47 Commits

Author SHA1 Message Date
Micky c54e09a5a3 Overhaul some "uncommon" wording in class reference 2024-03-01 15:32:38 +01:00
Yuri Sizov cc0eebd9d8 Validate code tags for class and member references
This commit also adds means to manually disable warnings
in `code` tags where it's a false positive with the new
`skip-lint` attribute.

Warnings are now enabled on CI to prevent future errors.
2023-10-03 15:48:31 +02:00
Haoyu Qiu 54f26c66ab Fix wrong example output of float*Color in classref 2023-08-04 17:00:40 +08:00
Rémi Verschelde 81064cc239 Doctool: Remove version attribute from XML header
We don't use that info for anything, and it generates unnecessary diffs
every time we bump the minor version (and CI failures if we forget to
sync some files from opt-in modules (mono, text_server_fb).
2023-07-06 10:08:21 +02:00
Rémi Verschelde 346f1ab86b Bump version to 4.2-dev
Keep on waitin'
2023-07-05 22:07:03 +02:00
Ninni Pipping 5e3c625e24 Add more info on the nature of NAN 2023-05-30 15:38:10 +02:00
VolTer 04562662d3 Overhaul the top sections of the class reference (Core classes) 2023-05-19 07:04:48 +02:00
Rémi Verschelde 1c1524a651 Bump version to 4.1-dev
Can't stop, won't stop, they said, huh?
2023-03-01 01:44:37 +01:00
Hugo Locurcio 063637ec77 Rename float=64 SCons option to precision=double
This avoids confusion with the old `bits=64` option and building
for 64-bit CPUs in general.
2022-12-10 16:43:45 +01:00
Rémi Verschelde cfb9cae23a Merge pull request #62814 from KoBeWi/strint
Restore numeric from String constructors
2022-11-15 22:29:55 +01:00
Anutrix c9b467ac15 Added missing docs to built-in types float and int 2022-10-30 17:53:59 +05:30
VolTer 05a9637d5d Fix small mistakes throughout much of the documentation 2022-10-21 00:20:59 +02:00
kobewi a43319b6c9 Restore numeric from String constructors 2022-09-19 14:31:16 +02:00
Yuri Sizov c5d7115038 Rename the argument tag to param in XML documentation 2022-08-08 22:34:31 +03:00
reduz 455c06ecd4 Implement Vector4, Vector4i, Projection
Implement built-in classes Vector4, Vector4i and Projection.

* Two versions of Vector4 (float and integer).
* A Projection class, which is a 4x4 matrix specialized in projection types.

These types have been requested for a long time, but given they were very corner case they were not added before.
Because in Godot 4, reimplementing parts of the rendering engine is now possible, access to these types (heavily used by the rendering code) becomes a necessity.

**Q**: Why Projection and not Matrix4?
**A**: Godot does not use Matrix2, Matrix3, Matrix4x3, etc. naming convention because, within the engine, these types always have a *purpose*. As such, Godot names them: Transform2D, Transform3D or Basis. In this case, this 4x4 matrix is _always_ used as a _Projection_, hence the naming.
2022-07-23 14:00:01 +02:00
Yuri Roubinsky dbd7a31507 Implement exponential operator (**) to GDScript/Expressions 2022-05-11 16:30:37 +03:00
Yuri Roubinsky 32f2c47356 Remove generating of null comparison operators from documentation 2022-03-14 22:35:23 +03:00
Hugo Locurcio b68dd2e189 Add an XML schema for documentation
This makes it easier to spot syntax errors when editing the
class reference. The schema is referenced locally so validation
can still work offline.

Each class XML's schema conformance is also checked on GitHub Actions.
2022-02-15 00:03:31 +01:00
reduz 8c7268664d Fix integer vector mul/div operators and bindings.
* Vector2i and Vector3i mul/div by a float results in Vector2 and Vector3 respectively.
* Create specializations to allow proper bindings.

This fixes #44408 and supersedes #44441 and keeps the same rule of int <op> float returnig float, like with scalars.
2022-02-06 13:34:41 +01:00
Marcel Admiraal 272b3c3728 Enable sorting of operator methods in class documentation. 2021-11-29 14:51:44 +00:00
Aaron Franke 813466b3c8 Add documentation to operators for math types
Co-authored-by: Raul Santos <raulsntos@gmail.com>
2021-11-04 14:44:55 -05:00
Aaron Franke 6772ebcea0 Move the docs for constructors and operators out of methods section 2021-10-29 12:34:57 -05:00
Aaron Franke d54f2ad7ca Don't generate empty doc sections and reduce code duplication 2021-09-20 20:59:33 -05:00
George Marques 455e142d37 Allow comparing equality between builtin types and null 2021-09-17 12:33:52 -03:00
Aaron Franke 70c0154cbe Improve the docs for the float type 2021-08-18 13:27:22 -05:00