Commit Graph

  • 7b16741f2f Add Language sum2012 2022-08-06 17:09:17 +08:00
  • 37f616c671 Chinese sum2012 2022-08-06 16:21:44 +08:00
  • 3cf5716ef1 Remove upgrade sum2012 2022-08-06 16:12:11 +08:00
  • 7cd3f116b8 WIP, ,windows sum2012 2022-08-06 15:27:51 +08:00
  • fe3ee5737b WIP sum2012 2022-08-06 15:02:19 +08:00
  • 0b3fdf0cef Use safe_string when printing %s with Memory::GetCharPointer. ANR2ME 2022-08-06 11:22:38 +07:00
  • 3b7a33ddd8 Prefer using "%04x" over "%04hx". ANR2ME 2022-08-06 11:04:07 +07:00
  • ebaf78047e Merge pull request #15794 from hrydgard/reorder-draw-engine Henrik Rydgård 2022-08-05 23:49:26 +02:00
  • 08e2d951b4 State handling reordering in D3D11 and D3D9 backends. Henrik Rydgård 2022-08-05 21:11:33 +02:00
  • 48deb37cc8 Fix logging warning issue. ANR2ME 2022-08-06 03:10:59 +07:00
  • 66aeede7b6 Merge pull request #15791 from VitalikLevin/patch-1 Henrik Rydgård 2022-08-05 15:44:26 +02:00
  • eb1b2da553 Update /lang/ru_RU.ini Vitaliy Levin 2022-08-05 16:38:45 +03:00
  • cc3981a328 OpenXR - 72Hz support added Lubos 2022-08-05 15:14:21 +02:00
  • 8c614db88f OpenXR - Unused variable removed Lubos 2022-08-05 13:51:25 +02:00
  • 5f377f82eb Merge branch 'master' into feature_openxr_6dof Lubos 2022-08-05 13:49:42 +02:00
  • 92d3ed6ee3 OpenXR - HUD is enabled based on gstate Lubos 2022-08-05 11:31:33 +02:00
  • 77b4c4d1e7 Try to fix android sum2012 2022-08-04 21:17:44 +08:00
  • 39cbc253fe Merge pull request #15421 from ANR2ME/inet Henrik Rydgård 2022-08-04 13:19:43 +02:00
  • 4c9e1dec1a Fix include issue. ANR2ME 2022-08-04 16:35:30 +07:00
  • 31ea7a6a95 Updated copyright's year. ANR2ME 2022-08-04 16:34:05 +07:00
  • 865959d420 Replace the dummy PSN name with Nickname on sceNpInit. ANR2ME 2022-05-30 02:42:00 +07:00
  • 41de63f13c Moving sceNpMatching2-stuff to sceNp2.cpp/h. PS: Register_sceNpMatching2 not being added to HLETables because currently the callback didn't work properly yet and could crash the game. ANR2ME 2022-03-05 19:58:09 +07:00
  • dcf3ece8f4 Implement NP Signin Dialog (faked signin) ANR2ME 2021-03-12 14:32:33 +07:00
  • 54300eb017 Updated NP Library PS: Some of registered modules should probably moved to a separate files (ie. sceNp2.cpp). ANR2ME 2022-02-28 16:20:03 +07:00
  • bf98466a78 Added a FunctionWrapper used by sceNpService ANR2ME 2022-02-28 16:58:51 +07:00
  • e7e1bb6079 UWP: Fix missing font file causing missing text fields. Fixes #15771 Henrik Rydgård 2022-08-04 10:44:12 +02:00
  • c3324c872f Merge pull request #15784 from hrydgard/unify-framebuffer-blit Henrik Rydgård 2022-08-04 00:41:33 +02:00
  • e28b45481b Delete more unused code Henrik Rydgård 2022-08-03 22:47:31 +02:00
  • f84d2e9ba7 Fixes, state invalidation Henrik Rydgård 2022-08-03 17:26:07 +02:00
  • f8e0c09463 Delete unused stuff in all backends Henrik Rydgård 2022-08-03 17:12:57 +02:00
  • 126ace770e Remove the D3D9 and Vulkan BlitFramebuffer functions Henrik Rydgård 2022-08-03 16:00:19 +02:00
  • 9d23939e28 Replace D3D11's BlitFramebuffer with the common one Henrik Rydgård 2022-08-03 15:49:17 +02:00
  • 1ab9293cb3 Convert FramebufferBlit from the GL backend to use thin3d Henrik Rydgård 2022-08-03 15:41:17 +02:00
  • 64a8a3f7d3 D3D11: Remove more custom drawing Henrik Rydgård 2022-08-03 15:27:55 +02:00
