mirror of
https://github.com/izzy2lost/ppsspp.git
synced 2026-03-10 12:43:04 -07:00
It works after the move, on Windows and Android at least. Deletes the D3DX9 shader compiler loader, which was not used.
11 lines
231 B
C++
11 lines
231 B
C++
#pragma once
|
|
|
|
#include "Common/GPU/OpenGL/GLCommon.h"
|
|
#include "Common/GPU/DataFormat.h"
|
|
|
|
namespace Draw {
|
|
|
|
bool Thin3DFormatToFormatAndType(DataFormat fmt, GLuint &internalFormat, GLuint &format, GLuint &type, int &alignment);
|
|
|
|
}
|