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This is not the whole story though, the PSP is being tricky by sharing the dest alpha and stencil.
13 lines
263 B
C
13 lines
263 B
C
#include "../native/gfx/gl_common.h"
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extern const GLint aLookup[];
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extern const GLint bLookup[];
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extern const GLint eqLookup[];
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extern const GLint cullingMode[];
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extern const GLuint ztests[];
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void ApplyDrawState(int prim);
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void UpdateViewportAndProjection();
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