  • d5a0249678 Fix upscaling in Vulkan. Fixes #15779 Henrik Rydgård 2022-08-03 22:21:49 +02:00
  • 2d88a8284b OpenXR - Forgotten file added Lubos 2022-08-03 18:53:18 +02:00
  • 3578656b8b OpenXR - Introduce VR tweaks Lubos 2022-08-03 18:52:55 +02:00
  • 4d519b49a0 Merge pull request #15782 from hrydgard/unify-draw-rect Henrik Rydgård 2022-08-03 15:18:17 +02:00
  • 8ded766509 UWP buildfix Henrik Rydgård 2022-08-03 14:31:24 +02:00
  • 0f9bf47429 Reimplement filtering in DrawActiveTexture Henrik Rydgård 2022-08-03 12:39:53 +02:00
  • 192e331b11 Delete the OpenGL implementation of DrawActiveTexture. Henrik Rydgård 2022-08-03 12:35:40 +02:00
  • 6ca47076e7 Delete the Vulkan implementation of DrawActiveTexture, fixups to shader gen Henrik Rydgård 2022-08-03 12:32:42 +02:00
  • 1fe2bced54 Delete the D3D9 impl of DrawActiveTexture Henrik Rydgård 2022-08-03 12:16:27 +02:00
  • 1d3075566f Move to common (todo: merge with above) Henrik Rydgård 2022-08-03 12:14:28 +02:00
  • d55c4a3456 Convert the D3D11 DrawActiveTexture to thin3d Henrik Rydgård 2022-08-03 12:09:24 +02:00
  • 59b3df0643 Draw2D Henrik Rydgård 2022-08-03 11:42:37 +02:00
  • 4e4ccbd819 Merge pull request #15754 from hrydgard/unify-stencil-draw Henrik Rydgård 2022-08-03 14:11:35 +02:00
  • 16d757651c Fix Android game size sum2012 2022-08-03 20:08:06 +08:00
  • 3e1ccf1311 Need a separate cap bit for stencil blits to prevent misuse on D3D9 Henrik Rydgård 2022-08-03 13:40:21 +02:00
  • 41e327a66b Cleanup and testfixes Henrik Rydgård 2022-08-02 15:42:05 +02:00
  • cacb2a3200 Unit test, comment Henrik Rydgård 2022-07-24 20:13:33 +02:00
  • 9963cd55f0 Rebind the framebuffer only if we're in the blit path. Henrik Rydgård 2022-07-24 20:08:04 +02:00
  • d26e637bb8 Bufferless path for D3D11/Vulkan Henrik Rydgård 2022-07-24 20:07:29 +02:00
  • 269bff9c0b Get D3D shaders to build (though not working correctly) Henrik Rydgård 2022-07-24 18:43:27 +02:00
  • 787de81437 Switch to ShaderWriter. Works in OpenGL Henrik Rydgård 2022-07-24 18:29:11 +02:00
  • 9bead443c3 Unify stencil buffer upload using Draw. Only OpenGL tested yet (shaders need adaptation). Henrik Rydgård 2022-07-20 11:09:32 +02:00
  • d4d92e39ff Implement DrawUP for D3D11 Henrik Rydgård 2022-08-02 23:31:02 +02:00
  • d6664f20e0 Merge pull request #15781 from hrydgard/blit-feature-cleanup Henrik Rydgård 2022-08-03 13:18:01 +02:00
  • cb6448ff2d Merge branch 'master' into feature_openxr_6dof Lubos 2022-08-02 21:01:05 +02:00
  • 4814bed7df OpenXR - HUD support added Lubos 2022-08-02 20:58:16 +02:00
  • b8315ecf31 Not test in Android,Full calc baidu nd5 sum2012 2022-08-02 22:38:41 +08:00
  • 4c4b606fc9 Make inputbox for windows sum2012 2022-08-02 21:29:09 +08:00
  • 770cb49f94 GLES: FramebufferBlit: Don't blit if the target is the current framebuffer. Henrik Rydgård 2022-08-01 23:21:41 +02:00
  • 19931c003f Clean up blit/copy feature detection. Don't need fast GPU flags for these. Henrik Rydgård 2022-08-01 23:21:14 +02:00
  • 710c6b6ad1 Fix crash in shader upscaling. This variable shadowed the one that now lives in Common. Henrik Rydgård 2022-08-02 08:33:25 +02:00
  • d3a895e392 Clean up sum2012 2022-08-02 05:58:49 +08:00
  • 2103874c0f OpenXR - Estimate world unit scale Lubos 2022-08-01 19:28:50 +02:00
  • 4a3f809588 OpenXR - Head orientation in some games fixed Lubos 2022-08-01 17:47:24 +02:00
