Commit Graph

93 Commits

Author SHA1 Message Date
Juan Linietsky bc2e8d99e5 Made Vector::ptrw explicit for writing, compiler was sometimes using the wrong function,
leading to unnecesary copy on writes and reduced performance.
2017-11-25 00:09:40 -03:00
Juan Linietsky 30dadb1228 Merge pull request #11933 from cxong/master
Use "Command" instead of "Meta" for macOS (#1619)
2017-11-21 14:25:09 -03:00
Ferenc Arn d28763a4c1 Rename Rect3 to AABB.
Fixes #12973.
2017-11-17 11:01:41 -05:00
George Marques 0284727e7b Create API to add and remove VisualScript custom nodes
This makes a VisualScriptEditor singleton, which gives plugins the
ability to register their own custom nodes. Those will be available for
insertion in the Visual Script editor, under the "Custom Nodes"
category.
2017-11-15 17:13:13 -02:00
Juan Linietsky c1855dcff1 Properly fix node path selection in input ports, closes #12152 2017-11-12 09:20:38 -03:00
homer666 6880cad471 (VS) Add space after "=" sign in variable list 2017-10-17 21:45:39 +11:00
Cong 524ffc9712 Use "Command" for OSX in translation strings (#1619) 2017-10-13 20:12:58 +11:00
Daniel J. Ramirez bb69855f1a VS now supports white themes. 2017-10-02 21:31:32 -05:00
Daniel J. Ramirez 6d874ea685 Added correct initialization for script editor theme.
Some style fixes for VS interface.
2017-10-02 18:33:42 -05:00
Gilles Roudiere 6f185cc9f7 Remove unecessary anchors&margins set causing bad display (sons of containers) 2017-09-27 00:38:28 +02:00
Gilles Roudiere 05bb8e0c10 Remove set_area_as_parent_rect and replace it by set_anchors_and_margins_preset(PRESET_WIDE) 2017-09-22 11:39:44 +02:00
letheed 5ad9be4c24 Rename pos to position in user facing methods and variables
Rename user facing methods and variables as well as the corresponding
C++ methods according to the folloming changes:

* pos -> position
* rot -> rotation
* loc -> location

C++ variables are left as is.
2017-09-20 13:11:10 +02:00
Daniel J. Ramirez 74d028729f Improved VisualScriptEditor 2017-09-14 12:45:42 -05:00
Rémi Verschelde fe3bbaa9d0 Merge pull request #11076 from hpvb/fix-10935
Fix crash on wrong type drag into the vs editor
2017-09-13 19:28:13 +02:00
Daniel J. Ramirez 60f054d3ac Improved VS node coloring 2017-09-12 13:16:47 -05:00
Daniel J. Ramirez 1e8048dd45 Improved theme generation, and other fixes 2017-09-12 13:16:38 -05:00
Juan Linietsky 1c5376ae59 Many fixes to visual script, changed virtuals override for a proper selector. 2017-09-12 07:58:54 -03:00
Hein-Pieter van Braam 2ec0bc4f80 Fix crash on wrong type drag into the vs editor
Don't allow drops of draggable items without a vs node type.

This fixes #10935
2017-09-09 00:34:53 +02:00
Daniel J. Ramirez d6b664f671 Fix. resizeable -> resizable.
(not actually a typo, but the rest of the API uses resizable)
2017-09-03 13:12:52 -05:00
Poommetee Ketson ed606ded52 Fix files header 2017-09-01 21:07:55 +07:00
Wilson E. Alvarez a400a65c8a Renamed 'script_changed' signal in the script editor plugin to 'edited_script_changed' 2017-08-29 10:24:10 -04:00
Rémi Verschelde bd282ff43f Use HTTPS URL for Godot's website in the headers 2017-08-27 14:16:55 +02:00
Andreas Haas 6134d8741d Editor: Add some more translatable strings. 2017-08-25 18:49:45 +02:00
Hein-Pieter van Braam cacced7e50 Convert Object::cast_to() to the static version
Currently we rely on some undefined behavior when Object->cast_to() gets
called with a Null pointer. This used to work fine with GCC < 6 but
newer versions of GCC remove all codepaths in which the this pointer is
Null. However, the non-static cast_to() was supposed to be null safe.

This patch makes cast_to() Null safe and removes the now redundant Null
checks where they existed.

It is explained in this article: https://www.viva64.com/en/b/0226/
2017-08-24 23:08:24 +02:00
Andreas Haas 927fb9d793 VisualScriptEditor: Remove Node when canceling PropertySelector. 2017-08-22 21:56:18 +02:00