Commit Graph

  • a3120e0bbf GLES: Add memory valid check for vertex address raven02 2013-09-19 21:09:59 +08:00
  • 96619f6cb1 Missing comma at the end of line raven02 2013-09-19 19:32:53 +08:00
  • c8603c01f8 Add "Remove From Recent" funtion,more convenient for the users. shenweip 2013-09-19 16:10:31 +08:00
  • 2751da1cec Cut down on work in regcache init on x86. Unknown W. Brackets 2013-09-19 00:29:50 -07:00
  • 54f2bc8262 Don't frameskip unthrottle in headless. Unknown W. Brackets 2013-09-19 00:29:19 -07:00
  • 5c7c57dd3f Oops, typo. Unknown W. Brackets 2013-09-19 00:28:57 -07:00
  • 5d2efda98f Regression fix : Revert #3776 raven02 2013-09-19 12:24:07 +08:00
  • ec6170d593 Regression fix #3797 - DXT1/3/5 texture bufw raven02 2013-09-19 11:06:12 +08:00
  • 1788a56964 Fix Visual Studio 2013 build. The Dax 2013-09-18 12:02:49 -04:00
  • 156f9dd8f1 Merge pull request #3829 from unknownbrackets/headless Unknown W. Brackets 2013-09-18 08:27:50 -07:00
  • c6823cb3ea Turn off graphics tests by default. Unknown W. Brackets 2013-09-18 08:17:55 -07:00
  • 7223d0c603 Oops, pass --teamcity to headless as well. Unknown W. Brackets 2013-09-18 08:07:48 -07:00
  • f3d7bc24f4 Merge pull request #3825 from Ced2911/dx9windows Henrik Rydgård 2013-09-18 07:30:10 -07:00
  • 37d0dc75e9 Merge pull request #3826 from shenweip/patch-3 Henrik Rydgård 2013-09-18 07:29:15 -07:00
  • 4986bf735b Inactivating GamedataInstallDialog in sceUtilityGamedataInstallUpdate shenweip 2013-09-18 21:34:28 +08:00
  • 8ec6ca8dc0 [dx9] correct window size Ced2911 2013-09-18 14:40:53 +02:00
  • d495cdbdf9 fix 8888 texture decoding Ced2911 2013-09-18 14:40:33 +02:00
  • 3f6e7f6e6a Merge pull request #3822 from DanyalZia/patch-8 Henrik Rydgård 2013-09-18 05:05:08 -07:00
  • 47735579df Merge pull request #3821 from shenweip/patch-1 Henrik Rydgård 2013-09-18 05:03:15 -07:00
  • 6bcf1705ec Typo shenweip 2013-09-18 18:19:08 +08:00
  • d0c5a721b0 fix wrong var name shenweip 2013-09-18 16:21:18 +08:00
  • 440b6197d7 Change DEBUG_LOG_REPORT to DEBUG_LOG and change internal funcs name as @unknownbrackets 's advice shenweip 2013-09-18 16:19:05 +08:00
  • 14790e137e Merge pull request #3819 from thedax/2012BuildFix Henrik Rydgård 2013-09-18 01:13:51 -07:00
  • 198434c6eb Merge pull request #3823 from unknownbrackets/headless Henrik Rydgård 2013-09-18 00:48:17 -07:00
  • f1ca139444 Fixes Drawing size in non-buffered danyalzia 2013-09-18 12:24:27 +05:00
  • 48eef19538 Optionally read test filenames from stdin. Unknown W. Brackets 2013-09-18 00:17:30 -07:00
  • d17df4a79a Don't zero initialize opcode. Unknown W. Brackets 2013-09-17 23:46:59 -07:00
  • 6c908ba86c Try to force test output to stdout. Unknown W. Brackets 2013-09-17 23:28:48 -07:00
  • 0735a9a679 Just disable PPGe during tests, should be okay. Unknown W. Brackets 2013-09-17 23:12:54 -07:00
  • a794f1536e Add a DEBUG_LOG_REPORT in sceJpegCsc shenweip 2013-09-18 14:07:58 +08:00
  • 1badbe502c Implemented sceJpegCsc,finally Monster Hunter 3rd'video works. shenweip 2013-09-18 14:07:21 +08:00
  • a62e9f15e9 Implemented sceMpegAvcConvertToYuv420. shenweip 2013-09-18 14:05:09 +08:00
  • 7a81b802cc Don't shutdown gl in headless so quickly. Unknown W. Brackets 2013-09-17 22:50:03 -07:00
  • e8263523a8 Build fix for VS 2012. The Dax 2013-09-17 15:13:02 -04:00
  • 8c6bd4ef51 Update native. Sacha 2013-09-18 12:30:16 +10:00