  • aea91bda1d OpenXR - Refactor the common math methods Lubos 2022-08-01 17:11:23 +02:00
  • 714afb46a2 Merge pull request #15772 from hrydgard/color-to-depth Henrik Rydgård 2022-08-01 16:45:51 +02:00
  • 0f401c2d1f Merge pull request #15775 from hrydgard/enable-blue-to-alpha Henrik Rydgård 2022-08-01 16:18:45 +02:00
  • 3dc924cebe Use BlueToAlpha in more games instead of ReinterpretFramebuffers/ShaderColorBitmask Henrik Rydgård 2022-08-01 16:12:53 +02:00
  • 5da7dd42b5 Fix Vulkan as well Henrik Rydgård 2022-08-01 15:48:52 +02:00
  • b940c8a8b7 Fix for D3D11 and GL, but not Vulkan for some weird reason Henrik Rydgård 2022-08-01 15:45:05 +02:00
  • 909bd98e5e Cleanup sum2012 2022-08-01 21:14:38 +08:00
  • fce792458b Avoid upscaling textures used for color-to-depth. Henrik Rydgård 2022-08-01 14:10:51 +02:00
  • f73995b5db Disable texture filtering when drawing color into depth Henrik Rydgård 2022-08-01 14:08:00 +02:00
  • 7b7d16d2fb D3D9 fix Henrik Rydgård 2022-08-01 12:11:42 +02:00
  • 73fc9fb520 OpenGL fix Henrik Rydgård 2022-08-01 11:57:22 +02:00
  • 655cadc281 D3D11 fix Henrik Rydgård 2022-08-01 11:54:42 +02:00
  • 90a44579bf Implement color-to-depth for Vulkan, start implementing for D3D11 Henrik Rydgård 2022-07-31 13:01:50 +02:00
  • 93321f2d5e Add logging for some non-traditional uses of framebuffers. Henrik Rydgård 2022-07-31 12:02:00 +02:00
  • 9437d5e3b0 Fix small breakage in Vulkan texture decoder Henrik Rydgård 2022-08-01 11:27:58 +02:00
  • e1956b47a0 Merge pull request #15727 from hrydgard/texture-3d Henrik Rydgård 2022-08-01 08:35:43 +02:00
  • 4a29b67dad Merge pull request #15770 from rofl0r/ci_tag_ver_fix Henrik Rydgård 2022-08-01 01:16:39 +02:00
  • 3331654396 Fix Macross glitches. Henrik Rydgård 2022-08-01 00:19:47 +02:00
  • 99b4e7c54c Vulkan: Don't try to auto-mipmap 3D textures in max quality filter mode Henrik Rydgård 2022-08-01 00:16:57 +02:00
  • a4c69ce301 Merge pull request #15769 from ANR2ME/uwp Henrik Rydgård 2022-07-31 22:03:04 +02:00
  • e6b14cb473 OpenXR - 6DoF head movement support added Lubos 2022-07-31 20:05:08 +02:00
  • d30d652265 Fixes UWP building issue after Retargeting Solution to a different SDK version. PS: This won't work when selecting the "latest installed version" tho, so a specific version need to be selected when retargeting. ANR2ME 2022-07-31 22:14:05 +07:00
  • 8117f05395 OpenXR - Renderer support for axis mirror added Lubos 2022-07-31 19:08:47 +02:00
  • 648e14a141 CI: also upload release source tarball on tag push maintainance_1.13 rofl0r 2022-07-30 20:50:56 +00:00
  • 8cc59238ec Fix sum2012 2022-07-31 22:47:05 +08:00
  • d129870d44 Merge branch 'master' into feature_openxr_6dof Lubos 2022-07-31 16:37:54 +02:00
  • 392d83fb22 Merge pull request #15659 from lvonasek/feature_openxr_quest Henrik Rydgård 2022-07-31 16:34:45 +02:00
  • 4691b376d1 OpenXR - Use a build variant instead of a module Lubos 2022-07-31 15:27:15 +02:00
  • f1e235a8e7 CI: fix tag regex to match also shorter tags like v1.13 rofl0r 2022-07-31 12:26:51 +00:00
  • 6142d4442b Some fix of 262144 sum2012 2022-07-31 17:29:06 +08:00
  • 8260b4667d Merge pull request #15700 from hrydgard/better-depth-tracking Henrik Rydgård 2022-07-31 10:59:09 +02:00
  • 59e02731a2 Test 262144 md5 in android sum2012 2022-07-31 16:55:00 +08:00