Eric allen
e03fb3043f
fix: change esthetic -> aesthetic
2024-07-05 16:03:01 -04:00
passivestar
4201c7d75f
Make the frame time and info boxes have same margins
2024-06-29 16:34:08 +04:00
Hugo Locurcio
6932630c02
Add alternative shortcut for Align Transform to View in the 3D editor
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The new shortcut is Ctrl + Alt + Numpad 0 and is the one listed
in the 3D viewport's Perspective menu (since PopupMenu accelerators
display the first shortcut only). This shortcut matches Blender
and avoids conflicts with the GeForce Experience overlay, which
defaults to Ctrl + Alt + M.
Ctrl + Alt + M is still defined as an alternative default,
so that existing workflows are not impacted.
2024-06-27 20:34:28 +02:00
passivestar
a9ef6cd418
Improve viewport rotation gizmo drawing
2024-06-26 23:33:24 +04:00
passivestar
83078715ca
Add missing style overrides for viewport overlay buttons
2024-06-20 22:28:45 +04:00
Rémi Verschelde
4949e96b0b
Merge pull request #91845 from ryevdokimov/disable-freelook-when-drag-and-drop
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Disable viewports inputs when dragging and dropping into the viewport
2024-06-19 10:53:17 +02:00
A Thousand Ships
fbb879debd
[Scene] Add SceneStringNames::text/value_changed
2024-06-19 09:44:38 +02:00
A Thousand Ships
ca18a06ecb
[Scene] Add SceneStringNames::confirmed
2024-06-19 09:40:54 +02:00
A Thousand Ships
d519715d94
[Scene] Add SceneStringNames::font(_size/_color)
2024-06-18 17:24:27 +02:00
rune-scape
6adcb1373a
fix missing cleanup and null checks for various singletons
2024-06-18 01:05:30 -07:00
Rémi Verschelde
bb8fe430fe
Merge pull request #90098 from viksl/fix-instant-rotation-and-return-wrapping
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Allow wrapping for begin rotate transformation to bring it in line with Blender.
2024-06-17 10:57:57 +02:00
bruvzg
5168647530
Use current mouse button state instead of saved values.
2024-05-31 15:50:14 +03:00
Rémi Verschelde
9c87e8c7b4
Merge pull request #91953 from AThousandShips/use_normal_sname
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Use `CoreStringNames::normal` in more places
2024-05-31 14:16:05 +02:00
A Thousand Ships
cade5b88d9
Use CoreStringNames::normal in more places
2024-05-30 22:57:54 +02:00
A Thousand Ships
926afccbd8
[Scene] Add SceneStringNames::panel
2024-05-30 22:54:50 +02:00
A Thousand Ships
755a0efbb6
[Scene] Add SceneStringNames::id_pressed
2024-05-30 22:54:04 +02:00
Rémi Verschelde
25b17bd245
Merge pull request #92188 from SaracenOne/ownerless_node_select
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Disallow selection of ownerless nodes
2024-05-28 15:48:54 +02:00
Saracen
596026a1ee
Disallows selection of ownerless nodes:
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Attempts to select first node owned by the edited scene instead.
2024-05-28 11:13:40 +01:00
Hugo Locurcio
60084dcc2c
Prevent label width from flickering rapidly in editor frametime panel
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This also improves the background display by drawing a single background
for all 3 labels. This avoids visible corners between each label.
2024-05-23 20:50:25 +02:00
kobewi
e065d7132a
Remove duplicate shortcut definitions
2024-05-21 23:28:49 +02:00
Haoyu Qiu
e5c321448e
Create AudioStreamPlayer when dropping AudioStream
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- Create AudioStreamPlayer if dropped in between nodes in the Scene dock
- Create AudioStreamPlayer2D if dropped into 2D editor
- Create AudioStreamPlayer3D if dropped into 3D editor
2024-05-19 20:26:04 +08:00
Rémi Verschelde
b201c7fc13
Merge pull request #91874 from Nodragem/editor-scene-drag-and-drop-default
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Change default parenting behavior when drag-and-dropping to 2d and 3d editor
2024-05-17 11:13:57 +02:00
Nodragem
8e0f0c6edb
change default behaviour when drag-and-drop to 2d and 3d editor
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correct formatting with clang-formatter
US English
2024-05-16 10:42:13 +01:00
A Thousand Ships
ee79386f7b
[Scene] Add SceneStringNames::pressed
2024-05-14 15:51:28 +02:00
kobewi
413c11357d
Use Core/Scene stringnames consistently
2024-05-13 23:41:07 +02:00