1077 Commits

Author SHA1 Message Date
Ed Lu 684f2d39c7 Added Breakpad crash dump generation
Fixed compiling on Windows

Make crash dump printing work better on Windows

Tweaked Breakpad build

Fixed Breakpad build for Godot 4

Switched to WINDOWS_ENABLED

Removed some non buildable files listed in the files to build

Ran clang format

Fixed the other formatting issues detected by CI

Removed a comment and added clarifying comment on crash dump message

as to why it is printed twice on Windows

Make an ugly string conversion to make Windows build work

Tweaked the build configuration and formatted again

removed lss

Add lss properly

Reinitialize breakpad after mono initialization on Linux

otherwise the breakpad signal handlers are not active

Disable Windows crash handler on destruction similarly to Linux

Renamed breakpad_enabled to use_breakpad

Forgot to wrap one piece of code inside ifdef USE_BREAKPAD

Updated copyright years in the added files

Fix register types for breakpad

Fixed dir access

Removed musl and elf_reader

which was the only thing seemingly depending on it

Updated header guards

Removed the memdelete call
2024-11-01 18:27:06 +01:00
Thaddeus Crews edad871a2d Merge pull request #98425 from darksylinc/matias-breadcrumbs-race-fix
Fix race conditions in breadcrumbs
2024-10-25 13:04:12 -05:00
Thaddeus Crews 9554e3c35b Merge pull request #38208 from Calinou/project-manager-use-dummy-audio-driver
Use the Dummy audio driver in the project manager
2024-10-25 13:04:02 -05:00
Matias N. Goldberg 668c9b74e2 Fix race conditions in breadcrumbs
Adds "--accurate-breadcrumbs" CLI command

Additionally, leave out breadcrumbs code in non-debug, non-dev builds.
Fix regression introduced in #98388 where command_insert_breadcrumb() is
called even in non-debug builds.

Fixes #98338
2024-10-22 22:08:46 -03:00
Thaddeus Crews 6ec3dc1fb5 Merge pull request #97649 from ohboh/literally-unusable-on-mobile-without-this
Fix `emulate_mouse_from_touch` setting affecting editor
2024-10-21 16:39:26 -05:00
Thaddeus Crews 7dbea98c49 Merge pull request #97005 from Repiteo/core/window-corner-style
Core: Add `DisplayServer` flag for sharp corners
2024-10-21 16:39:25 -05:00
Thaddeus Crews f8c4a683d7 Core: Add DisplayServer flag for sharp corners 2024-10-18 11:20:21 -05:00
Yevhen Babiichuk (DustDFG) af6d260c17 Don't include core/io/image.h in core/os/os.h
`core/os/os.h` doesn't use `core/io/image.h`. It just brings
transitive dependencies. Lots of dependencies because `core/os/os.h`
is transitively included in almost every file of godot

Also added `core/io/image.h` into files^1 where `Ref<Image>` and `core/os/os.h`
were used to prevent obscure errors involving `Ref<Image>`

^1 except those which include `core/io/image_loader.h` or `core/io/image.h` by
corresponding .h file with the same name

Signed-off-by: Yevhen Babiichuk (DustDFG) <dfgdust@gmail.com>
Co-authored-by: A Thousand Ships <96648715+AThousandShips@users.noreply.github.com>
2024-10-18 19:04:19 +03:00
Rémi Verschelde 05b519fafb Merge pull request #96230 from timothyqiu/per-domain-pseudolocalization
Move pseudolocalization into `TranslationDomain`
2024-10-04 11:21:18 +02:00
Brandon Chang e0957c2fa3 Consolidate remembering window settings into single config 2024-10-01 16:35:36 +02:00
obo 4ef07cb9a5 Fix "emulate mouse from touch" setting affecting editor
Make "emulate mouse from touch" always true in the editor
2024-10-01 02:23:32 +08:00
Rémi Verschelde dbf1efbd19 Merge pull request #97442 from dustdfg/disable_xr/missing_disable_3d_ifndefs
Add missing `#ifndef _3D_DISABLED` to main file
2024-09-26 12:45:54 +02:00
Rémi Verschelde 2912cb9975 Merge pull request #97118 from mihe/patch-exports
Add ability to export patch packs
2024-09-26 12:45:42 +02:00
Mikael Hermansson d3be030ea6 Add ability to export patch packs
Co-authored-by: Poq Xert <poqxert@poqxert.ru>
2024-09-25 17:07:28 +02:00
Yevhen Babiichuk (DustDFG) 415607784f Add missing #ifndef _3D_DISABLED to main file
XR is disabled when 3D is disbled so there is no sense in
setting xr specific settings and adding `--xr-mode` option

Signed-off-by: Yevhen Babiichuk (DustDFG) <dfgdust@gmail.com>
2024-09-25 14:24:59 +03:00
Ricardo Buring 7c4c4b9987 Move Godot Physics 2D into a module; add dummy 2D physics server
If the module is enabled (default), 2D physics works as it did before.

If the module is disabled and no other 2D physics server is registered
(via a module or GDExtension), then we fall back to a dummy
implementation which effectively disables 2D physics functionality (and
a warning is printed).

The dummy 2D physics server can also be selected explicitly, in which
case no warning is printed.
2024-09-23 17:33:45 +02:00
Ricardo Buring 0333648cea Move Godot Physics 3D into a module; add dummy 3D physics server
If the module is enabled (default), 3D physics works as it did before.

If the module is disabled and no other 3D physics server is registered
(via a module or GDExtension), then we fall back to a dummy
implementation which effectively disables 3D physics functionality (and
a warning is printed).

The dummy 3D physics server can also be selected explicitly, in which
case no warning is printed.
2024-09-21 21:19:45 +02:00
Haoyu Qiu cca54ba4db Move pseudolocalization into TranslationDomain
Also adds command-line option `--editor-pseudolocalization`
2024-09-21 18:28:12 +08:00
SheepYhangCN 3b839347df Added fallback_to_opengl3 2024-09-20 06:10:05 +08:00
Pedro J. Estébanez 5d371e3378 WorkerThreadPool: Add safety point between languages finished and pool termination 2024-09-16 18:20:10 +02:00
Pedro J. Estébanez e2fd88ed91 Revert "WorkerThreadPool: Enhance lifetime for more flexibility"
This reverts commit 2d1dd41ef5.
2024-09-13 14:39:11 +02:00
David Snopek 30a63396e5 Fix launching XR apps from the Android editor 2024-09-11 14:31:54 -05:00
Rémi Verschelde 658b8a8704 Merge pull request #96760 from RandomShaper/wtp_langs_exit_thread
Make use of languages' thread enter/exit more correct
2024-09-11 12:35:07 +02:00
Pedro J. Estébanez 2d1dd41ef5 WorkerThreadPool: Enhance lifetime for more flexibility 2024-09-10 11:08:51 +02:00
bruvzg 3009073b39 [Resource Loader] Do not check property type for non registered properties. 2024-09-10 11:27:16 +03:00