Logo
Explore Help
Sign In
izzy/ppsspp
0
0
Fork 0
You've already forked ppsspp
mirror of https://github.com/izzy2lost/ppsspp.git synced 2026-03-10 12:43:04 -07:00
Code Issues Packages Projects Releases Wiki Activity
Files
d8d174fa2b34bb23bbe42eceee514d0decbcc89d
ppsspp/Windows/GPU
History
Unknown W. Brackets 766b40aad8 GPU: Reset GPUBackend on graphics init.
This way, when using a port that doesn't support Vulkan, it doesn't just
silently use upside down GL, etc.
2017-12-26 16:02:55 -08:00
..
D3D9Context.cpp
GPU: Reset GPUBackend on graphics init.
2017-12-26 16:02:55 -08:00
D3D9Context.h
Change when drawcontexts are allocated. Hook up backbuffer events to fix d3d9 resizing.
2017-02-06 11:40:16 +01:00
D3D11Context.cpp
GPU: Reset GPUBackend on graphics init.
2017-12-26 16:02:55 -08:00
D3D11Context.h
D3D11: Move the responsibility for the swapchain out of the DrawContext so it can be used with differently-managed D3D like with UWP.
2017-02-27 10:10:24 +01:00
WindowsGLContext.cpp
GPU: Reset GPUBackend on graphics init.
2017-12-26 16:02:55 -08:00
WindowsGLContext.h
Change when drawcontexts are allocated. Hook up backbuffer events to fix d3d9 resizing.
2017-02-06 11:40:16 +01:00
WindowsGraphicsContext.h
GraphicsContext: Abstract away things like swapbuffers etc before adding even more backends.
2016-01-01 14:40:16 +01:00
WindowsVulkanContext.cpp
GPU: Reset GPUBackend on graphics init.
2017-12-26 16:02:55 -08:00
WindowsVulkanContext.h
Avoid including platform-specific headers in VulkanContext.h
2017-12-18 12:54:25 +01:00
Powered by Gitea Page: 227ms Template: 17ms
English
English
Licenses API