:27 +03:30
Cooliokid956 2218428a4d Skip DynOS binary file generation on startup (#638)
it is off by default, but the common player may want to turn it on to improve loading times
2025-01-19 18:49:15 +10:00
ManIsCat2 6e9ae18261 merge 1.1.1 2025-01-12 01:42:03 +03:30
KirbyKidJ d1d36a1fa2 Fixed MacOS Resource Path Location (#617)
* Fixed MacOS resource path

I'm not very good at C coding.

* Fixed formatting and ensured safe return
2025-01-07 16:27:11 -05:00
Isaac0-dev 547e22530c fix dynos warps castle grounds bug 2025-01-07 09:04:37 +10:00
xLuigiGamerx 606c29e2e0 Updated touchcontrols textures 2025-01-06 22:11:52 +03:00
ManIsCat2 67d2b556a2 do this 2025-01-06 13:42:10 +03:30
ManIsCat2 85dd550569 merge sm64coopdx1.1 2025-01-06 11:53:39 +03:30
PeachyPeach 49c9a2d57e Fix typo in gfx command (DynOS) (#605) 2025-01-02 18:47:12 -05:00
Michael 735a7ec7a7 Japanese Support (#574)
* server console with commands

* better unicode support and japanese translation

* Update README.md

* restore unneeded changes

* missed this

* extra

* restore

* remove extra line

* spacing

* japanese aliased

* language display names

* Update .gitignore

* japanese language support

* more common kanji

* merging new images

* fix line conflicts

* again

* redefinition removal

* Update djui_font.c

* Update djui_font.c

* Update djui_font.c

* separated japanese glyphs and images

* Update .gitignore

* Update djui_font.c

* Revert "Update djui_font.c"

This reverts commit ab2ad8c1896c7bdb39b1604842b05155a79d3767.

* Revert "separated japanese glyphs and images"

This reverts commit c3d0fd40e396716b919244acaec44d30d6a77dc4.

* recombined sheets

* Update djui_font.c

* Update djui_font.c

* Update djui_font.c

* separated japanese glyphs and images

* Update Japanese.ini

---------

Co-authored-by: Isaac0-dev <62234577+Isaac0-dev@users.noreply.github.com>
2024-12-31 10:32:31 -05:00
PeachyPeach 96932f5bf1 Custom geo function and switch nodes with Lua callback (#593) 2024-12-31 10:23:13 +10:00
Radek Krzyśków dc538f4f50 Reworked the platform-dependent executable paths. Quoting the command line for Discord game invites. (#188) 2024-12-27 18:05:54 -05:00
PeachyPeach 970f454d8e DynOS support for textures with palette (#582) 2024-12-27 17:52:28 -05:00
PeachyPeach f1e216649d Auto disable billboards for 3D models (#579) 2024-12-22 07:54:45 -05:00
xLuigiGamerx 6757a3abb7 Added FONT_SPECIAL (#556)
* Fixed player and mod lists not updating on language change

* Added `FONT_SPECIAL` which is based on the special controls letters in dialog boxes
2024-12-17 08:58:38 -05:00
Agent X 036fa909a4 Add missing selectionbox arrows and cake screen textures to DynOS 2024-12-15 19:51:55 -05:00
Isaac0-dev 23a6b6726f better typing for cmaps 2024-12-09 08:21:53 +10:00
Isaac0-dev c65a67ccf1 use a hmap for scroll targets 2024-11-30 15:34:25 +10:00
Isaac0-dev c0691d4b3e add unordered map to cmap 2024-11-30 15:33:11 +10:00
Isaac0-dev 2bfd9bc5f6 init dynos levels in DynOS_Level_GetCollision 2024-11-30 09:12:47 +10:00
xLuigiGamerx a3ccaeb2ee "presse" -> "pressed" Part 2 2024-11-29 19:35:55 +03:00
xLuigiGamerx a0f87db6d9 "presse" -> "pressed" 2024-11-29 19:27:27 +03:00