baptr
810fcc7431
Fix gdscript analyzer error when instantiating EditorPlugins.
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Editor code is not instantiable outside of the editor
(https://github.com/godotengine/godot/blob/1d14c054a12dacdc193b589e4afb0ef319ee2aae/core/object/class_db.cpp#L369 ).
This is fine for editor plugins and the like, but the GDScript analyzer
balks at it, causing F5 runs to fail: #73525 .
Instead, we really just want to know if the type is abstract - so add
a new ClassDB method to check that and nothing else.
Update core/object/class_db.cpp
Apply code review comments
Co-Authored-By: Bryce <1522777+baptr@users.noreply.github.com >
2024-07-10 10:24:57 +02:00
Danil Alexeev
d15ed0bcbb
GDScript: Fix false positive CONFUSABLE_CAPTURE_REASSIGNMENT warnings
2024-06-28 16:41:32 +03:00
Danil Alexeev
68898dbcc9
GDScript: Add CONFUSABLE_CAPTURE_REASSIGNMENT warning
2024-06-28 11:12:01 +03:00
Rémi Verschelde
0364443d12
Merge pull request #93346 from RandomShaper/gds_cyc_alt
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GDScript: Enhance handling of cyclic dependencies
2024-06-26 18:15:16 +02:00
Pedro J. Estébanez
c1391489e3
GDScript: Enhance handling of cyclic dependencies
2024-06-26 17:44:32 +02:00
Hilderin
e18db6fe60
Fix editor crash when invalid global class script path
2024-06-25 08:13:04 -04:00
Rémi Verschelde
ce82984b5c
Merge pull request #92544 from dalexeev/gds-fix-const-non-metatype-subscript
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GDScript: Fix subscript resolution on constant non-metatype GDScript base
2024-05-30 22:38:36 +02:00
Danil Alexeev
3fd30ed4ff
GDScript: Do not produce INFERRED_DECLARATION on type import
2024-05-30 19:30:07 +03:00
Danil Alexeev
18d8838051
GDScript: Fix subscript resolution on constant non-metatype GDScript base
2024-05-30 17:37:05 +03:00
Danil Alexeev
4b692959de
GDScript: Fix lambdas capturing non-local variables
2024-05-22 10:07:31 +03:00
Danil Alexeev
7dd801c580
GDScript: Fix STANDALONE_EXPRESSION warning for preload()
2024-05-17 10:33:01 +03:00
Rémi Verschelde
bdefe53992
Merge pull request #91909 from KoBeWi/have_fun_reviewing_this
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Use Core/Scene stringnames consistently
2024-05-14 12:07:03 +02:00
kobewi
413c11357d
Use Core/Scene stringnames consistently
2024-05-13 23:41:07 +02:00
Rémi Verschelde
0a67ee52d1
Revert "GDScript: Implement get_dependencies()"
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This reverts commit dc73440f89 .
This commit in some form is needed to fix handling of dependencies on
export, but as it's also used for import, it's exposing some pre-existing
issues which we need to solve first.
So reverting for now to give ourselves time to iron this out for a future
Godot release.
Fixes #91726 .
2024-05-13 16:59:43 +02:00
kobewi
a262d2d881
Add shorthand for using singleton string names
2024-05-11 18:53:08 +02:00
A Thousand Ships
955d5affa8
Reduce and prevent unnecessary random-access to List
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Random-access access to `List` when iterating is `O(n^2)` (`O(n)` when
accessing a single element)
* Removed subscript operator, in favor of a more explicit `get`
* Added conversion from `Iterator` to `ConstIterator`
* Remade existing operations into other solutions when applicable
2024-05-04 16:08:55 +02:00
K. S. Ernest (iFire) Lee
f9b488508c
Add PackedVector4Array Variant type
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Co-authored-by: A Thousand Ships <96648715+AThousandShips@users.noreply.github.com >
Co-authored-by: Rémi Verschelde <rverschelde@gmail.com >
2024-05-03 00:58:27 +02:00
Danil Alexeev
8122a27eac
GDScript: Fix access non-static members in static context
2024-05-01 19:55:40 +03:00
Rémi Verschelde
c4733e8003
Merge pull request #90860 from vnen/gdscript-get-dependencies
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GDScript: Implement `get_dependencies()`
2024-04-29 12:30:12 +02:00
Rémi Verschelde
296758a8f8
Merge pull request #90552 from vnen/gdscript-constructor-callable-release
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GDScript: Assume constructor to be accessible from class
2024-04-29 12:30:08 +02:00
George Marques
8b7fc225f0
GDScript: Resolve types from autoload scenes
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When the autoload is a scene, it now extracts the script from it and
use it to further infer nested types.
2024-04-26 10:46:19 -03:00
Rémi Verschelde
e8eca0b3f0
Merge pull request #90601 from rune-scape/rune-gdscript-dependant-parser-ref-errors
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GDScript: Fix out of date errors in depended scripts
2024-04-22 22:18:15 +02:00
rune-scape
6b88c86cec
GDScript: invalidate GDScriptParserRef when reloading
2024-04-18 14:05:58 -07:00
George Marques
dc73440f89
GDScript: Implement get_dependencies()
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The parser and analyzer now track the dependencies of the script and
return the list when the resource loader ask for them.
What is considered a dependency:
- Any `preload()` call.
- The base script this one extends.
- Any identifier, including types, that refers to global scripts.
- Any autoload singleton reference.
2024-04-18 11:54:37 -03:00
Rémi Verschelde
978d206f34
Merge pull request #90794 from vnen/gdscript-no-unused-constant-warning-with-underscore
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GDScript: Suppress unused constant warning with underscore
2024-04-18 15:17:13 +02:00