Commit Graph

42 Commits

Author SHA1 Message Date
Hugo Locurcio c9a694a11d Rename the "Delete" option in the FileSystem dock to "Move to Trash"
It actually moves files to the system trash instead of removing them
completely.

(cherry picked from commit e7ed287fda)
2020-11-17 12:01:59 +01:00
Rémi Verschelde a7f49ac9a1 Update copyright statements to 2020
Happy new year to the wonderful Godot community!

We're starting a new decade with a well-established, non-profit, free
and open source game engine, and tons of further improvements in the
pipeline from hundreds of contributors.

Godot will keep getting better, and we're looking forward to all the
games that the community will keep developing and releasing with it.
2020-01-01 11:16:22 +01:00
Haoyu Qiu 078c0d75f2 Cleans up headers included in editor_node.h 2019-12-24 21:46:05 +08:00
Rafał Mikrut ed1c4bc77d Removed unused variables, add some constants numbers 2019-12-10 05:13:02 +01:00
Hugo Locurcio 859478251f Fix the dependency error dialog being too small on hiDPI displays
This closes #32770.
2019-10-12 15:54:16 +02:00
Sayan Nandan 70ba9ef612 Improve localization
This commit improves localization and clarifies that once removed, the file cannot be restored
2019-07-06 11:13:03 +05:30
Michael Alexsander Silva Dias b3ae58d117 Minor enhancements to the dependency editor 2019-06-15 04:12:23 -03:00
Michael Alexsander Silva Dias fc23c8f941 Add tooltip for the dependencies buttons in the orphan explorer dialog 2019-06-06 02:47:56 -03:00
Rémi Verschelde 36d4f86ed9 Merge pull request #27707 from Calinou/tweak-message-wording
Improve wording of various messages and make casing more consistent
2019-04-30 11:10:36 +02:00
Hugo Locurcio 35a0162167 Improve wording of various messages and make casing more consistent
This also adds the number of selected projects to the confirmation
dialog that appears before removing projects.
2019-04-21 14:37:14 +02:00
lupoDharkael 650b698f51 Allow default audio bus layout modification 2019-04-05 17:19:25 +02:00
qarmin 4cee053f7c Fix deleting properties after deleting files 2019-03-16 22:05:24 +01:00
qarmin f6c59cf48d Fix error when deleting default environment 2019-02-20 10:40:41 +01:00
qarmin 5b9662a2c5 Rescan files and folders deleting them 2019-02-09 14:36:16 +01:00
Rémi Verschelde b16c309f82 Update copyright statements to 2019
Happy new year to the wonderful Godot community!
2019-01-01 12:58:10 +01:00
groud c6329b4569 Add signals for files move/delete/rename to FileSystemDock 2018-12-06 21:35:21 +01:00
Thomas Winderweedle f2e7a650c7 Clear application/run/main_scene if that file is deleted
Fixes #22473
2018-12-06 16:28:27 +01:00
Pedro J. Estébanez d2b0f69a64 Let user fix dependencies in resources 2018-11-02 04:44:40 +01:00
Rémi Verschelde 69ee33896a Merge pull request #21426 from groud/add_files_to_tree_view
Add files to tree view
2018-09-20 18:32:13 +02:00
groud 76b2ae8dc6 Fixes favorites not updating and rename favorite_dirs to favorites 2018-09-18 14:02:59 +02:00
willnationsdev 5436abefe4 Refactor editor icon retrieval 2018-09-14 09:27:56 -05:00
Rémi Verschelde 277b24dfb7 Make core/ includes absolute, remove subfolders from include path
This allows more consistency in the manner we include core headers,
where previously there would be a mix of absolute, relative and
include path-dependent includes.
2018-09-12 09:52:22 +02:00
Rémi Verschelde 52466d57e9 Make some debug prints verbose-only, remove others 2018-08-24 14:59:01 +02:00
Marcin Zawiejski 9ecc26ce59 fix for removing files 2018-05-11 21:37:08 +02:00
Jason0214 b11d1196c4 remove favorited dirs if original dir deleted 2018-05-02 08:57:56 +08:00