Commit Graph

476 Commits

Author SHA1 Message Date
Fredia Huya-Kouadio 5e59819727 Cleanup Android input on render thread settings
Follow up to https://github.com/godotengine/godot/pull/93933
Clean up the set of settings use to control whether Android input should be dispatched on the render thread.

Addresses comments in https://github.com/godotengine/godot/pull/93933#issuecomment-2210437977
2024-07-09 09:15:18 -07:00
kobewi 8041dc6a55 Make project naming setting available in project manager 2024-06-21 15:53:06 +02:00
A Thousand Ships fbb879debd [Scene] Add SceneStringNames::text/value_changed 2024-06-19 09:44:38 +02:00
A Thousand Ships ca18a06ecb [Scene] Add SceneStringNames::confirmed 2024-06-19 09:40:54 +02:00
A Thousand Ships d9e2fc74c7 [Scene] Add SceneStringNames::item_selected 2024-06-19 09:39:05 +02:00
A Thousand Ships d519715d94 [Scene] Add SceneStringNames::font(_size/_color) 2024-06-18 17:24:27 +02:00
Rémi Verschelde 9c87e8c7b4 Merge pull request #91953 from AThousandShips/use_normal_sname
Use `CoreStringNames::normal` in more places
2024-05-31 14:16:05 +02:00
A Thousand Ships cade5b88d9 Use CoreStringNames::normal in more places 2024-05-30 22:57:54 +02:00
A Thousand Ships 926afccbd8 [Scene] Add SceneStringNames::panel 2024-05-30 22:54:50 +02:00
A Thousand Ships ee79386f7b [Scene] Add SceneStringNames::pressed 2024-05-14 15:51:28 +02:00
kobewi 413c11357d Use Core/Scene stringnames consistently 2024-05-13 23:41:07 +02:00
kobewi 4324d01c8e Allow loading custom ProjectSettings instance 2024-04-26 11:34:37 +02:00
kobewi a00527e415 Fix folder scan replacing project list 2024-04-18 13:03:21 +02:00
kobewi 49e69fabba Add automatic checking for engine updates 2024-04-15 15:08:27 +02:00
bruvzg 225761868a [macOS] Use "expand_to_title" for the project manager. 2024-03-24 00:23:16 +02:00
Nathan Franke 2130f1121a Automatically create folder in project manager create/import/install 2024-03-08 12:27:50 -06:00
Hugo Locurcio 67e9ccdbc4 Display the build date in the editor and when starting the engine
This can be used to quickly see how recent a development build is,
without having to look up the commit date manually.
When juggling around with various builds (e.g. for benchmarking),
this can also be used to ensure that you're actually running the
binary you intended to run.

The date stored is the date of the Git commit that is built, not
the current date at the time of building the binary. This ensures
binaries can remain reproducible.

The version timestamp can be accessed using the `timestamp` key
of the `Engine.get_version_info()` return value.
2024-02-27 20:39:17 +01:00
A Thousand Ships 684752e75b Replace error checks against size with is_empty 2024-02-09 12:50:15 +01:00
Yuri Sizov f923b58f88 Correctly handle failures to open a project 2024-01-30 17:52:31 +01:00
Yuri Sizov 28e8a4c0ee Replace empty list dialog with an integrated panel 2024-01-30 17:52:25 +01:00
Yuri Sizov 068c0d2699 Implement a quick settings dialog for the project manager
Currently it allows to adjust language, theme preset,
UI scaling, and network mode.
Project manager has been updated to support
dynamic theme updates.
2024-01-30 17:52:19 +01:00
Yuri Sizov 4d97c33503 Add a network mode setting to bring the editor offline
This PR also adds default font styles for RichTextLabels
in the editor, and improves the introduction dialog
when you don't have any local projects available.

The offline mode is implemented in the asset library
plugin, alongside some code improvements.
2024-01-30 17:52:08 +01:00
Yuri Sizov bac037b1e0 Improve the project manager UI 2024-01-30 17:52:01 +01:00
A Thousand Ships 15369fdb1d Remove unnecessary this-> expressions 2024-01-29 09:59:18 +01:00
Yuri Sizov 691450bc08 Reorganize project manager code
- Extract individual components to their own files.
- Improve order of declarations and definitions within those files.
- ProjectDialog is only extracted as there are upcoming
PRs touching on it.
2024-01-16 19:57:36 +01:00