#include "AndroidJavaGLContext.h" #include "base/NativeApp.h" #include "gfx_es2/gpu_features.h" #include "Core/System.h" AndroidJavaEGLGraphicsContext::AndroidJavaEGLGraphicsContext() { CheckGLExtensions(); draw_ = Draw::T3DCreateGLContext(); SetGPUBackend(GPUBackend::OPENGL); bool success = draw_->CreatePresets(); assert(success); } void AndroidJavaEGLGraphicsContext::Shutdown() { ILOG("AndroidJavaEGLGraphicsContext::Shutdown"); delete draw_; draw_ = nullptr; NativeShutdownGraphics(); }