kobewi
681769e2c9
Fix undoredo handling in some dialogs
2024-07-04 14:17:47 +02:00
Hilderin
39369db029
Fix synchronization of global class name
2024-06-25 18:33:07 -04:00
A Thousand Ships
fbb879debd
[Scene] Add SceneStringNames::text/value_changed
2024-06-19 09:44:38 +02:00
A Thousand Ships
d9e2fc74c7
[Scene] Add SceneStringNames::item_selected
2024-06-19 09:39:05 +02:00
A Thousand Ships
d519715d94
[Scene] Add SceneStringNames::font(_size/_color)
2024-06-18 17:24:27 +02:00
kobewi
d1d7762a9f
Add Globals tab to reorganize Project Settings dialog
2024-06-05 16:11:34 +02:00
A Thousand Ships
926afccbd8
[Scene] Add SceneStringNames::panel
2024-05-30 22:54:50 +02:00
lmyers421
dfc9976c6f
Increase width of project settings window
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Fixes #91009 .
2024-05-22 08:41:39 +02:00
A Thousand Ships
ee79386f7b
[Scene] Add SceneStringNames::pressed
2024-05-14 15:51:28 +02:00
kobewi
3ebb5b84a0
Add separate feature tags for editor runtime
2024-04-26 14:44:38 +02:00
Rémi Verschelde
c0ad0b0acf
Merge pull request #87870 from ryevdokimov/remove-unnecessary-focus-methods
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Remove unnecessary focus methods and directly bind to `set_close_on_escape`
2024-03-11 23:48:13 +01:00
Hugo Locurcio
4f8d7cae26
Add Ctrl + L / Cmd + Shift + G shortcut to focus path bar in FileDialog
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This also tweaks EditorFileDialog to use the same shortcut,
while making it select the path text after focusing
(like in most file managers).
Ctrl + L / Cmd + Shift + G can also now be used to focus on the
property name in the project settings editor, as well in the
Input Map, Autoload, Shader Globals and Global Groups tabs.
2024-03-05 00:02:09 +01:00
Rémi Verschelde
e457f41f9b
Remove code relative to obsoleted ETC texture format
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Co-authored-by: BlueCube3310 <53150244+BlueCube3310@users.noreply.github.com >
2024-02-14 17:16:41 +01:00
Robert Yevdokimov
690fd15356
Remove unnecessary focus methods and directly bind to 'set_close_on_escape'
2024-02-02 09:03:38 -05:00
Yuri Sizov
95b27fe8c7
Reorganize code related to editor theming
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This change introduces a new EditorThemeManager class
to abstract theme generatio and its subroutines.
Logic related to EditorTheme, EditorColorMap, and editor
icons has been extracted into their respective files with
includes cleaned up.
All related files have been moved to a separate folder to
better scope them in the project. This includes relevant
generated files as well.
2024-01-16 11:57:45 +01:00
Christian Kaiser
1910f91f17
Improve "Add" button consistency in Project Settings
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* Adds an icon to all the input-adjacent add/remove buttons
* Adds a separator next to the action map "add" button
* Changes the Shader Globals editor to be consistent with the others
* Adds a clear button to the shader global name input
2024-01-11 17:13:23 -03:00
Rémi Verschelde
ad3e5a949e
Merge pull request #82283 from YeldhamDev/focus_that_search_bar!
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Make the search bars in the "Project Settings" dialog grab focus when they appear
2024-01-04 16:38:52 +01:00
Rémi Verschelde
6c390b620d
Merge pull request #84445 from Rubonnek/add-const-references-clang-tidy
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Add const references detected by clang-tidy
2024-01-04 14:25:33 +01:00
Stanislav Labzyuk
958699a0c4
Implement project-wide node groups
2023-12-19 18:07:19 +01:00
Wilson E. Alvarez
a3cb1b096f
Add const references detected by clang-tidy
2023-12-16 13:36:44 -05:00
Michael Alexsander
c7d0565681
Make the search bars in the "Project Settings" dialog grab focus when they appear
2023-09-25 01:09:29 -03:00
kobewi
6de34fde27
Add EditorStringNames singleton
2023-09-03 19:58:18 +02:00
kobewi
fca3ab5564
Deprecate project_settings_changed signal
2023-08-10 15:07:25 +02:00
jpcerrone
c6ea376842
fix errors while reordering input maps
2023-05-12 16:15:16 -03:00
Rémi Verschelde
8f7b09916d
Merge pull request #76026 from YuriSizov/editor-running-up-that-gui
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Extract editor run toolbar into its own component
2023-04-26 12:15:29 +02:00