# You can have multiple ini files if you want, it doesn't matter. [FXAA] Name=FXAA Antialiasing Author=nVidia Fragment=fxaa.fsh Vertex=fxaa.vsh [CRT] Name=CRT Scanlines Author=KillaMaaki Fragment=crt.fsh Vertex=fxaa.vsh [Natural] Name=Natural Colors Fragment=natural.fsh Vertex=natural.vsh [Vignette] Name=Vignette Author=Henrik Fragment=vignette.fsh Vertex=fxaa.vsh [Grayscale] Name=Grayscale Author=Henrik Fragment=grayscale.fsh Vertex=fxaa.vsh [Bloom] Name=Bloom Fragment=bloom.fsh Vertex=fxaa.vsh [Sharpen] Name=Sharpen Fragment=sharpen.fsh Vertex=fxaa.vsh [InverseColors] Name=Inverse Colors Author=Henrik Fragment=inversecolors.fsh Vertex=fxaa.vsh [Scanlines] Name=Scanlines (CRT) Fragment=scanlines.fsh Vertex=fxaa.vsh OutputResolution=True [Cartoon] Name=Cartoon Fragment=cartoon.fsh Vertex=cartoon.vsh [4xHqGLSL] Name=4xHqGLSL Fragment=4xhqglsl.fsh Vertex=4xhqglsl.vsh [AAColor] Name=AA-Color Fragment=aacolor.fsh Vertex=aacolor.vsh [UpscaleSpline36] Name=Spline36 Upscaler Fragment=upscale_spline36.fsh Vertex=upscale_spline36.vsh OutputResolution=True RequiresIntSupport=True