#include "Common/Profiler/Profiler.h" #include "Common/Log.h" #include "Common/TimeUtil.h" #include "Core/RetroAchievements.h" #include "Core/CoreParameter.h" #include "Core/Core.h" #include "Core/Config.h" #include "Core/HW/Display.h" #include "Core/FrameTiming.h" FrameTiming g_frameTiming; inline Draw::PresentMode GetBestImmediateMode(Draw::PresentMode supportedModes) { if (supportedModes & Draw::PresentMode::MAILBOX) { return Draw::PresentMode::MAILBOX; } else { return Draw::PresentMode::IMMEDIATE; } } void FrameTiming::Reset(Draw::DrawContext *draw) { if (g_Config.bVSync || !(draw->GetDeviceCaps().presentModesSupported & (Draw::PresentMode::MAILBOX| Draw::PresentMode::IMMEDIATE))) { presentMode = Draw::PresentMode::FIFO; presentInterval = 1; } else { presentMode = GetBestImmediateMode(draw->GetDeviceCaps().presentModesSupported); presentInterval = 0; } } Draw::PresentMode ComputePresentMode(Draw::DrawContext *draw, int *interval) { Draw::PresentMode mode = Draw::PresentMode::FIFO; if (draw->GetDeviceCaps().presentModesSupported & (Draw::PresentMode::IMMEDIATE | Draw::PresentMode::MAILBOX)) { // Switch to immediate if desired and possible. bool wantInstant = false; if (!g_Config.bVSync) { wantInstant = true; } if (PSP_CoreParameter().fastForward) { wantInstant = true; } if (PSP_CoreParameter().fpsLimit != FPSLimit::NORMAL) { int limit; if (PSP_CoreParameter().fpsLimit == FPSLimit::CUSTOM1) limit = g_Config.iFpsLimit1; else if (PSP_CoreParameter().fpsLimit == FPSLimit::CUSTOM2) limit = g_Config.iFpsLimit2; else limit = PSP_CoreParameter().analogFpsLimit; // For an alternative speed that is a clean factor of 60, the user probably still wants vsync. // TODO: Should take the user's display refresh rate into account... if (limit == 0 || (limit >= 0 && limit != 15 && limit != 30 && limit != 60)) { wantInstant = true; } } if (wantInstant && g_Config.bVSync && !draw->GetDeviceCaps().presentInstantModeChange) { // If in vsync mode (which will be FIFO), and the backend can't switch immediately, // stick to FIFO. wantInstant = false; } // The outer if checks that instant modes are available. if (wantInstant) { mode = GetBestImmediateMode(draw->GetDeviceCaps().presentModesSupported); } } *interval = (mode == Draw::PresentMode::FIFO) ? 1 : 0; return mode; }