Files
ppsspp/GPU/GLES/StateMapping.h
Henrik Rydgard 590d94da9f Add basic stencil test functionality, shadows work in Wipeout. update native.
This is not the whole story though, the PSP is being tricky by sharing the dest alpha and stencil.
2013-01-12 17:21:07 +01:00

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C

#include "../native/gfx/gl_common.h"
extern const GLint aLookup[];
extern const GLint bLookup[];
extern const GLint eqLookup[];
extern const GLint cullingMode[];
extern const GLuint ztests[];
void ApplyDrawState(int prim);
void UpdateViewportAndProjection();