Rémi Verschelde
d15de6f264
Merge pull request #96292 from AThousandShips/null_check_ref_fix
...
Cleanup of raw `nullptr` checks with `Ref`
2024-09-03 16:13:55 +02:00
passivestar
8befcc1113
[macOS] Fix Quick Open shortcut conflict
2024-08-31 18:08:23 +04:00
A Thousand Ships
194bdde947
Cleanup of raw nullptr checks with Ref
...
Using `is_valid/null` over checks with `nullptr` or `ERR_FAIL_NULL` etc.
2024-08-31 15:01:09 +02:00
Yuri Rubinsky
52889ab7ee
[Scene] Add SceneStringName::toggled
2024-08-28 15:14:26 +03:00
Rémi Verschelde
35be8acf60
Merge pull request #96199 from SaracenOne/ownerless_node_crashfix
...
Fix crash when selecting ownerless 3D node.
2024-08-28 09:45:44 +02:00
Saracen
279ccd6d32
Fix crash when selecting ownerless 3D node.
2024-08-28 04:35:46 +01:00
Robert Yevdokimov
67dfbc0816
Save the state of view transform gizmo option
2024-08-27 19:16:43 -04:00
Rémi Verschelde
48645f3d70
Merge pull request #87793 from ryevdokimov/hide-transform-gizmo
...
Add ability to hide editor transform gizmo
2024-08-28 00:10:32 +02:00
Rémi Verschelde
109203d472
Merge pull request #85331 from RobProductions/customize-navigation-controls
...
Add full customization of 3D navigation controls
2024-08-28 00:10:19 +02:00
bruvzg
fba7ad8c7b
Remove spaces and punctuation from the beginning of translatable strings.
2024-08-22 20:51:13 +03:00
tetrapod00
080acd7246
Remember "View Grid" (per-viewport) setting between editor sessions
2024-08-20 15:59:07 -07:00
Rémi Verschelde
93fe5c6598
Merge pull request #94553 from juanjp600/gizmo-bvh
...
Fix gizmos without visible geometry not being selectable
2024-08-19 16:05:11 +02:00
Rémi Verschelde
80933392f3
Merge pull request #87135 from ryevdokimov/do-not-apply-material-on-ui-cancel
...
Clear drag preview material on `NOTIFICATION_DRAG_END`
2024-08-19 16:04:28 +02:00
oeelis
bf9fdc5b96
Ignore locked nodes when click selecting in 3d editor
...
When selecting 3d nodes with a single click, the node closest to the
camera is selected. If the closest node was locked, it would block the
selection, even when there was unlocked nodes behind the locked node.
This PR replaces the `_select_ray` method call used to find the closest
node with the similar `_find_items_at_pos` method, which can skip any
locked nodes.
Fixes #84764
2024-08-19 14:56:02 +02:00
Rémi Verschelde
a7200cedbc
Merge pull request #95154 from jsjtxietian/quit-freelook
...
Fix Pressing Escape doesn't exit freelook in the 3D editor
2024-08-17 00:45:57 +02:00
Rémi Verschelde
45342d06a6
Merge pull request #95420 from TokisanGames/fix-crash-selecting-notdescendant
...
Fix crash by ensuring selected node is a descendant of the edited scene
2024-08-16 14:34:15 +02:00
Rémi Verschelde
f02e89bd04
Merge pull request #93869 from MajorMcDoom/ortho-grids
...
Make viewport grid visible on all three planes in ortho camera view
2024-08-16 14:32:06 +02:00
Rémi Verschelde
3ba9f4304e
Merge pull request #95402 from MajorMcDoom/rotation-gizmo-fix
...
Correct rotation gizmo plane math for off-center perspective view
2024-08-16 10:35:51 +02:00
Rémi Verschelde
12eb1436f4
Merge pull request #92734 from lawnjelly/faster_editor_grid4
...
Optimize Editor `_init_grid()`
2024-08-16 10:33:53 +02:00
Cory Petkovsek
b1a45d9487
Ensure selected node is a descendant of the edited scene
2024-08-13 12:08:47 +07:00
Zi Ye
1fc8255355
Corrected rotation gizmo plane math for off-center perspective view.
2024-08-11 14:19:23 -05:00
jsjtxietian
78dc310103
Fix Pressing Escape doesn't exit freelook in the 3D editor
2024-08-07 11:11:28 +08:00
Rémi Verschelde
e2be29c2a9
Merge pull request #93404 from TokisanGames/fix-empty-scene-crash
...
Fix crash in Node3DEditorViewport selecting on empty scene
2024-07-31 16:13:12 +02:00
Juan Pablo Arce
45f6110e26
Fix gizmos without visible geometry not being selectable
...
The issue was that Node3DEditorViewport was using the render server's BVH to filter out nodes,
which is not correct for gizmos that have no renderable components,
or have collision triangles that exceed the bounds of their renderable components.
2024-07-21 13:56:13 -03:00
Mikael Hermansson
c9e0532bc2
Fix "selectable nodes at position clicked" feature in 3D editor
2024-07-15 13:14:57 +02:00