// Copyright (c) 2013- PPSSPP Project. // This program is free software: you can redistribute it and/or modify // it under the terms of the GNU General Public License as published by // the Free Software Foundation, version 2.0 or later versions. // This program is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU General Public License 2.0 for more details. // A copy of the GPL 2.0 should have been included with the program. // If not, see http://www.gnu.org/licenses/ // Official git repository and contact information can be found at // https://github.com/hrydgard/ppsspp and http://www.ppsspp.org/. #include "base/logging.h" #include "i18n/i18n.h" #include "ui/ui.h" #include "ui/view.h" #include "ui/viewgroup.h" #include "UI/ui_atlas.h" #include "file/file_util.h" #include "Core/Util/GameManager.cpp" #include "UI/InstallZipScreen.h" void InstallZipScreen::CreateViews() { using namespace UI; FileInfo fileInfo; bool success = getFileInfo(zipPath_.c_str(), &fileInfo); I18NCategory *di = GetI18NCategory("Dialog"); Margins actionMenuMargins(0, 100, 15, 0); root_ = new LinearLayout(ORIENT_HORIZONTAL); ViewGroup *leftColumn = new AnchorLayout(new LinearLayoutParams(1.0f)); root_->Add(leftColumn); leftColumn->Add(new TextView(di->T("Install game from ZIP file?"), ALIGN_LEFT, false, new AnchorLayoutParams(10, 10, NONE, NONE))); leftColumn->Add(new TextView(zipPath_, ALIGN_LEFT, false, new AnchorLayoutParams(10, 60, NONE, NONE))); ViewGroup *rightColumnItems = new LinearLayout(ORIENT_VERTICAL, new LinearLayoutParams(300, FILL_PARENT, actionMenuMargins)); root_->Add(rightColumnItems); installChoice_ = rightColumnItems->Add(new Choice(di->T("Install"))); installChoice_->OnClick.Handle(this, &InstallZipScreen::OnInstall); rightColumnItems->Add(new Choice(di->T("Back")))->OnClick.Handle(this, &UIScreen::OnOK); // OK so that EmuScreen will handle it right rightColumnItems->Add(new CheckBox(&deleteZipFile_, di->T("Delete ZIP file"))); } UI::EventReturn InstallZipScreen::OnInstall(UI::EventParams ¶ms) { installChoice_->SetEnabled(false); if (g_GameManager.InstallGameOnThread(zipPath_)) { screenManager()->finishDialog(this, DR_OK); } return UI::EVENT_DONE; } void InstallZipScreen::update(InputState &input) { UIScreen::update(input); }