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-- name: Mario RUN!
-- description: Mario is constantly running.
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local speedThreshold = 50
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local function mario_update(m)
--Prevent mario from crouching or idling
if m.action == ACT_IDLE or m.action == ACT_CROUCHING then
set_mario_action(m, ACT_WALKING, 0)
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end
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-- Ensures that Mario moves at a speed greater than or equal to speedThreshold
m.forwardVel = math.max(m.forwardVel,speedThreshold)
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end
-- hooks --
hook_event(HOOK_MARIO_UPDATE, mario_update)