  • 0b53ecb1ef Check extra extensions on Blackberry too. Buildfix: Use different naming. Sacha 2013-09-18 12:21:43 +10:00
  • 2de4db3e31 Merge pull request #3818 from unknownbrackets/headless Henrik Rydgård 2013-09-17 09:08:20 -07:00
  • 1c8a58541c Merge pull request #3809 from thedax/prepForVS2013 Henrik Rydgård 2013-09-17 09:06:07 -07:00
  • 43c3fd9386 Remove compare logic from test.py, use --compare. Unknown W. Brackets 2013-09-17 08:12:39 -07:00
  • abe805b62a Prevent a buffer overflow on bad shader. Unknown W. Brackets 2013-09-17 08:39:04 -07:00
  • 8e412234c9 Fix ctrl reinit problem. Unknown W. Brackets 2013-09-17 08:23:35 -07:00
  • d1d9fb5bbf Start the kernel ids over on reset. Unknown W. Brackets 2013-09-17 08:11:51 -07:00
  • cddc8c6c0b Update native. The Dax 2013-09-17 10:18:41 -04:00
  • c499719967 Put the removed include back, but only for Visual Studio 2012. The Dax 2013-09-17 10:16:18 -04:00
  • 156bc2613a Remove unnecessary include. The Dax 2013-09-17 01:41:46 -04:00
  • 01ab8b7555 Fix x64 debug build. The Dax 2013-09-17 01:27:36 -04:00
  • d102baacd0 Prep PPSSPP for Visual Studio 2013. The Dax 2013-09-17 00:48:14 -04:00
  • 0eb04be8a6 Merge pull request #138 from thedax/master Henrik Rydgård 2013-09-17 07:20:00 -07:00
  • 26d037f4ad Put previously removed ifdef back, and add some comments with the reason why. Also clarify the situation with "C const func" in thread.h with a few comments. The Dax 2013-09-17 10:15:08 -04:00
  • 111dda2c38 Merge pull request #134 from thedax/master Henrik Rydgård 2013-09-17 07:08:23 -07:00
  • db92f26e56 Merge pull request #3806 from thedax/win32UITranslation Henrik Rydgård 2013-09-17 06:43:24 -07:00
  • ab76a1a4da Merge pull request #137 from raven02/patch-13 Henrik Rydgård 2013-09-17 06:42:15 -07:00
  • 0efe40bf97 Change name to GL_EXT_shader_framebuffer_fetch raven02 2013-09-17 21:25:01 +08:00
  • 21cacad2c7 Add support for iOS 6.0 as well (GL_EXT_shader_framebuffer_fetch) raven02 2013-09-17 21:23:51 +08:00
  • f061288926 Merge pull request #3812 from DanyalZia/patch-6 Henrik Rydgård 2013-09-17 05:26:52 -07:00
  • 1160737d0b Update GameSettingsScreen.cpp danyalzia 2013-09-17 15:57:07 +05:00
  • 8cd83dc0e9 Merge pull request #3813 from DanyalZia/patch-7 Henrik Rydgård 2013-09-17 01:34:29 -07:00
  • 9beb727eac Make chainfire3d warning translatable. Henrik Rydgard 2013-09-17 10:29:11 +02:00
  • fce5067279 Show a warning message on game start if Chainfire3D is installed. Henrik Rydgard 2013-09-17 10:27:42 +02:00
  • 7c0292f466 Update ppsspp.rc danyalzia 2013-09-17 13:07:24 +05:00
  • b17ce7bfb1 Update resource.h danyalzia 2013-09-17 13:05:19 +05:00
  • 46b022ac98 Update WndMainWindow.cpp danyalzia 2013-09-17 13:02:34 +05:00
  • 2680fa077a Merge pull request #136 from raven02/patch-13 Henrik Rydgård 2013-09-17 00:44:09 -07:00
  • 2ed1a460ee Merge pull request #135 from aapo/master Henrik Rydgård 2013-09-17 00:41:49 -07:00
  • 53c6149152 Merge pull request #3808 from thedax/drawLogoOnLogoScreen Henrik Rydgård 2013-09-17 00:37:03 -07:00
  • 25cc550215 Merge pull request #3811 from unknownbrackets/headless Henrik Rydgård 2013-09-17 00:35:59 -07:00
  • 23f00940e0 CheckGLExtensions() : GL_NV_shader_framebuffer_fetch raven02 2013-09-17 15:30:27 +08:00
  • b93475bcbe Add bool GL_NV_shader_framebuffer_fetch raven02 2013-09-17 15:28:53 +08:00
