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v1.13.2
ppsspp/Common/GPU/OpenGL
History
Henrik Rydgård 122a0fa1f6 Oops, revert debugging commit
2022-06-19 18:10:27 +02:00
..
DataFormatGL.cpp
Move most GPU things to Common.
2020-10-04 23:39:02 +02:00
DataFormatGL.h
Move most GPU things to Common.
2020-10-04 23:39:02 +02:00
gl3stub.c
Build: Remove IOS define.
2021-03-02 21:04:03 -08:00
gl3stub.h
Build: Remove IOS define.
2021-03-02 21:04:03 -08:00
GLCommon.h
Build: Remove IOS define.
2021-03-02 21:04:03 -08:00
GLDebugLog.cpp
Move most GPU things to Common.
2020-10-04 23:39:02 +02:00
GLDebugLog.h
Move most GPU things to Common.
2020-10-04 23:39:02 +02:00
GLFeatures.cpp
GLES: Add asserts for correct blend usage.
2022-02-21 08:57:21 -08:00
GLFeatures.h
GLES: Support GL_APPLE_clip_distance too.
2021-10-12 20:34:44 -07:00
GLQueueRunner.cpp
Merge pull request #15416 from unknownbrackets/gles-invalidate
2022-02-21 22:03:01 +01:00
GLQueueRunner.h
Support depth clamping in OpenGL where available.
2021-07-09 21:09:44 +02:00
GLRenderManager.cpp
Draw: Use constants for texture slots.
2021-06-12 14:10:57 -07:00
GLRenderManager.h
GLES: Remove old invalidation code.
2022-02-21 09:34:16 -08:00
GLSLProgram.cpp
Add handling for Android content URIs to VFSReadFile, fixing savestate thumbnails.
2021-07-19 17:34:51 +02:00
GLSLProgram.h
Global: Reduce includes of common headers.
2022-01-30 16:35:33 -08:00
thin3d_gl.cpp
Oops, revert debugging commit
2022-06-19 18:10:27 +02:00
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