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ppsspp
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2f08fb6583d181ff7e98704fbf54ceefe28bed40
ppsspp
/
Windows
History
Unknown W. Brackets
8a8328c431
Common: Move ColorConv to a more appropriate place.
2021-05-01 11:20:05 -07:00
..
Debugger
Windows: Reduce focus juggling on game start.
2021-04-24 23:53:16 -07:00
GEDebugger
Common: Move ColorConv to a more appropriate place.
2021-05-01 11:20:05 -07:00
GPU
Windows: Fix some format warnings.
2021-02-14 10:30:10 -08:00
W32Util
Windows: Reduce focus juggling on game start.
2021-04-24 23:53:16 -07:00
.gitignore
Update the Vulkan validator workarounds to match the 1.0.8 validator... gah.
2016-04-07 23:45:38 +02:00
aboutbox.rc
Fix build with clang-cl
2020-08-13 16:48:48 +02:00
bitmap1.bmp
…
BufferLock.h
Add camera support for windows.
2020-01-13 15:06:02 +08:00
build_windows.proj
Windows: Add experimental MSBuild file to build x86 and x64 builds together.
2017-03-13 14:27:09 +01:00
build-x64.cmd
Update build-x64.cmd
2019-01-16 11:41:01 -05:00
build-x86.cmd
Added " guards to if not exists
2019-01-16 11:39:34 -05:00
CaptureDevice.cpp
Common: Capitalize setCurrentThreadName().
2021-04-30 23:02:36 -07:00
CaptureDevice.h
Windows: Prevent some virtual dtor warnings.
2021-02-15 11:59:45 -08:00
debugger.txt
…
DebugLog.bat
…
DinputDevice.cpp
UI: Flip Y analog direction based on config.
2021-04-04 08:39:49 -07:00
DinputDevice.h
Windows: Fix some type conversion warnings.
2021-01-01 08:37:32 -08:00
DlgDynaView.cpp
Pick some safe changes from the android gradle branch (including windows CMake fixes)
2016-12-05 16:52:03 +01:00
DlgDynaView.h
…
DSoundStream.cpp
Common: Capitalize setCurrentThreadName().
2021-04-30 23:02:36 -07:00
DSoundStream.h
Global: Cleanup class init order warnings.
2021-02-15 11:59:45 -08:00
EmuThread.cpp
Common: Capitalize setCurrentThreadName().
2021-04-30 23:02:36 -07:00
EmuThread.h
Cleanup the Windows thread stuff to work like the other platforms. Not quite perfect yet.
2018-02-07 16:00:29 +01:00
fix_2017.props
Oops, this was left for debugging.
2019-05-19 16:03:18 +02:00
git-version-gen.cmd
Windows: Avoid calling git describe 3 times.
2020-05-23 16:56:27 -07:00
icon1.ico
…
InfoLog.bat
…
InputBox.cpp
Move native/util, native/data and native/i18 to Common/Data.
2020-10-04 07:28:29 +02:00
InputBox.h
add missing inclues.
2018-03-22 22:14:19 +01:00
InputDevice.cpp
Common: Capitalize setCurrentThreadName().
2021-04-30 23:02:36 -07:00
InputDevice.h
Windows: Make InputDevice destructor virtual.
2021-02-14 10:30:10 -08:00
main.cpp
Common: Capitalize setCurrentThreadName().
2021-04-30 23:02:36 -07:00
main.h
Build: Explicitly include ppsspp_config.h.
2021-03-02 21:04:03 -08:00
MainThread.h
Get rid of an unused codepath (gl rendering is now always threaded)
2018-02-08 00:23:48 +01:00
MainWindow.cpp
Windows: Reduce focus juggling on game start.
2021-04-24 23:53:16 -07:00
MainWindow.h
Windows: Handle fullscreen message consistently.
2021-01-09 14:17:41 -08:00
MainWindowMenu.cpp
UI: Remove extern global for UI message.
2021-04-10 18:42:40 -07:00
MainWindowMenu.h
Windows: Add missing header for menu.
2021-02-28 07:51:38 -08:00
mingw_defines.h
fix mingw and msvc cmake builds.
2018-03-23 03:18:13 +01:00
ppsspp_gold.ico
Upload new Gold icon for Windows
2020-01-12 10:11:41 +01:00
ppsspp.ico
…
PPSSPP.manifest
Windows: Mark PPSSPP as long path aware.
2020-01-04 11:15:34 -08:00
ppsspp.rc
Debugger: Add menu to jump to begin/end of alloc.
2021-04-03 16:03:21 -07:00
PPSSPP.sln
Build: Add libzstd to build.
2021-04-11 09:13:10 -07:00
PPSSPP.vcxproj
Build: Add libzstd to build.
2021-04-11 09:13:10 -07:00
PPSSPP.vcxproj.filters
libretro: Fix screen size problem in Vulkan.
2020-10-11 20:26:39 +02:00
pspmode.png
Build: Recompress pngs using better zlib.
2021-04-11 11:09:18 -07:00
RawInput.cpp
Move NativeApp.h to Common/System, split into NativeApp.h and System.h
2020-10-04 11:42:16 +02:00
RawInput.h
Remove legacy input state usage on Windows.
2017-03-14 22:07:05 -07:00
README.TXT
…
resource.h
Debugger: Add menu to jump to begin/end of alloc.
2021-04-03 16:03:21 -07:00
stdafx.cpp
…
stdafx.h
Windows: Stop ignoring all deprecated warnings.
2021-02-18 08:56:36 -08:00
stop1.ico
…
TouchInputHandler.cpp
Oops
2021-04-17 22:40:13 +02:00
TouchInputHandler.h
Don't even bother checking touch.id == 0 for closing popup windows. It's fine to close with any touch.
2021-04-17 22:34:35 +02:00
version.rc
Fix build with clang-cl
2020-08-13 16:48:48 +02:00
WASAPIStream.cpp
Common: Capitalize setCurrentThreadName().
2021-04-30 23:02:36 -07:00
WASAPIStream.h
WASAPI: Add some missing error checks. May help
#12081
? (but will result in silence)
2019-08-09 10:04:09 +02:00
WindowsAudio.cpp
Cleanup: Split out the WASAPI code into its own file.
2018-09-30 20:29:39 -07:00
WindowsAudio.h
Cleanup: Split out the WASAPI code into its own file.
2018-09-30 20:29:39 -07:00
WindowsHost.cpp
Rename a couple of functions.
2021-04-25 20:39:32 +02:00
WindowsHost.h
SwicthUMD:Only update Switch UMD item of Windows menu instead of entire UI.
2020-10-22 17:45:29 +08:00
XinputDevice.cpp
Fix OpenGL crash introduced in
#13536
2020-10-11 22:34:37 +02:00
XinputDevice.h
Windows: Fix improper case or missing includes.
2021-02-14 10:30:10 -08:00
XPTheme.h
…
zipup.cmd
Finally move flash0 into assets, fixing
#9468
and
#9520
2017-04-01 00:20:53 +02:00
README.TXT
Just open the MSVC project file and build.
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