  • 0185825b23 Support the verbose test compare parameter. Unknown W. Brackets 2013-09-17 00:15:19 -07:00
  • c96ea1d226 List failed tests in autocompare. Unknown W. Brackets 2013-09-17 00:02:53 -07:00
  • e72a06503e Support running multiple tests in a row. Unknown W. Brackets 2013-09-16 23:58:42 -07:00
  • 7f469a9c14 Merge https://github.com/aapo/native Aapo Rantalainen 2013-09-17 09:50:38 +03:00
  • 9a2ea4cdc1 Move the actual test run to its own function. Unknown W. Brackets 2013-09-16 23:49:41 -07:00
  • 15d92565d8 Fix: landscape and portrait should be same resolution Aapo Rantalainen 2013-08-23 11:44:43 +03:00
  • 5d99fd8a98 Skip trailing newlines in test comparison. Unknown W. Brackets 2013-09-16 23:49:09 -07:00
  • 036a180708 Update sceDisplay.cpp danyalzia 2013-09-17 11:41:12 +05:00
  • 6e22a26b23 Update GameSettingsScreen.cpp danyalzia 2013-09-17 11:38:16 +05:00
  • 5550d386d4 Update Config.cpp danyalzia 2013-09-17 11:36:09 +05:00
  • 8f55e145c0 Update variables danyalzia 2013-09-17 11:33:32 +05:00
  • 3e6df2d7aa Just save XMM0-XMM15 on x64. Unknown W. Brackets 2013-09-16 23:17:34 -07:00
  • 705239de2e Remove previously required define stuff. 2013 doesn't need this. The Dax 2013-09-17 01:43:47 -04:00
  • b275a5366d Prepare native for Visual Studio 2013. The Dax 2013-09-17 00:48:09 -04:00
  • 4e20f087fb Draw PPSSPP's D-pad logo on LogoScreen. The Dax 2013-09-16 22:38:08 -04:00
  • b918dfdd98 Attach CLUT in buffered mode only while memory mode should be more accurate itself raven02 2013-09-16 20:25:29 +08:00
  • e6d85cfb39 Rename Config::languageIni to Config::sLanguageIni for consistency. The Dax 2013-09-16 19:47:25 -04:00
  • 283599c7f1 Remove unneeded lines. The Dax 2013-09-16 19:14:04 -04:00
  • ee3f9a6979 Use consistent pointer names. The Dax 2013-09-16 18:55:06 -04:00
  • 426e6630d9 Rewrite most of the translation stuff to be cleaner. Also fix a bug where in-game only menu items become enabled after selecting a language when we're in various NewUI menus. Rename Config::ilanguage to Config::iLanguage for consistency with other Config variables. The Dax 2013-09-16 18:08:09 -04:00
  • 39c640d3ab Merge pull request #3804 from unknownbrackets/headless Henrik Rydgård 2013-09-16 14:36:26 -07:00
  • 0c6fbb461d Tweak ffmpeg logging in mp3/atrac as well. Unknown W. Brackets 2013-09-16 08:40:38 -07:00
  • 94af2b388b Support a timeout directly in headless. Unknown W. Brackets 2013-09-16 08:36:10 -07:00
  • d13d8ad946 Avoid writing to stdout/stderr from ffmpeg. Unknown W. Brackets 2013-09-16 08:35:32 -07:00
  • 57b636816b Add an internal comparison algorithm to headless. Unknown W. Brackets 2013-09-16 08:15:59 -07:00
  • 35cd59ae87 Remove hack to skip messages from native. Unknown W. Brackets 2013-09-16 08:09:25 -07:00
  • c2e20e32e7 Buffer test output in headless a bit. Unknown W. Brackets 2013-09-16 00:36:07 -07:00
  • 3eb8e1a94f Merge pull request #3802 from Ced2911/gpu_c_fixes Henrik Rydgård 2013-09-16 08:08:37 -07:00
  • b7aa10efc7 [gpu] move GetIndexBounds to common Ced2911 2013-09-16 16:33:27 +02:00
  • 1624733638 Merge pull request #3801 from raven02/patch-11 Henrik Rydgård 2013-09-16 07:52:16 -07:00
  • 8c3a89019b GE_BLENDMODE_ABSDIFF : Replace it using GL_MAX raven02 2013-09-16 20:48:33 +08:00
  • 0a73635dda Merge pull request #3799 from Ced2911/dx9windows Henrik Rydgård 2013-09-16 02:51:07 -07:00